Summary: Tree animations clipping through other blocks/POIs
Game Version: V1.1 (b4)
OS/Version: (Windows 10pro 64bit)
CPU Model: AMD Ryzen 5 4600G with Radeon Graphics 3.69 GHz
System Memory: 32.0 GB (31.9 GB usable)
GPU Model and VRAM: AMD Radeon RX 6600 8gb
Screen Resolution: 1920 x 1080, 60hz
Video Settings: custom
(Low / Medium / High / Ultra / Custom(Custom has many combinations, so just list the settings you think are relevant to the bug if any))
Game mode: RWG
(MP host / MP client / SP / Client on Dedi, RWG or NAV)
Did you wipe old saves? na
(Yes/No)
Did you start a new game? na
(Yes/No)
Did you validate your files? no
(Yes/No)
Are you using any mods? No
EAC on or off? on
Status: NEW
Bug Description: I planted a couple of trees ouside the POI I'm using as a base and when they grow the animations
clip wildly through the other blocks. The clipping tends to only happen as the trees are growing
and not once they are fully matured.
Detailed steps to reproduce the bug:
(example)
1) craft farm plot
2) place farm plot next to building
3) plant a tree in said farm plot, in my case I planted an oak tree
4) wait for your tree to mature
5) as the tree is growing it will begin to interfere with neighboring blocks
6) once the tree is fully grown the amount of clipping that occurs is minimal to non existant.
Actual result: Planted a tree ouside my makeshift base in a POI and the tree took over the interior of the building.
Expected result: Tree branches should not so drastically interfere with other blocks and buildings.
Link to Pastebin Output Log: https://pastebin.com/ZJkvAMF0
Link to YouTube video: https://youtu.be/04qtNp_VkuY
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