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DocRussel

DocRussel

10 hours ago, Fisher said:

Is anybody else noticing this seemingly new behaviour in 1.0?  Zombie jumps a gap, then immediately moves to the side to allow another zombie to jump there.

 

In these 2 pics, the ledge is only 1 block wide.  He moves to the edge so that another zombie can jump there.  It also prevents you from hitting him since you can't attack through the smaller slit (melee at least).  It forces you to go forward to attack through the centre gap.  Then of course, he cheap shots ya.

Yes, same issue at my base.  I have 4 blocks of side centered pole as a tightrope for them to get to me, nothing else to stand on outside, and they still stand side by side.  I used this in A21 and had no such issues.  I'll find a way around it.

DocRussel

DocRussel

10 hours ago, Fisher said:

Is anybody else noticing this seemingly new behaviour in 1.0?  Zombie jumps a gap, then immediately moves to the side to allow another zombie to jump there.

 

In these 2 pics, the ledge is only 1 block wide.  He moves to the edge so that another zombie can jump there.  It also prevents you from hitting him since you can't attack through the smaller slit (melee at least).  It forces you to go forward to attack through the centre gap.  Then of course, he cheap shots ya.

 

 

 

 

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jump.jpgside.jpg

Yes, same issue at my base.  I have 4 blocks of side centered pole as a tightrope for them to get to me, nothing else to stand on outside, and they still stand side by side.  I used this in A21 and had no such issues.  I'll find a way around it.

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