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ErikRedbeard

ErikRedbeard

After a certain while of the server running I've noticed that there's a severe lack of zombies spawning all of a sudden.
Almost like the simulation is paused for some reason.

 

There's currently 5 people roaming around and we randomly every 10-20m or so get 1 of these and that's it (we don't actually end up seeing a zombie from the event).

I'll have to see later if a reboot fixes it.

 

16/08/2024, 17:59:25
[WalkerSim] Spawning agent at (2674.17, 44.00, 2597.73)
16/08/2024, 17:59:52
[WalkerSim] Agent despawned, entity id: 4894

 

Thinking off. I would love a console command to restart the simulation so I wouldn't have to restart the entire server when such a thing happens.

 

Edit: It indeed works again after reboot.

ErikRedbeard

ErikRedbeard

After a certain while of the server running I've noticed that there's a severe lack of zombies spawning all of a sudden.
Almost like the simulation is paused for some reason.

 

There's currently 5 people roaming around and we randomly every 10-20m or so get 1 of these and that's it (we don't actually end up seeing a zombie from the event).

I'll have to see later if a reboot fixes it.

 

16/08/2024, 17:59:25
[WalkerSim] Spawning agent at (2674.17, 44.00, 2597.73)
16/08/2024, 17:59:52
[WalkerSim] Agent despawned, entity id: 4894

 

Thinking off. I would love a console command to restart the simulation so I wouldn't have to restart the entire server when such a thing happens.

ErikRedbeard

ErikRedbeard

After a certain while of the server running I've noticed that there's a severe lack of zombies spawning all of a sudden.
Almost like the simulation is paused for some reason.

 

There's currently 5 people roaming around and we randomly every 10-20m or so get 1 of these and that's it (we don't actually end up seeing a zombie from the event).

 

16/08/2024, 17:59:25
[WalkerSim] Spawning agent at (2674.17, 44.00, 2597.73)
16/08/2024, 17:59:52
[WalkerSim] Agent despawned, entity id: 4894

 

Thinking off. I would love a console command to restart the simulation so I wouldn't have to restart the entire server when such a thing happens.

ErikRedbeard

ErikRedbeard

After a certain while of the server running I've noticed that there's a severe lack of zombies spawning all of a sudden.
Almost like the simulation is paused for some reason.

 

There's currently 5 people roaming around and we randomly every few minute or so get 1 of these and that's it (we don't actually end up seeing a zombie from the event).

 

16/08/2024, 17:59:25
[WalkerSim] Spawning agent at (2674.17, 44.00, 2597.73)
16/08/2024, 17:59:52
[WalkerSim] Agent despawned, entity id: 4894

 

Thinking off. I would love a console command to restart the simulation so I wouldn't have to restart the entire server when such a thing happens.

ErikRedbeard

ErikRedbeard

After a certain while of the server running I've noticed that there's a severe lack of zombies spawning all of a sudden.
Almost like the simulation is paused for some reason.

 

There's currently 5 people roaming around and we randomly every few minute or so get 1 of these and that's it (we don't actually end up seeing a zombie from the event).

 

16/08/2024, 17:59:25
[WalkerSim] Spawning agent at (2674.17, 44.00, 2597.73)
16/08/2024, 17:59:52
[WalkerSim] Agent despawned, entity id: 4894

 

ErikRedbeard

ErikRedbeard

After a certain while of the server running I've noticed that there's a severe lack of zombies spawning.
Almost like the simulation is paused for some reason.

 

There's currently 5 people roaming around and we randomly every few minute or so get 1 of these and that's it (we don't actually end up seeing a zombie from the event).

 

16/08/2024, 17:59:25
[WalkerSim] Spawning agent at (2674.17, 44.00, 2597.73)
16/08/2024, 17:59:52
[WalkerSim] Agent despawned, entity id: 4894

 

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