Discussion of Bullets and Zombies
Is there a way to make zombies receive different A, B, and C bullets? For example, 7.62 bullets usually do almost no damage, but the HP and AP will be different!
Tôi có sử dụng
<DamageMultiplier tag="ammo762mmBulletAP" multiplier="0.7"/> <DamageMultiplier tag="ammo44MagnumBulletAP" multiplier="0.9"/> <DamageMultiplier tag="ammo762mmBulletHP" multiplier="0.5"/> <DamageMultiplier tag="ammo44MagnumBulletHP" multiplier="0.5"/> <DamageMultiplier tag="ammo9mmBulletAP" multiplier="0.3"/> <DamageMultiplier tag="ammo9mmBulletHP" multiplier="0.2"/> <DamageMultiplier tag="ammo44MagnumBullet" multiplier="0.1"/> <DamageMultiplier tag="ammo9mmBullet" multiplier="0.1"/> <DamageMultiplier tag="ammo762mmBullet" multiplier="0.1"/>
What's wrong?