3 hours ago, Survinator said:Hello Hells, have some red wrn.
2024-08-20T13:11:52 9.943 INF [MODS] [Harmony] Init done
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/data-000001E88C0C87A0.dll
2024-08-20T13:11:53 10.297 INF [MODS] Initialized code in mod 'TFP_Harmony' from DLL 'TfpHarmony.dll'
2024-08-20T13:11:53 10.298 INF [MODS] Initializing mod IDCCore
2024-08-20T13:11:53 10.299 INF [MODS] Found ModAPI in IDCCore.dll, creating instance
2024-08-20T13:11:53 10.300 ERR [MODS] Failed initializing ModAPI instance on mod 'IDCCore' from DLL 'IDCCore.dll'
2024-08-20T13:11:53 10.305 EXC Field not found: ModEvent .ModEvents.WorldShuttingDown Due to: Could not find field in class
at Mod.InitModCode () [0x0009d] in <6d1a8548522e46dc83d70764cc5f4032>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
Mod:InitModCode()
ModManager:LoadMods()
GameManager:Awake()2024-08-20T13:11:53 10.314 INF [MODS] Initializing mod 28AL_ItemOffsets
2024-08-20T13:11:53 10.314 INF [MODS] Found ModAPI in ItemOffsets.dll, creating instance----------------
2024-08-20T13:20:05 502.650 INF Loaded (local): shapes in 0.02
2024-08-20T13:20:34 531.351 ERR [IDC Core] Attempted to get passive collector data that does not exist. Key: ctnChickenCoop
2024-08-20T13:20:34 531.355 ERR [IDC Core] Attempted to get passive collector data that does not exist. Key: cntAdvancedDewCollector
2024-08-20T13:20:34 531.356 ERR [IDC Core] Attempted to get passive collector data that does not exist. Key: cntRainCollector
2024-08-20T13:20:34 531.368 ERR [IDC Core] Attempted to get passive collector data that does not exist. Key: cntIDCAnimalSnare
2024-08-20T13:20:34 531.377 ERR [IDC Core] Attempted to get passive collector data that does not exist. Key: ctnIDCBeehive
2024-08-20T13:20:34 531.381 ERR [IDC Core] Attempted to get passive collector data that does not exist. Key: cntCompostBin
Unloading 3 Unused Serialized files (Serialized files now loaded: 19)
2024-08-20T13:20:34 531.421 INF Block IDs with mapping----------------
2024-08-20T13:20:42 539.930 INF Loaded (local): nav_objects in 0.02
2024-08-20T13:20:43 539.996 ERR XML loader: Loading and parsing 'gamestages.xml' failed
2024-08-20T13:20:43 539.997 EXC Error loading gamestages.xml: Spawner 'pine_forest', gamestage 1: EntityGroup 'pine_forest_GS1' unknown! (line 0 at pos 0)
at GameStagesFromXml.ParseSpawn (GameStageDefinition gsd, GameStageDefinition+Stage stage, System.Xml.Linq.XElement root) [0x0005e] in <6d1a8548522e46dc83d70764cc5f4032>:0
at GameStagesFromXml.ParseStage (GameStageDefinition gsd, System.Xml.Linq.XElement root) [0x0006d] in <6d1a8548522e46dc83d70764cc5f4032>:0
at GameStagesFromXml.ParseGameStageDef (System.Xml.Linq.XElement root) [0x00058] in <6d1a8548522e46dc83d70764cc5f4032>:0
at GameStagesFromXml+<Load>d__2.MoveNext () [0x00079] in <6d1a8548522e46dc83d70764cc5f4032>:0
at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__51.MoveNext () [0x00044] in <6d1a8548522e46dc83d70764cc5f4032>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
<>c__DisplayClass51_0:<loadSingleXml>b__4(Exception)
<CoroutineWrapperWithExceptionCallback>d__51:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
Make sure you have NOT deleted the `0_TFP_Harmony` file in \steamapps\common\7 Days To Die\Mods
Edit: Nvm, that looks like an IDCCore issue. Which version of the base game are you running?