Summary: Invalid controller mapping resulting in input loop
Game Version: 1.1 b14
OS/Version: Fedora Workstation 39, Wayland, Steam running as flatpak, Linux
CPU Model: AMD Ryzen 5950x
System Memory: 64G
GPU Model and VRAM: AMD Radeon RX 7900 XTX Sapphire Nitro+ 24G
Screen Resolution: 2560 x 1440p
Video Settings: High
Game mode: Single Player
Map: Navezgane, Pregen(which one), or Random World Generation (seed name)
Did you wipe old saves? Yes
Did you start a new game? Yes
Did you validate your files? Yes
Are you using any mods? No
EAC on or off?
Bug(s) Description(s):
1. Running the Windows version, using Steam's Proton 9.0-3 (has better FPS as Native version), using a PS5 Dualsense controller connected via Bluetooth, results in the virtual cursor circle being stuck in the upper left corner. Pressing Dpad down button on controller or Moving the mouse, moves the circle cursor, however it goes back to the upper left corner automatically. Pressing the L2 or R2 trigger buttons on the Dualsense controller results in moving the circle cursor, with it going back to upper left when the buttons are depressed. This mimics other behavior observed in other games and the cause seems to be the controller mapping (controller GUID invalid or Unity Input or Rewired) is invalid for when the Dualsense controller is connected via Bluetooth. I can see the blue X circle so it seems the buttons are appearing correct here.
Expected result is that the controller behaves normally and works and there is no "stuck" cursor or invalid button mapping.
Link to Pastebin Output Log: https://pastebin.com/raw/n7nfEzxX 1.1 b14
Recommended Comments