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Navezgane is a walking simulator. It has aged badly even when compared with PREGEN let alone modern RWG. The problem are Jen, Joel and Bob locations and the east side of the map having no traders. Jen new location is awful, she's literaly in the middle of the map, closer to Bob and Joel than she's of Diersville. same with Bob, he's closer to Jen and Joel than he is of Departure. WTF!. POIs are completely separated off from Joel, which sends you mostly to the annoying as all hell burnt forest where Jen is at 800m away on foot, the burnt forest is honestly annoying as all hell and shouldn't be most of the early game experience. F that place.

Navezgane is a walking simulator. It has aged badly even when compared with PREGEN let alone modern RWG. The problem are Jen, Joel and Bob locations and the east side of the map having no traders. Jen new location is awful, she's literaly closer to Bob and Joel than she's of Diersville. same with Bob, he's closer to Jen and Joel than he is of Departure. WTF!. POIs are completely separated off from Joel, which sends you mostly to the annoying as all hell burnt forest where Jen is at 800m away on foot, the burnt forest is honestly annoying as all hell and shouldn't be most of the early game experience. F that place.

Navezgane is a walking simulator. It has aged badly even when compared with PREGEN let alone modern RWG. The problem are Jen, Joel and Bob locations and the east side of the map having no traders. Jen new location is awful and she's literaly closer to Bob and Joel than she's of Diersville. same with Bob, he's closer to Jen and Joel than he is of Departure. WTF!. POIs are completely separated off from Joel, which sends you mostly to the annoying as all hell burnt forest where Jen is at 800m away on foot, the burnt forest is honestly annoying as all hell and shouldn't be most of the early game experience. F that place.

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