Summary: I was testing some custom POIs (not in a western town) and decided to go look at the western town. I found a town that was flooded, plus a road that went under a massive lake.
Game Version: A20 b218
Platform: PC
OS/Version: Windows 11
CPU Model: Intel(R) Core(TM) i7-8700 CPU @ 3.20GHz 3.19 GHz
System Memory: 32G
GPU Model and VRAM: nVidia GeForce GTX 1080
Screen Resolution: 3440 x 1440
Video Settings: Custom - Shadows off, not sure what else. Started with High or Ultra, whatever the default was and trimmed back a little.
Game mode: SP
Did you wipe old saves? Yes - Pretty much daily when it comes to worlds and saves.
Did you start a new game? Yes
Did you validate your files? Yes, after install, but not daily.
Are you using any mods? Yes - My custom POIs are a work in progress.
EAC on or off? - On.
Status: NEW
Bug Description:
Wow, look at all the water. I must have left the faucet on. Seriously. There's a giant lake, which is pretty cool, but it seems to have flooded a western town. (See screenshots) Also, there's a road under the lake (but no tunnel).
Detailed steps to reproduce the bug:
1) RWG, Seed "ZZ2", Max Cities/Towns, Max Wilderness POIs, rest default. Custom POIs in the Prefabs folder.
2) Generate World
3) Load World, etc.
Actual result: (description of what is occurring)
See above. Also, relevant files (screenshots, logs, copy of world, etc.) found here...
https://drive.google.com/drive/folders/1aAYknG8eh7SszlLge-wYYsjxfkODzbiT?usp=sharing
Expected result: (what you expect to occur)
Big lake seems fine. Flooded town unexpected. Road under lake seems undesirable.
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