So I don't repeat myself too much I'll link to the orignal thread:
Basically what is happening is there is a stam regen debuff once your water hits below 74%, there is no indicator on the UI, or in the Status window that its there, but it is defently there. At 75% Water and up, you regen 5 stam per update, at 74% water, this drops to 4 stam per update, which roughly is a 20% decrease. Tool tips in game, and xml (buffs.xml) says there should be no debuff till it hits below 50%, This has been in 7dtd for a long time, and I think it might just be something that may have been forgotten about and was planned to be removed. Its very easy to repo, just let your water hit 74% and have lower than full stam, notice 4/update regen, drink, get it back above 75%, back to 5/update regen which is the normal.
Hopefully this can be fixed so it matches in the loading screen tooltip and such, as there is no indication there should be a debuff at 74% water, only at 50% being the first one.
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