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Black_Wolf

Black_Wolf

What? You're stuck in the wasteland and you're afraid of stepping on top of a landmine?
Don't want to get healing factor because you're going to be always hungry?
Treasure Hunter is kinda trash?
Lockpicking skill is garbage?
Living off the land is not rewarding enough?
I've got you homie!

 

Download Link: https://drive.google.com/file/d/1HohH4IwsUVup7RKzyrW8OsEAGIYPcTwp/view?usp=drive_link

 

This mod improves ALL the underused perks, and adds a few improvements to some of the already good perks, but i felt they were missing something.

If you find any problems please let me know! I will fix them asap!

 

FILE HAS BEEN UPDATED AND THE BUG THAT CAUSED BUFFS TO HAVE A MASSIVE DURATION IS NOW FIXED!!!

 

NOTE: The description of the skills was NOT changed! This to avoid issues with localization and such, for more info, the list is BELOW!!
P.S: Animal Tracker was NOT touched because someone else already made a very good mod!!! You can find it here.

 

List of changes:

 

The Infiltrator:
Can now pick up landmines from LEVEL 1
Level 1: increased trigger delay of traps and landmines. Damage reduction against traps/mines significantly improved.
Level 2: increased trigger delay of traps and landmines. Damage reduction against traps/mines significantly improved.
Level 3: grants the Urban Combat buff which prevents landmines from triggering when stepped on. Damage reduction against traps/mines significantly improved.

 

Living Off The Land:
Increased amount of harvested crops up to 10 times for max level + increased the bonus harvest you can get (bonus harvest is chance based!)
-Miscellaneous:
To buff Living off the land even further, crops and trees growth has been lowered to 15 (irl) minutes per stage, taking a total of 30 minutes to have a fully grown crop/tree. (Originally 63 per stage for a total of 126.)

 

Treasure Hunter:
furtherly lowered the amount of blocks you'll need to dig to find the treasure/buried supply
Loot quantity was increased to a max of 200% at max level

 

Master Chef:
Level 1 now grants a discount on the recipe, same as level 2.

 

Pack Mule:
Grants a bonus of walking speed, running speed and stamina regeneration based on each level.

 

Archery:
Each level now should increase arrow speed of any type. Each level now should increase arrow/dart speed of any type. Additionally, each level will now make your bow/crossbow more and more accurate!

 

Iron Gut:
Now lowers the amount of food lost when regenerating health.

 

Well Insulated:
Now level 2 and 3 grant a significantly higher resistance against extreme temperatures. All levels now grant resistance against lethal elements like fire and electricity.

 

Cardio:
Now grants a walking and running speed bonus. (higher than pack mule's)

 

Charismatic Nature:
Now applies on yourself as well.

 

LockPicking:
Signficantly improved lockpick break chance, up to 90% less at max level.
Signficiantly improved lockpicking time, up to 80% faster at max level.

 

Physician:
Level 5 now instantly heals any broken limb when using a cast or splint.
Level 4 and 5 now grant extra effectiveness for medical items.
Level 4 and 5 now grant faster recovery of critical injuries up to 75% faster.

 

Heavy Armor:
Increased the penatly reduction on stamina regen and movement speed, up to 50% at max level.

 

Grease Monkey:
increases chances of finding repair kits and vehicle mod schematics based on its level

 

The Huntsman:
Grants bonus damage against animals and zombie animals, up to 40% at max level

 

 

Should be safe to install on an existing save, make a backup just in case
Server side only
Should be EAC friendly

Enjoy!

Black_Wolf

Black_Wolf

What? You're stuck in the wasteland and you're afraid of stepping on top of a landmine?
Don't want to get healing factor because you're going to be always hungry?
Treasure Hunter is kinda trash?
Lockpicking skill is garbage?
Living off the land is not rewarding enough?
I've got you homie!

 

Download Link: https://drive.google.com/file/d/1HohH4IwsUVup7RKzyrW8OsEAGIYPcTwp/view?usp=drive_link

 

This mod improves ALL the underused perks, and adds a few improvements to some of the already good perks, but i felt they were missing something.

If you find any problems please let me know! I will fix them asap!

 

NOTE: The description of the skills was NOT changed! This to avoid issues with localization and such, for more info, the list is BELOW!!
P.S: Animal Tracker was NOT touched because someone else already made a very good mod!!! You can find it here.

 

List of changes:

 

The Infiltrator:
Can now pick up landmines from LEVEL 1
Level 1: increased trigger delay of traps and landmines. Damage reduction against traps/mines significantly improved.
Level 2: increased trigger delay of traps and landmines. Damage reduction against traps/mines significantly improved.
Level 3: grants the Urban Combat buff which prevents landmines from triggering when stepped on. Damage reduction against traps/mines significantly improved.

 

Living Off The Land:
Increased amount of harvested crops up to 10 times for max level + increased the bonus harvest you can get (bonus harvest is chance based!)
-Miscellaneous:
To buff Living off the land even further, crops and trees growth has been lowered to 15 (irl) minutes per stage, taking a total of 30 minutes to have a fully grown crop/tree. (Originally 63 per stage for a total of 126.)

 

Treasure Hunter:
furtherly lowered the amount of blocks you'll need to dig to find the treasure/buried supply
Loot quantity was increased to a max of 200% at max level

 

Master Chef:
Level 1 now grants a discount on the recipe, same as level 2.

 

Pack Mule:
Grants a bonus of walking speed, running speed and stamina regeneration based on each level.

 

Archery:
Each level now should increase arrow speed of any type. Each level now should increase arrow/dart speed of any type. Additionally, each level will now make your bow/crossbow more and more accurate!

 

Iron Gut:
Now lowers the amount of food lost when regenerating health.

 

Well Insulated:
Now level 2 and 3 grant a significantly higher resistance against extreme temperatures. All levels now grant resistance against lethal elements like fire and electricity.

 

Cardio:
Now grants a walking and running speed bonus. (higher than pack mule's)

 

Charismatic Nature:
Now applies on yourself as well.

 

LockPicking:
Signficantly improved lockpick break chance, up to 90% less at max level.
Signficiantly improved lockpicking time, up to 80% faster at max level.

 

Physician:
Level 5 now instantly heals any broken limb when using a cast or splint.
Level 4 and 5 now grant extra effectiveness for medical items.
Level 4 and 5 now grant faster recovery of critical injuries up to 75% faster.

 

Heavy Armor:
Increased the penatly reduction on stamina regen and movement speed, up to 50% at max level.

 

Grease Monkey:
increases chances of finding repair kits and vehicle mod schematics based on its level

 

The Huntsman:
Grants bonus damage against animals and zombie animals, up to 40% at max level

 

 

Should be safe to install on an existing save, make a backup just in case
Server side only
Should be EAC friendly

Enjoy!

Black_Wolf

Black_Wolf

What? You're stuck in the wasteland and you're afraid of stepping on top of a landmine?
Don't want to get healing factor because you're going to be always hungry?
Treasure Hunter is kinda trash?
Lockpicking skill is garbage?
Living off the land is not rewarding enough?
I've got you homie!

 

Download Link: https://drive.google.com/file/d/1HohH4IwsUVup7RKzyrW8OsEAGIYPcTwp/view?usp=drive_link

 

This mod improves ALL the underused perks, and adds a few improvements to some of the already good perks, but i felt they were missing something.

If you find any problems please let me know! I will fix them asap!

 

NOTE: The description of the skills was NOT changed! This to avoid issues with localization and such, for more info, the list is BELOW!!
P.S: Animal Tracker was NOT touched because someone else already made a very good mod!!! You can find it here.

 

List of changes:

 

The Infiltrator:
Can now pick up landmines from LEVEL 1
Level 1: increased trigger delay of traps and landmines. Damage reduction against traps/mines significantly improved.
Level 2: increased trigger delay of traps and landmines. Damage reduction against traps/mines significantly improved.
Level 3: grants the Urban Combat buff which prevents landmines from triggering when stepped on. Damage reduction against traps/mines significantly improved.

 

Living Off The Land:
Increased amount of harvested crops up to 10 times for max level + increased the bonus harvest you can get (bonus harvest is chance based!)
-Miscellaneous:
To buff Living off the land even further, crops and trees growth has been lowered to 15 (irl) minutes per stage, taking a total of 30 minutes to have a fully grown crop/tree. (Originally 63 per stage for a total of 126.)

 

Treasure Hunter:
furtherly lowered the amount of blocks you'll need to dig to find the treasure/buried supply
Loot quantity was increased to a max of 200% at max level

 

Master Chef:
Level 1 now grants a discount on the recipe, same as level 2.

 

Pack Mule:
Grants a bonus of walking speed, running speed and stamina regeneration based on each level.

 

Archery:
Each level now should increase arrow speed of any type. (bolts are not included since they are faster already!)

 

Iron Gut:
Now lowers the amount of food lost when regenerating health.

 

Well Insulated:
Now level 2 and 3 grant a significantly higher resistance against extreme temperatures. All levels now grant resistance against lethal elements like fire and electricity.

 

Cardio:
Now grants a walking and running speed bonus. (higher than pack mule's)

 

Charismatic Nature:
Now applies on yourself as well.

 

LockPicking:
Signficantly improved lockpick break chance, up to 90% less at max level.
Signficiantly improved lockpicking time, up to 80% faster at max level.

 

Physician:
Level 5 now instantly heals any broken limb when using a cast or splint.
Level 4 and 5 now grant extra effectiveness for medical items.
Level 4 and 5 now grant faster recovery of critical injuries up to 75% faster.

 

Heavy Armor:
Increased the penatly reduction on stamina regen and movement speed, up to 50% at max level.

 

Grease Monkey:
increases chances of finding repair kits and vehicle mod schematics based on its level

 

The Huntsman:
Grants bonus damage against animals and zombie animals, up to 40% at max level

 

 

Should be safe to install on an existing save, make a backup just in case
Server side only
Should be EAC friendly

Enjoy!

Black_Wolf

Black_Wolf

What? You're stuck in the wasteland and you're afraid of stepping on top of a landmine?
Don't want to get healing factor because you're going to be always hungry?
Treasure Hunter is kinda trash?
Lockpicking skill is garbage?
Living off the land is not rewarding enough?
I've got you homie!

 

Download Link: https://drive.google.com/file/d/1HohH4IwsUVup7RKzyrW8OsEAGIYPcTwp/view?usp=drive_link

 

This mod improves ALL the underused perks, and adds a few improvements to some of the already good perks, but i felt they were missing something.

If you find any problems please let me know! I will fix them asap!

 

NOTE: The description of the skills was NOT changed! This to avoid issues with localization and such, for more info, the list is BELOW!!
P.S: Animal Tracker was NOT touched because someone else already made a very good mod!!! You can find it here.

 

List of changes:

 

The Infiltrator:
Can now pick up landmines from LEVEL 1
Level 1: increased trigger delay of traps and landmines. Damage reduction against traps/mines significantly improved.
Level 2: increased trigger delay of traps and landmines. Damage reduction against traps/mines significantly improved.
Level 3: grants the Urban Combat buff which prevents landmines from triggering when stepped on. Damage reduction against traps/mines significantly improved.

 

Living Off The Land:
Increased amount of harvested crops up to 10 times for max level + increased the bonus harvest you can get (bonus harvest is chance based!)
-Miscellaneous:
To buff Living off the land even further, crops and trees growth has been lowered to 15 (irl) minutes per stage, taking a total of 30 minutes to have a fully grown crop/tree. (Originally 63 per stage for a total of 126.)

 

Treasure Hunter:
furtherly lowered the amount of blocks you'll need to dig to find the treasure/buried supply
Loot quantity was increased to a max of 200% at max level

 

Master Chef:
Level 1 now grants a discount on the recipe, same as level 2.

 

Pack Mule:
Grants a bonus of walking speed, running speed and stamina regeneration based on each level.

 

Archery:
Each level now should increase arrow speed of any type. (bolts are not included since they are faster already!)

 

Iron Gut:
Now lowers the amount of food lost when regenerating health.

 

Well Insulated:
Now level 2 and 3 grant a significantly higher resistance against extreme temperatures. All levels now grant resistance against lethal elements like fire and electricity.

 

Cardio:
Now grants a walking and running speed bonus. (higher than pack mule's)

 

Charismatic Nature:
Now applies on yourself as well.

 

LockPicking:
Signficantly improved lockpick break chance, up to 90% less at max level.
Signficiantly improved lockpicking time, up to 80% faster at max level.

 

Physician:
Level 5 now instantly heals any broken limb when using a cast or splint.
Level 4 and 5 now grant extra effectiveness for medical items.
Level 4 and 5 now grant faster recovery of critical injuries up to 75% faster.

 

Heavy Armor:
Increased the penatly reduction on stamina regen and movement speed, up to 50% at max level.

 

Grease Monkey:
increases chances of finding repair kits and vehicle mod schematics based on its level

 

The Huntsman:
Grants bonus damage against animals and zombie animals, up to 40% at max level

Should be safe to install on an existing save, make a backup just in case


Server side only
Should be EAC friendly

Enjoy!

Black_Wolf

Black_Wolf

What? You're stuck in the wasteland and you're afraid of stepping on top of a landmine?
Don't want to get healing factor because you're going to be always hungry?
Treasure Hunter is kinda trash?
Lockpicking skill is garbage?
Living off the land is not rewarding enough?
I've got you homie!

 

Download Link: https://drive.google.com/file/d/1HohH4IwsUVup7RKzyrW8OsEAGIYPcTwp/view?usp=drive_link

 

This mod improves ALL the underused perks, and adds a few improvements to some of the already good perks, but i felt they were missing something.

If you find any problems please let me know! I will fix them asap!

 

NOTE: The description of the skills was NOT changed! This to avoid issues with localization and such, for more info, the list is BELOW!!
P.S: Animal Tracker was NOT touched because someone else already made a very good mod!!! You can find it here.

 

List of changes:

 

The Infiltrator:
Can now pick up landmines from LEVEL 1
Level 1: increased trigger delay of traps and landmines. Damage reduction against traps/mines significantly improved.
Level 2: increased trigger delay of traps and landmines. Damage reduction against traps/mines significantly improved.
Level 3: grants the Urban Combat buff which prevents landmines from triggering when stepped on. Damage reduction against traps/mines significantly improved.

 

Living Off The Land:
Increased amount of harvested crops up to 10 times for max level + increased the bonus harvest you can get (bonus harvest is chance based!)
-Miscellaneous:
To buff Living off the land even further, crops and trees growth has been lowered to 15 (irl) minutes per stage, taking a total of 30 minutes to have a fully grown crop/tree. (Originally 63 per stage for a total of 126.)

 

Treasure Hunter:
furtherly lowered the amount of blocks you'll need to dig to find the treasure/buried supply
Loot quantity was increased to a max of 200% at max level

 

Master Chef:
Level 1 now grants a discount on the recipe, same as level 2.

 

Pack Mule:
Grants a bonus of walking speed, running speed and stamina regeneration based on each level.

 

Archery:
Each level now should increase arrow speed of any type. (bolts are not included since they are faster already!)

 

Iron Gut:
Now lowers the amount of food lost when regenerating health.

 

Well Insulated:
Now level 2 and 3 grant a significantly higher resistance against extreme temperatures. All levels now grant resistance against lethal elements like fire and electricity.

 

Cardio:
Now grants a walking and running speed bonus. (higher than pack mule's)

 

Charismatic Nature:
Now applies on yourself as well.

 

LockPicking:
Signficantly improved lockpick break chance, up to 90% less at max level.
Signficiantly improved lockpicking time, up to 80% faster at max level.

 

Physician:
Level 5 now instantly heals any broken limb when using a cast or splint.
Level 4 and 5 now grant extra effectiveness for medical items.
Level 4 and 5 now grant faster recovery of critical injuries up to 75% faster.

 

Heavy Armor:
Increased the penatly reduction on stamina regen and movement speed, up to 50% at max level.

 

Should be safe to install on an existing save, make a backup just in case
Server side only
Should be EAC friendly

Enjoy!

Black_Wolf

Black_Wolf

What? You're stuck in the wasteland and you're afraid of stepping on top of a landmine?
Don't want to get healing factor because you're going to be always hungry?
Treasure Hunter is kinda trash?
Lockpicking skill is garbage?
Living off the land is not rewarding enough?
I've got you homie!

 

Download Link: https://drive.google.com/file/d/1HohH4IwsUVup7RKzyrW8OsEAGIYPcTwp/view?usp=drive_link

 

This mod improves ALL the underused perks, and adds a few improvements to some of the already good perks, but i felt they were missing something.

If you find any problems please let me know! I will fix them asap!

 

NOTE: The description of the skills was NOT changed! This to avoid issues with localization and such, for more info, the list is BELOW!!
P.S: Animal Tracker was NOT touched because someone else already made a very good mod!!! You can find it here.

 

List of changes:

 

The Infiltrator:
Can now pick up landmines from LEVEL 1
Level 1: increased trigger delay of traps and landmines. Damage reduction against traps/mines significantly improved.
Level 2: increased trigger delay of traps and landmines. Damage reduction against traps/mines significantly improved.
Level 3: grants the Urban Combat buff which prevents landmines from triggering when stepped on. Damage reduction against traps/mines significantly improved.

 

Living Off The Land:
Increased amount of harvested crops up to 10 times for max level + increased the bonus harvest you can get (bonus harvest is chance based!)
-Miscellaneous:
To buff Living off the land even further, crops and trees growth has been lowered to 15 (irl) minutes per stage, taking a total of 30 minutes to have a fully grown crop/tree. (Originally 63 per stage for a total of 126.)

 

Treasure Hunter:
furtherly lowered the amount of blocks you'll need to dig to find the treasure/buried supply
Loot quantity was increased to a max of 200% at max level

 

Master Chef:
Level 1 now grants a discount on the recipe, same as level 2.

 

Pack Mule:
Grants a bonus of walking speed, running speed and stamina regeneration based on each level.

 

Archery:
Each level now should increase arrow speed of any type. (bolts are not included since they are faster already!)

 

Iron Gut:
Now lowers the amount of food lost when regenerating health.

 

Well Insulated:
Now level 2 and 3 grant a significantly higher resistance against extreme temperatures. All levels now grant resistance against lethal elements like fire and electricity.

 

Cardio:
Now grants a walking and running speed bonus. (higher than pack mule's)

 

Charismatic Nature:
Now applies on yourself as well.

 

LockPicking:
Signficantly improved lockpick break chance, up to 90% less at max level.
Signficiantly improved lockpicking time, up to 80% faster at max level.

 

Physician:
Level 5 now instantly heals any broken limb when using a cast or splint.
Level 4 and 5 now grant extra effectiveness for medical items.
Level 4 and 5 now grant faster recovery of critical injuries up to 75% faster.

 

Heavy Armor:
Increased the penatly reduction on stamina regen and movement speed, up to 50% at max level.

 

Should be safe to install on an existing save, make a backup just in case
Server side only
Should be EAC friendly

Enjoy!

Black_Wolf

Black_Wolf

What? You're stuck in the wasteland and you're afraid of stepping on top of a landmine?
Don't want to get healing factor because you're going to be always hungry?
Treasure Hunter is kinda trash?
Lockpicking skill is garbage?
Living off the land is not rewarding enough?
I've got you homie!

 

Download Link: https://drive.google.com/file/d/1HohH4IwsUVup7RKzyrW8OsEAGIYPcTwp/view?usp=drive_link

 

This mod improves ALL the underused perks, and adds a few improvements to some of the already good perks, but i felt they were missing something.

If you find any problems please let me know! I will fix them asap!

 

NOTE: The description of the skills was NOT changed! This to avoid issues with localization and such, for more info, the list is BELOW!!
P.S: Animal Tracker was NOT touched because someone else already made a very good mod!!! You can find it here.

 

List of changes:

 

The Infiltrator:
Can now pick up landmines from LEVEL 1
Level 1: increased trigger delay of traps and landmines. Damage reduction against traps/mines significantly improved.
Level 2: increased trigger delay of traps and landmines. Damage reduction against traps/mines significantly improved.
Level 3: grants the Urban Combat buff which prevents landmines from triggering when stepped on. Damage reduction against traps/mines significantly improved.

 

Living Off The Land:
Increased amount of harvested crops up to 10 times for max level + increased the bonus harvest you can get (bonus harvest is chance based!)
-Miscellaneous:
To buff Living off the land even further, crops and trees growth has been lowered to 15 (irl) minutes per stage, taking a total of 30 minutes to have a fully grown crop/tree. (Originally 63 per stage for a total of 126.)

 

Treasure Hunter:
furtherly lowered the amount of blocks you'll need to dig to find the treasure/buried supply
Loot quantity was increased to a max of 200% at max level

 

Master Chef:
Level 1 now grants a discount on the recipe, same as level 2.

 

Pack Mule:
Grants a bonus of walking speed, running speed and stamina regeneration based on each level.

 

Archery:
Each level now should increase arrow speed of any type. (bolts are not included since they are faster already!)

 

Iron Gut:
Now lowers the amount of food lost when regenerating health.

 

Well Insulated:
Now level 2 and 3 grant a significantly higher resistance against extreme temperatures. All levels now grant resistance against lethal elements like fire and electricity.

 

Cardio:
Now grants a walking and running speed bonus. (higher than pack mule's)

 

Charismatic Nature:
Now applies on yourself as well.

 

LockPicking:
Signficantly improved lockpick break chance, up to 90% less at max level.
Signficiantly improved lockpicking time, up to 80% faster at max level.

 

Physician:
Level 5 now instantly heals any broken limb when using a cast or splint.
Level 4 and 5 now grant extra effectiveness for medical items.
Level 4 and 5 now grant faster recovery of critical injuries up to 75% faster.

 

Heavy Armor:
Increased the penatly reduction on stamina regen and movement speed, up to 50% at max level.

 

Should be safe to install on an existing save, make a backup just in case
Server side only
Should be EAC friendly

Enjoy!

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