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  • Object reference not set to an instance of an object.


    arcanjolq0

    NullReferenceException: Object reference not set to an instance of an object
    at UMA.UMAGeneratorBuiltin.UMAReady () [0x0001e] in <273e44c1eaaf428195c48479baddc4e3>:0
    at UMA.UMAGeneratorBuiltin.HandleDirtyUpdate (UMA.UMAData data) [0x00156] in <273e44c1eaaf428195c48479baddc4e3>:0
    at UMA.UMAGeneratorBuiltin.OnDirtyUpdate () [0x0000d] in <273e44c1eaaf428195c48479baddc4e3>:0
    at UMA.UMAGeneratorBuiltin.Update () [0x00050] in <273e44c1eaaf428195c48479baddc4e3>:0

    NullReferenceException: Object reference not set to an instance of an object
    at EntityAlive.get_Health () [0x00006] in <ffc99a688d2b435db53bb46aed82ca49>:0
    at EntityPlayerLocal.Update () [0x000c4] in <ffc99a688d2b435db53bb46aed82ca49>:0


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    You probably should have posted this in the "General Support" section. And you should read **important** information if big banners in red tell you to read them before posting.

     

    I see TFP has already rejected this as it is not a bug but very likely just your savegame that got corrupted. It seems it is the player data that is broken so either use the backup player data if it is not already overwritten or delete it and use the console and creative menue to give back xp and items to your new character.

     

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