Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed' Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc' [Physics::Module] Initialized MultithreadedJobDispatcher with 11 workers. Loading player data from C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/data.unity3d Initialize engine version: 2022.3.29f1 (8d510ca76d2b) [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1; jobified=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 4060 (ID=0x2882) Vendor: NVIDIA VRAM: 7957 MB Driver: 32.0.15.6094 Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.323 seconds - Finished resetting the current domain, in 0.001 seconds <RI> Initializing input. <RI> Input initialized. <RI> Initialized touch support. UnloadTime: 1.193900 ms Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.095200 ms 2024-09-13T17:29:59 0.030 INF Backtrace Initialized 2024-09-13T17:29:59 0.052 INF Version: V 1.1 (b4) Compatibility Version: V 1.1, Build: WindowsPlayer 64 Bit 2024-09-13T17:29:59 0.055 INF System information: 2024-09-13T17:29:59 0.057 INF OS: Windows 11 (10.0.22631) 64bit 2024-09-13T17:29:59 0.060 INF CPU: 12th Gen Intel(R) Core(TM) i5-12400F (cores: 12) 2024-09-13T17:29:59 0.060 INF RAM: 32604 MB 2024-09-13T17:29:59 0.061 INF GPU: NVIDIA GeForce RTX 4060 (7957 MB) 2024-09-13T17:29:59 0.065 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5,0) 2024-09-13T17:29:59 0.067 INF Local UTC offset: 2 hours 2024-09-13T17:29:59 0.087 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -disablenativeinput -nogs -UserDataFolder=C:\Users\Game Pc\AppData\Roaming\7DaysToDie -logfile C:\Users\lukas\AppData\Roaming\7DaysToDie\logs\output_log_client__2024-09-13__17-29-47.txt 2024-09-13T17:29:59 0.090 INF UserDataFolder: C:\Users\Game Pc\AppData\Roaming\7DaysToDie 2024-09-13T17:29:59 0.092 INF [Platform] Init 2024-09-13T17:29:59 0.135 INF [Platform] Using native platform: Steam 2024-09-13T17:29:59 0.137 INF [Platform] Using cross platform: EOS 2024-09-13T17:29:59 0.138 INF [Platform] Using server platform: Steam 2024-09-13T17:29:59 0.138 INF [Platform] Using server platform: XBL 2024-09-13T17:29:59 0.139 INF [Platform] Using server platform: PSN 2024-09-13T17:29:59 0.148 INF Starting PlayerInputManager... 2024-09-13T17:29:59 0.150 INF InControl (version 1.8.9 build 9376, native module = False, XInput = True) 2024-09-13T17:29:59 0.153 INF InControl (version 1.8.9 build 9376) 2024-09-13T17:29:59 0.185 INF [InControl] XInputDeviceManager enabled. 2024-09-13T17:29:59 0.319 INF UnityInputDeviceManager enabled. 2024-09-13T17:29:59 0.350 INF [Platform] Initializing Steam 2024-09-13T17:30:00 1.050 INF [Steamworks.NET] SteamAPI_Init() ok 2024-09-13T17:30:00 1.052 INF [Steamworks.NET] Registering auth callbacks 2024-09-13T17:30:00 1.053 INF Not running in Big Picture Mode, no on-screen keyboard available 2024-09-13T17:30:00 1.054 INF [Platform] Initializing EOS 2024-09-13T17:30:00 1.410 INF [EOS] Initialize: Success 2024-09-13T17:30:00 1.415 ERR [Platform] Error while initializing platform code, shutting down. 2024-09-13T17:30:00 1.420 EXC Access to the path 'C:\Users\Game Pc\AppData\Roaming\7DaysToDie' is denied. at System.IO.FileSystem.CreateDirectory (System.String fullPath) [0x00145] in <467a840a914a47078e4ae9b0b1e8779e>:0 at System.IO.Directory.CreateDirectory (System.String path) [0x0002c] in <467a840a914a47078e4ae9b0b1e8779e>:0 at Platform.EOS.Api.createPlatformInterface (Platform.EOS.EosCreds _creds, System.Boolean _serverMode) [0x00125] in <bbc47c5bcf804044a0bdebfc8142e831>:0 at Platform.EOS.Api.initPlatform (Platform.EOS.EosCreds _creds, System.Boolean _serverMode) [0x001af] in <bbc47c5bcf804044a0bdebfc8142e831>:0 at Platform.EOS.Api.InitClientApis () [0x0001e] in <bbc47c5bcf804044a0bdebfc8142e831>:0 at Platform.AbsPlatform.Init () [0x0022e] in <bbc47c5bcf804044a0bdebfc8142e831>:0 at Platform.PlatformManager.Init () [0x0013e] in <bbc47c5bcf804044a0bdebfc8142e831>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Platform.PlatformManager:Init() GameEntrypoint:Entrypoint() GameEntrypoint:Awake() 2024-09-13T17:30:00 1.421 ERR Failed initializing core systems, shutting down Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 5920. Total: 1.175800 ms (FindLiveObjects: 0.224900 ms CreateObjectMapping: 0.152300 ms MarkObjects: 0.748500 ms DeleteObjects: 0.049700 ms) Memory Statistics: [ALLOC_TEMP_TLS] TLS Allocator StackAllocators : [ALLOC_TEMP_MAIN] Peak usage frame count: [0.5 MB-1.0 MB]: 1 frames, [2.0 MB-4.0 MB]: 1 frames Initial Block Size 4.0 MB Current Block Size 4.0 MB Peak Allocated Bytes 2.9 MB Overflow Count 1 [ALLOC_TEMP_Loading.AsyncRead] Initial Block Size 64.0 KB Current Block Size 124.0 KB Peak Allocated Bytes 121.0 KB Overflow Count 0 [ALLOC_TEMP_Loading.PreloadManager] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 129.2 KB Overflow Count 8 [ALLOC_TEMP_Background Job.Worker 8] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 6] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 0] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 10] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 9] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 5] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 16 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 14] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 6] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 4] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 3] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 12] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_EnlightenWorker] x 6 Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 15] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 1] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 2] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 7] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_UnityGfxDeviceWorker] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 2.1 KB Overflow Count 0 [ALLOC_TEMP_AssetGarbageCollectorHelper] x 11 Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 138 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 5] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 9] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 13] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 8] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 0.8 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 7] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 1] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 2.4 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 2] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 312 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 3] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 11] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 10] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 0] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 4] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_BatchDeleteObjects] Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_DEFAULT] Dual Thread Allocator Peak main deferred allocation count 62 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 4.0 MB Failed Allocations. Bucket layout: 16B: 1 Subsections = 1024 buckets. Failed count: 211717 32B: 13 Subsections = 6656 buckets. Failed count: 28205 48B: 49 Subsections = 16725 buckets. Failed count: 10061 64B: 31 Subsections = 7936 buckets. Failed count: 2916 80B: 150 Subsections = 30720 buckets. Failed count: 17157 96B: 8 Subsections = 1365 buckets. Failed count: 507 112B: 2 Subsections = 292 buckets. Failed count: 63 128B: 2 Subsections = 256 buckets. Failed count: 243 [ALLOC_DEFAULT_MAIN] Peak usage frame count: [16.0 MB-32.0 MB]: 1 frames, [32.0 MB-64.0 MB]: 1 frames Requested Block Size 16.0 MB Peak Block count 2 Peak Allocated memory 34.7 MB Peak Large allocation bytes 8.0 MB [ALLOC_DEFAULT_THREAD] Peak usage frame count: [8.0 MB-16.0 MB]: 2 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 9.2 MB Peak Large allocation bytes 0 B [ALLOC_TEMP_JOB_1_FRAME] Initial Block Size 2.0 MB Used Block Count 0 Overflow Count (too large) 0 Overflow Count (full) 0 [ALLOC_TEMP_JOB_2_FRAMES] Initial Block Size 2.0 MB Used Block Count 0 Overflow Count (too large) 0 Overflow Count (full) 0 [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)] Initial Block Size 2.0 MB Used Block Count 1 Overflow Count (too large) 0 Overflow Count (full) 0 [ALLOC_TEMP_JOB_ASYNC (Background)] Initial Block Size 1.0 MB Used Block Count 1 Overflow Count (too large) 0 Overflow Count (full) 0 [ALLOC_GFX] Dual Thread Allocator Peak main deferred allocation count 3 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 4.0 MB Failed Allocations. Bucket layout: 16B: 1 Subsections = 1024 buckets. Failed count: 211717 32B: 13 Subsections = 6656 buckets. Failed count: 28205 48B: 49 Subsections = 16725 buckets. Failed count: 10061 64B: 31 Subsections = 7936 buckets. Failed count: 2916 80B: 150 Subsections = 30720 buckets. Failed count: 17157 96B: 8 Subsections = 1365 buckets. Failed count: 507 112B: 2 Subsections = 292 buckets. Failed count: 63 128B: 2 Subsections = 256 buckets. Failed count: 243 [ALLOC_GFX_MAIN] Peak usage frame count: [64.0 KB-128.0 KB]: 2 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 120.4 KB Peak Large allocation bytes 0 B [ALLOC_GFX_THREAD] Peak usage frame count: [0-1.0 KB]: 1 frames, [128.0 KB-256.0 KB]: 1 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 130.7 KB Peak Large allocation bytes 0 B [ALLOC_CACHEOBJECTS] Dual Thread Allocator Peak main deferred allocation count 32 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 4.0 MB Failed Allocations. Bucket layout: 16B: 1 Subsections = 1024 buckets. Failed count: 211717 32B: 13 Subsections = 6656 buckets. Failed count: 28205 48B: 49 Subsections = 16725 buckets. Failed count: 10061 64B: 31 Subsections = 7936 buckets. Failed count: 2916 80B: 150 Subsections = 30720 buckets. Failed count: 17157 96B: 8 Subsections = 1365 buckets. Failed count: 507 112B: 2 Subsections = 292 buckets. Failed count: 63 128B: 2 Subsections = 256 buckets. Failed count: 243 [ALLOC_CACHEOBJECTS_MAIN] Peak usage frame count: [32.0 MB-64.0 MB]: 2 frames Requested Block Size 4.0 MB Peak Block count 7 Peak Allocated memory 47.4 MB Peak Large allocation bytes 32.3 MB [ALLOC_CACHEOBJECTS_THREAD] Peak usage frame count: [128.0 KB-256.0 KB]: 1 frames, [16.0 MB-32.0 MB]: 1 frames Requested Block Size 4.0 MB Peak Block count 1 Peak Allocated memory 22.2 MB Peak Large allocation bytes 21.4 MB [ALLOC_TYPETREE] Dual Thread Allocator Peak main deferred allocation count 0 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 4.0 MB Failed Allocations. Bucket layout: 16B: 1 Subsections = 1024 buckets. Failed count: 211717 32B: 13 Subsections = 6656 buckets. Failed count: 28205 48B: 49 Subsections = 16725 buckets. Failed count: 10061 64B: 31 Subsections = 7936 buckets. Failed count: 2916 80B: 150 Subsections = 30720 buckets. Failed count: 17157 96B: 8 Subsections = 1365 buckets. Failed count: 507 112B: 2 Subsections = 292 buckets. Failed count: 63 128B: 2 Subsections = 256 buckets. Failed count: 243 [ALLOC_TYPETREE_MAIN] Peak usage frame count: [4.0 KB-8.0 KB]: 2 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 4.1 KB Peak Large allocation bytes 0 B [ALLOC_TYPETREE_THREAD] Peak usage frame count: [0-1.0 KB]: 1 frames, [2.0 KB-4.0 KB]: 1 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 3.9 KB Peak Large allocation bytes 0 B
0
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