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H7dek7

H7dek7

8 hours ago, WIKKIDJOKER said:

@H7dek7Demons spawn depending on difficulty, radiated zombie aswell but will always spawn at night, crops need water/irrigation to grow, my WRS kept putting us close but not in radiated zone on tier one, either version of a21 was working, and i believe light armor doesnt require quietness as its cloth, could be wrong

 

Thanks for the answers. We don't have problems with demonic/radiated zombies spawning, but is it intended for a trader to be like a magnet for demons? Are demons scripted to camp at trader's? Does "crops need water" work like in A13 and previous patches (i.e. make your farm near a lake)? Regarding WRS, all 5 quests available for me (kill nurses/cable guys/tourists) were almost in the same spot (300-400 meters north from the trader) - if it's intended, it should be changed, because in our case it meant radiated zone.

H7dek7

H7dek7

4 hours ago, WIKKIDJOKER said:

@H7dek7Demons spawn depending on difficulty, radiated zombie aswell but will always spawn at night, crops need water/irrigation to grow, my WRS kept putting us close but not in radiated zone on tier one, either version of a21 was working, and i believe light armor doesnt require quietness as its cloth, could be wrong

 

Thanks for the answers. We don't have problems with demonic/radiated zombies spawning, but is it intended for a trader to be like a magnet for demons? Are the demon's scripted to camp at trader's? Does "crops need water" work like in A13 and previous patches (i.e. make your farm near a lake)? Regarding WRS, all 5 quests available for me (kill nurses/cable guys/tourists) were almost in the same spot (300-400 meters north from the trader) - if it's intended, it should be changed, because in our case it meant radiated zone.

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