Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
Loading player data from C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/data.unity3d
Initialize engine version: 2021.3.19f1 (c9714fde33b6)
[Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
Forcing GfxDevice: Direct3D 11
GfxDevice: creating device client; threaded=1; jobified=0
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 1660 Ti (ID=0x2182)
Vendor: NVIDIA
VRAM: 5979 MB
Driver: 31.0.15.3623
Begin MonoManager ReloadAssembly
- Completed reload, in 0.190 seconds
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 0.709900 ms
2024-06-25T20:04:33 0.025 INF Version: Alpha 21.2 (b37) Compatibility Version: Alpha 21.2, Build: WindowsPlayer 64 Bit
2024-06-25T20:04:33 0.026 INF System information:
2024-06-25T20:04:33 0.026 INF OS: Windows 10 (10.0.19045) 64bit
2024-06-25T20:04:33 0.027 INF CPU: Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz (cores: 16)
2024-06-25T20:04:33 0.027 INF RAM: 16322 MB
2024-06-25T20:04:33 0.027 INF GPU: NVIDIA GeForce GTX 1660 Ti (5979 MB)
2024-06-25T20:04:33 0.031 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
2024-06-25T20:04:33 0.053 INF Last played version: Alpha 21.2
2024-06-25T20:04:33 0.055 INF Local UTC offset: -4 hours
2024-06-25T20:04:33 0.070 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -noeac -force-d3d11 -disablenativeinput -nogs -logfile C:\Users\bmx56\AppData\Roaming\7DaysToDie\logs\output_log_client__2024-06-25__20-04-32.txt
2024-06-25T20:04:33 0.079 INF [Platform] Init
2024-06-25T20:04:33 0.126 INF [Platform] Using native platform: Steam
2024-06-25T20:04:33 0.128 INF [Platform] Using cross platform: EOS
2024-06-25T20:04:33 0.128 INF [Platform] Using server platform: Steam
2024-06-25T20:04:33 0.128 INF [Platform] Using server platform: XBL
2024-06-25T20:04:33 0.135 INF Starting PlayerInputManager...
2024-06-25T20:04:33 0.272 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
2024-06-25T20:04:33 0.284 INF [Platform] Initializing Steam
2024-06-25T20:04:33 0.361 INF [Steamworks.NET] SteamAPI_Init() ok
2024-06-25T20:04:33 0.363 INF [Steamworks.NET] Registering auth callbacks
2024-06-25T20:04:33 0.364 INF Not running in Big Picture Mode, no on-screen keyboard available
2024-06-25T20:04:33 0.364 INF [Platform] Initializing EOS
2024-06-25T20:04:33 0.386 INF [EOS] Initialize: Success
2024-06-25T20:04:33 0.404 INF [EOS-ACC] Not started with EAC, anticheat disabled
2024-06-25T20:04:33 0.406 INF [Platform] Initializing XBL
2024-06-25T20:04:33 0.561 INF Localization language from platform: english
2024-06-25T20:04:33 0.563 INF Texture quality is set to 1
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.252500 ms
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/data-0000021A457DCF50.dll
2024-06-25T20:04:35 2.625 INF Awake IsFocused: True
2024-06-25T20:04:35 2.625 INF Awake
2024-06-25T20:04:36 2.796 INF Occlusion: Awake
2024-06-25T20:04:36 2.801 WRN Device name for flag StandaloneWindows is unknown
2024-06-25T20:04:36 2.802 INF ApplyAllOptions streaming budget 5381.1 MB
2024-06-25T20:04:36 2.803 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, mode FullScreenWindow
2024-06-25T20:04:36 2.803 INF Texture quality is set to 1
2024-06-25T20:04:36 2.804 INF ApplyTextureFilter 1, AF Enable
2024-06-25T20:04:36 2.804 INF ApplyTerrainOptions 2
Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 6581.
Total: 7.279900 ms (FindLiveObjects: 0.250500 ms CreateObjectMapping: 0.230900 ms MarkObjects: 6.771900 ms DeleteObjects: 0.026200 ms)
2024-06-25T20:04:36 3.263 INF [MODS] Start loading from: 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods'
2024-06-25T20:04:36 3.272 INF [MODS] Trying to load from folder: '0-SCore'
2024-06-25T20:04:36 3.303 INF [MODS] Loaded Mod: 0-SCore_sphereii (21.2.205.1412)
2024-06-25T20:04:36 3.304 INF [MODS] Trying to load from folder: '0-XNPCCore'
2024-06-25T20:04:36 3.304 INF [MODS] Loaded Mod: 0-XNPCCore (21.1.0.20)
2024-06-25T20:04:36 3.304 INF [MODS] Trying to load from folder: 'FullautoLauncher'
2024-06-25T20:04:36 3.307 INF [MODS] Loaded Mod: FullautoLauncher (1.2.3)
2024-06-25T20:04:36 3.308 INF [MODS] Trying to load from folder: 'RandomMainmenuBackground'
2024-06-25T20:04:36 3.335 INF [MODS] Loaded Mod: RandomMainmenuBackground (1.0.3)
2024-06-25T20:04:36 3.335 INF [MODS] Trying to load from folder: 'The_Wasteland'
2024-06-25T20:04:36 3.338 INF [MODS] Loaded Mod: The_Wasteland (21.2.2.61)
2024-06-25T20:04:36 3.338 INF [MODS] Initializing mod code
2024-06-25T20:04:36 3.339 INF [MODS] Initializing mod 0-SCore_sphereii
2024-06-25T20:04:36 3.342 INF [MODS] Found ModAPI in SCore.dll, creating instance
2024-06-25T20:04:36 3.343 INF Loading Patch: Harmony.SphereIICoreInit
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/data-00000219BACD6210.dll
2024-06-25T20:04:37 4.441 INF SCore:: Checking Installed Modlets...
2024-06-25T20:04:37 4.442 INF Loaded Mods From C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods
2024-06-25T20:04:37 4.442 INF Modlet List Hash: -1085230129
2024-06-25T20:04:37 4.442 INF SCore:: Done Checking Installed Modlets
2024-06-25T20:04:37 4.443 INF [MODS] Initialized code in mod '0-SCore_sphereii' from DLL 'SCore.dll'
2024-06-25T20:04:37 4.443 INF [MODS] Initializing mod FullautoLauncher
2024-06-25T20:04:37 4.443 INF [MODS] Found ModAPI in FullautoLauncher.dll, creating instance
2024-06-25T20:04:37 4.443 INF Loading Patch: FullautoLauncherInit
2024-06-25T20:04:37 4.528 INF [MODS] Initialized code in mod 'FullautoLauncher' from DLL 'FullautoLauncher.dll'
2024-06-25T20:04:37 4.528 INF [MODS] Initializing mod RandomMainmenuBackground
2024-06-25T20:04:37 4.528 INF [MODS] Found ModAPI in RandomMainmenuBackground.dll, creating instance
2024-06-25T20:04:37 4.529 INF Loading Patch: RandomMainmenuBackgroundInit
2024-06-25T20:04:37 4.552 INF [MODS] Initialized code in mod 'RandomMainmenuBackground' from DLL 'RandomMainmenuBackground.dll'
2024-06-25T20:04:37 4.552 INF [MODS] Initializing mod The_Wasteland
2024-06-25T20:04:37 4.552 INF [MODS] Found ModAPI in Wasteland.dll, creating instance
Loading Asset for Menu Music...
Loaded Game Menu music.
2024-06-25T20:04:38 5.262 INF [MODS] Initialized code in mod 'The_Wasteland' from DLL 'Wasteland.dll'
2024-06-25T20:04:38 5.263 INF [MODS] Found ModAPI in Wasteland.dll, creating instance
2024-06-25T20:04:38 5.263 INF Loading Patch: Harmony.Wasteland
2024-06-25T20:04:38 5.302 INF [MODS] Initialized code in mod 'The_Wasteland' from DLL 'Wasteland.dll'
2024-06-25T20:04:38 5.302 INF [MODS] Loading done
2024-06-25T20:04:38 5.310 INF Pack 2649 us
2024-06-25T20:04:38 5.336 INF Pack 14059 us
2024-06-25T20:04:38 5.342 INF Pack 2274 us
2024-06-25T20:04:38 5.455 INF Pack 59738 us
2024-06-25T20:04:40 6.916 INF Pack 465980 us
2024-06-25T20:04:40 7.008 INF Pack 32656 us
2024-06-25T20:04:40 7.009 INF [MODS] Loading localization from mod: 0-SCore_sphereii
2024-06-25T20:04:40 7.011 INF [MODS] Loading localization from mod: 0-XNPCCore
2024-06-25T20:04:40 7.013 INF [MODS] Loading localization from mod: The_Wasteland
2024-06-25T20:04:40 7.045 INF Loading permissions file at 'C:\Users\bmx56\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2024-06-25T20:04:40 7.064 INF Loading permissions file done.
2024-06-25T20:04:40 7.122 INF GameSense server not found (no props file), disabling
2024-06-25T20:04:40 7.125 INF [PartyQuests] Initialized
2024-06-25T20:04:40 7.125 INF Awake done in 4499 ms
2024-06-25T20:04:40 7.213 INF [XUi] Instantiating XUi from default prefab.
2024-06-25T20:04:40 7.217 INF [XUi] XUi instantiation completed in 4 ms
2024-06-25T20:04:40 7.287 INF [XUi] Loading XUi asynchronously
2024-06-25T20:04:40 7.303 INF Updated culture for display texts
2024-06-25T20:04:40 7.462 INF background name :
2024-06-25T20:04:40 7.462 INF logo name:
2024-06-25T20:04:41 7.796 INF Reloading serveradmin.xml
2024-06-25T20:04:41 7.796 INF Loading permissions file at 'C:\Users\bmx56\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2024-06-25T20:04:41 7.796 INF Permissions file unchanged, skipping reloading
2024-06-25T20:04:41 7.866 INF background name :20220331193939_1
2024-06-25T20:04:41 7.880 INF background name :20220331194049_1
2024-06-25T20:04:41 7.880 INF background name :20220331194141_1
2024-06-25T20:04:41 7.881 INF background name :20220331194333_1
2024-06-25T20:04:41 7.881 INF background name :20220331194537_1
2024-06-25T20:04:41 7.881 INF background name :20220331194619_1
2024-06-25T20:04:41 7.882 INF [XUi] Parsing all window groups completed in 537 ms total.
Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
2024-06-25T20:04:42 8.895 INF [XUi] Initialized all window groups completed in 567 ms total.
2024-06-25T20:04:42 9.318 INF LoadTextureArraysForQuality quality -1 to 1, reload False
2024-06-25T20:04:45 12.367 INF LoadTextureArraysForQuality took 3.048
2024-06-25T20:04:45 12.401 INF Loaded (local): rwgmixer in 0.03
2024-06-25T20:04:45 12.452 INF Loaded (local): archetypes in 0.05
2024-06-25T20:04:45 12.483 INF Loaded (local): loadingscreen in 0.03
2024-06-25T20:04:45 12.485 INF WorldStaticData.Init() needed 4.000s
2024-06-25T20:04:45 12.503 INF [Steamworks.NET] Login ok.
2024-06-25T20:04:45 12.503 INF [EOS] Login
2024-06-25T20:04:45 12.701 INF AchievementManager: Received stats and achievements from Steam
2024-06-25T20:04:46 13.386 INF [EOS] Login succeeded, PUID: 0002a1650c6145188d73348e6b96ccb5
2024-06-25T20:04:46 13.387 INF [EOS] Getting native user for 0002a1650c6145188d73348e6b96ccb5
2024-06-25T20:04:46 13.388 INF [EOS] CopyIdToken result: Success
2024-06-25T20:04:47 13.926 INF Loading background: menuBackground20220331194333_1
2024-06-25T20:04:47 13.926 INF Loading logo: mainMenuLogo
Clearing SphereCache...
2024-06-25T20:05:07 33.851 INF Loading background: menuBackground20220331194537_1
2024-06-25T20:05:07 33.851 INF Loading logo: mainMenuLogo
Clearing SphereCache...
2024-06-25T20:05:27 54.556 INF Persistent GamePrefs saved
2024-06-25T20:05:27 54.556 INF ApplyAllOptions streaming budget 5381.1 MB
2024-06-25T20:05:27 54.556 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, mode FullScreenWindow
2024-06-25T20:05:27 54.556 INF LoadTextureArraysForQuality quality 1 to 1, reload True
2024-06-25T20:05:27 54.556 INF Texture quality is set to 1
2024-06-25T20:05:27 54.557 INF SetTextureArraysFilter 1, AF 2
2024-06-25T20:05:27 54.557 INF ApplyTextureFilter 1, AF Enable
2024-06-25T20:05:27 54.557 INF ApplyTerrainOptions 2
2024-06-25T20:05:44 71.442 INF Loading background: menuBackground20220331194619_1
2024-06-25T20:05:44 71.442 INF Loading logo: mainMenuLogo
Clearing SphereCache...
2024-06-25T20:05:50 77.211 INF NET: Starting server protocols
2024-06-25T20:05:50 77.349 INF NET: LiteNetLib server started
2024-06-25T20:05:50 77.349 INF [Steamworks.NET] NET: Server started
2024-06-25T20:05:50 77.349 INF Started thread SteamNetworkingServer
2024-06-25T20:05:50 77.350 INF [EOS-P2PS] Server started
FieldAccessException: Field `GameManager:windowManager' is inaccessible from method `Patches:Prefix_StartGame_GameManager (GameManager)'
at (wrapper dynamic-method) GameManager.DMD<GameManager::StartGame>(GameManager)
at ConnectionManager.StartServers (System.String _password) [0x0000c] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
at XUiC_NewContinueGame.startGame () [0x0006c] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
at XUiC_NewContinueGame.BtnStart_OnPressed (XUiController _sender, System.Int32 _mouseButton) [0x0002e] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
at XUiC_SimpleButton.Btn_OnPress (XUiController _sender, System.Int32 _mouseButton) [0x00010] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
at XUiController.OnPressed (System.Int32 _mouseButton) [0x0000e] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
at XUiController.Pressed (System.Int32 _mouseButton) [0x00000] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
at XUiView.OnClick (UnityEngine.GameObject _go) [0x0003f] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
at UIEventListener.OnClick () [0x0001c] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
UnityEngine.GameObject:SendMessage(GameObject, String, Object, SendMessageOptions)
UICamera:Notify(GameObject, String, Object)
UICamera:ProcessRelease(Boolean, Single)
UICamera:ProcessTouch(Boolean, Boolean)
UICamera:ProcessMouse()
UICamera:ProcessEvents()
UICamera:Update()
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