maybe finally killed traders
<remove xpath="/rwgmixer/prefab_spawn_adjust[@tags='trader']"/>
<append xpath="/rwgmixer">
<prefab_spawn_adjust tags="trader" bias="-100" max_count="0"/>
</append>
i need to make a few more random worlds but so far no traders.
Please note : this is only playable because i made a mod that makes EVERYTHING craftable!
Zolokhan's mod - it also adds a @%$# ton of zombies to everywhere.