batboyboy Posted August 21, 2023 Share Posted August 21, 2023 <append xpath="/buffs/buff[@name='buffIsOnFire' or @name='buffBurningElement']"> <effect_group name="clearafterdeath"> <triggered_effect trigger="onSelfRespawn" action="RemoveBuff" buff="buffIsOnFire"/> </effect_group> </append> <append xpath="/buffs/buff[@name='buffBurningElement']"> <effect_group name="clearafterdeath"> <triggered_effect trigger="onSelfRespawn" action="RemoveBuff" buff="buffBurningElement"/> </effect_group> </append> I have a piece of code that removes the burning on death, but they don't work! so is there any way to add a mod that can remove the burn effect completely? Link to comment Share on other sites More sharing options...
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