Summary:
I am attempting to make a custom gateway to add some variety to Trader tiles in a RWG world. No matter how I configure the addition to rwgmixer.xml, my custom gateway becomes the only rwg_tile_gateway_cap to be selected.
Game Version: A20 b238
Platform: PC
OS/Version: Windows 11
CPU Model: Intel(R) Core(TM) i7-8700 CPU @ 3.20GHz 3.19 GHz
System Memory: 32G
GPU Model and VRAM: nVidia GeForce GTX 1080
Screen Resolution: 3440 x 1440
Video Settings: Custom - Shadows off, not sure what else. Started with High or Ultra, whatever the default was and trimmed back a little.
Game mode: SP
Did you wipe old saves? Yes - Pretty much daily when it comes to worlds and saves.
Did you start a new game? Yes
Did you validate your files? Yes, after install, but not daily.
Are you using any mods? Yes - My custom POIs are a work in progress.
EAC on or off? - On.
Status: NEW
Bug Description:
I am attempting to make a custom gateway to add some variety to Trader tiles in a RWG world. No matter how I configure the addition to rwgmixer.xml, my custom gateway becomes the only rwg_tile_gateway_cap to be selected.
Detailed steps to reproduce the bug:
- Create a modlet.
- Create a config folder within the modlet.
- Create an rwgmixer.xml file within the modlet's config folder.
-
Insert this code into the rwgmixer.xml file...
<rwgmixer>
<append xpath="/rwgmixer">
<streettile name="rwg_tile_gateway_cap_zztong_01">
<property name="maxtiles" value="1"/>
<property name="mintiles" value="0"/>
<property name="maxdensity" value="120"/>
</streettile>
</append>
</rwgmixer> - Create a tile to match the name in the XML above. Copying the existing rwg_tile_gateway_cap files from the vanilla game and adding some recognizable collection of blocks using the prefab editor is a quick way to do so.
- Store this new tile in your modlet's Prefabs/RWGTiles folder.
- Relaunch the game so it picks up your new modlet and its configuration.
- Generate a new world.
Actual result: (description of what is occurring)
Observe that the only gateway tile used is your custom tile. RWG never selected the vanilla gateway tile.
Expected result: (what you expect to occur)
I expected a roughly equal distribution of available gateway tiles. That is, with one custom tile and the game's gateway tile, each should have been selected approximately 50% of the time.
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