Version 1.1.3 17th March 2024
- Refactored controller code so that buffs are properly managed after death.
- Code pass over mods spawning in weapons/tools/clothing. Except for one or two cases, only the specialised mods spawn in items.
- Increased T4&T5 Hardened Chest storage from 10,10 to 11,10.
- Crouching now steadies your aim. Added ranged weapon effects when Crouching : Increases max range 10%, Weapons Handling 13%.
Reduces Spread Multiplier 15%, Kickback 5%, ADS Stamina cost reduction.
Learn By Use:
- Optimised the Learn By Use Perks initialisation code. Initialisation now only depends on a single variable rather than the synchronisation
of 3 different variables.
- Added Hidden Strike to the Learn By Use Perk Tree.
- Fixed issue where the Miner69r/Motherload Perk allowed the harvesting rate to be applied to plants/farming (e.g. shovels could get extra food
from farm plot plants)
- Slightly reduced Learn By Use Boomstick xp gain per target hit (shotty can hit multiple targets with a single shell).
Version 1.1.4 7th April 2024
- Modified the firing sounds of the Pump and Auto shotguns.
- Can now recycle/scrap Tool and Weapon parts.
Bow and Military Armour parts scrap to 25 Polymer.
All other Parts scrap to 25 Iron.
Select either Recipes->Iron or Recipes->Scrap Polymer, then the amount to scrap depending on the Part.
(A key - select recipe - W key)
- Learn By Use: Added config setting to turn off giving a free skill point when each Perk's Progress is maxed. (On by default)
- Learn By Use: Changes to perk level progression speeds -
Increased Hidden Strike progression speed.
Increased Dead Eye progression speed.
Slightly increased Archery progression speed.
Slightly decreased Miner69r progression speed.
Decreased for Boomstick as each pellet adds experience.