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RevenantWit

RevenantWit

This is where I'll be listing all my mods that are not Simple UI related.
 

For my Simple UI mods head to the following page.

Simple UI

 

All modlets are EAC friendly and can be installed server side only unless otherwise stated in mod description.

Everything in these modlets is completely free use and anyone is welcome to do anything they wish with them. 

 

If any modlet's zip file or folder use an abbreviation that will appear next to the mods name below.

 

All of my mods should be able to be found on the 7D2D Mod Launcher. (Thanks Sphereii)

7D2D Mod Launcher Link

 

 

 

Skill Papers

Spoiler

-Scrap skill magazines into skill papers that can be used at the workbench to make a skill magazine of your choosing.

 

-This does also add magazines to the resource category. It was the least crowded category I seen and sorta makes sense. This was done so magazine recipes will show under the resource tab on the workbench, however it will also make them show under the resource tab at the traders. If you do not want this feature I left instructions in the xml on removing it as well as notes on the downside to removing it.

 

-This should be compatible with any mods that do not change the material or weight on skill magazines.

 

-Feedback on a good recipe balance for this is welcome but most likely will not be made any easier than it already is by me. This is not intended to be a cheat mod so if it seems too easy let me know.

 

-The recipe is actually very loosely based on perfect bind case binding. Which is basically a method for creating a book binding with glue.

 

Skill Papers

 

 

Customizable Zombie Damage Multiplier (CZDM)

Spoiler

-Sets a sperate postive or negative body and head damage multiplier for various zombie groups.

 

-Easy to customize xml and every editable part is commented by, as well as a little documentation on values used at top of file.

 

-By default functions as a headshots only on zombies mod.

 

-Default settings for this mod are as follows:

  • Regular Zombies / 100% less body damage / 0% more head shot damage
  • Regular Feral Zombies / 100% less body damage / 10% more head shot damage
  • Regular Radiated Zombies / 100% less body damage / 20% more head shot damage
  • Regular Spider Zombies / 100% less body damage / 0% more head shot damage
  • Feral Spider Zombies / 100% less body damage / 10% more head shot damage
  • Radiated Spider Zombies / 100% less body damage / 20% more head shot damage
  • Regular Zombie Cops / 100% less body damage / 30% more head shot damage
  • Feral Zombie Cops / 100% less body damage / 30% more head shot damage
  • Radiated Zombie Cops / 100% less body damage / 30% more head shot damage
  • Zombie Dogs / 100% less body damage / 10% more head shot damage
  • Zombie Bears / 100% less body damage / 30% more head shot damage
  • Regular Zombie Vultures / 100% less body damage / 20% more head shot damage
  • Radiated Zombie Vultures / 100% less body damage / 20% more head shot damage

*All of the above settings have not been tested for balance but was more so thrown in for an example.

 

-This mod should be compatible with most other mods that do not also apply some form of headshot only damage to zombies.

 

-This mod is compatible with added zombie packs as long as the mod author used similar tags to vanillas. For example I know it works with Darkstars zombies.

 

Customizable Zombie Damage Multiplier (RW_CDZM) (v1.0.0)

 

 

 

 

 Alternate Download Sites:

Spoiler
A21 Modlets on Github (contains all my A21 mods)
 

 

 

RevenantWit

RevenantWit

This is where I'll be listing all my mods that are not Simple UI related.
 

For my Simple UI mods head to the following page.

Simple UI

 

All modlets are EAC friendly and can be installed server side only unless otherwise stated in mod description.

Everything in these modlets is completely free use and anyone is welcome to do anything they wish with them. 

 

If any modlet's zip file or folder use an abbreviation that will appear next to the mods name below.

 

All of my mods should be able to be found on the 7D2D Mod Launcher. (Thanks Sphereii)

7D2D Mod Launcher Link

 

 

 

Skill Papers

Spoiler

-Scrap skill magazines into skill papers that can be used at the workbench to make a skill magazine of your choosing.

 

-This does also add magazines to the resource category. It was the least crowded category I seen and sorta makes sense. This was done so magazine recipes will show under the resource tab on the workbench, however it will also make them show under the resource tab at the traders. If you do not want this feature I left instructions in the xml on removing it as well as notes on the downside to removing it.

 

-This should be compatible with any mods that do not change the material or weight on skill magazines.

 

-Feedback on a good recipe balance for this is welcome but most likely will not be made any easier than it already is by me. This is not intended to be a cheat mod so if it seems too easy let me know.

 

-The recipe is actually very loosely based on perfect bind case binding. Which is basically a method for creating a book binding with glue.

 

Skill Papers

 

 

Customizable Zombie Damage Multiplier (CZDM)

Spoiler

-Sets a sperate postive or negative body and head damage multiplier for various zombie groups.

 

-Easy to customize xml and every editable part is commented by as well as a little documentation on values used at top of file.

 

-By default functions as a headshots only on zombies mod.

 

-Default settings for this mod are as follows:

  • Regular Zombies / -100% body damage / 0% extra head shot damage
  • Regular Feral Zombies / -100% body damage / 10% extra head shot damage
  • Regular Radiated Zombies / -100% body damage / 20% extra head shot damage
  • Regular Spider Zombies / -100% body damage / 0% extra head shot damage
  • Feral Spider Zombies / -100% body damage / 10% extra head shot damage
  • Radiated Spider Zombies / -100% body damage / 20% extra head shot damage
  • Regular Zombie Cops / -100% body damage / 30% extra head shot damage
  • Feral Zombie Cops / -100% body damage / 30% extra head shot damage
  • Radiated Zombie Cops / -100% body damage / 30% extra head shot damage
  • Zombie Dogs / -100% body damage / 10% extra head shot damage
  • Zombie Bears / -100% body damage / 30% extra head shot damage
  • Regular Zombie Vultures / -100% body damage / 20% extra head shot damage
  • Radiated Zombie Vultures / -100% body damage / 20% extra head shot damage

*All of the above settings have not been tested for balance but was more so thrown in for an example.

 

-This mod should be compatible with most other mods that do not also apply some form of headshot only damage to zombies.

 

-This mod is compatible with added zombie packs as long as the mod author used similar tags to vanillas. For example I know it works with Darkstars zombies.

 

Customizable Zombie Damage Multiplier (RW_CDZM) (v1.0.0)

 

 

 

 

 Alternate Download Sites:

Spoiler
A21 Modlets on Github (contains all my A21 mods)
 

 

 

RevenantWit

RevenantWit

This is where I'll be listing all my mods that are not Simple UI related.
 

For my Simple UI mods head to the following page.

Simple UI

 

All modlets are EAC friendly and can be installed server side only unless otherwise stated in mod description.

Everything in these modlets is completely free use and anyone is welcome to do anything they wish with them. 

 

If any modlet's zip file or folder use an abbreviation that will appear next to the mods name below.

 

All of my mods should be able to be found on the 7D2D Mod Launcher. (Thanks Sphereii)

7D2D Mod Launcher Link

 

 

 

Skill Papers

Spoiler

-Scrap skill magazines into skill papers that can be used at the workbench to make a skill magazine of your choosing.

 

-This does also add magazines to the resource category. It was the least crowded category I seen and sorta makes sense. This was done so magazine recipes will show under the resource tab on the workbench, however it will also make them show under the resource tab at the traders. If you do not want this feature I left instructions in the xml on removing it as well as notes on the downside to removing it.

 

-This should be compatible with any mods that do not change the material or weight on skill magazines.

 

-Feedback on a good recipe balance for this is welcome but most likely will not be made any easier than it already is by me. This is not intended to be a cheat mod so if it seems too easy let me know.

 

-The recipe is actually very loosely based on perfect bind case binding. Which is basically a method for creating a book binding with glue.

 

Skill Papers

 

 

Customizable Zombie Damage Multiplier (CZDM)

Spoiler

-Sets a sperate postive or negative body and head damage multiplier for various zombie groups.

 

-Easy to customize xml and every editable part is commented by as well as a little documentation on values used at top of file.

 

-By default functions as a headshots only on zombies mod.

 

-Default settings for this mod are as follows:

  • Regular Zombies / -100% body damage / 0% extra head shot damage
  • Regular Feral Zombies / -100% body damage / 10% extra head shot damage
  • Regular Radiated Zombies / -100% body damage / 20% extra head shot damage
  • Regular Spider Zombies / -100% body damage / 0% extra head shot damage
  • Feral Spider Zombies / -100% body damage / 10% extra head shot damage
  • Radiated Spider Zombies / -100% body damage / 20% extra head shot damage
  • Regular Zombie Cops / -100% body damage / 30% extra head shot damage
  • Feral Zombie Cops / -100% body damage / 30% extra head shot damage
  • Radiated Zombie Cops / -100% body damage / 30% extra head shot damage
  • Zombie Dogs / -100% body damage / 10% extra head shot damage
  • Zombie Bears / -100% body damage / 30% extra head shot damage
  • Regular Zombie Vultures / -100% body damage / 20% extra head shot damage
  • Radiated Zombie Vultures / -100% body damage / 20% extra head shot damage

*All of the above settings has not been tested for balance but was more so thrown in for an example.

 

-This mod should be compatible with most other mods that do not also apply some form of headshot only damage to zombies.

 

-This mod is compatible with added zombie packs as long as the mod author used similar tags to vanillas. For example I know it works with Darkstars zombies.

 

Customizable Zombie Damage Multiplier (RW_CDZM) (v1.0.0)

 

 

 

 

 Alternate Download Sites:

Spoiler
A21 Modlets on Github (contains all my A21 mods)
 

 

 

RevenantWit

RevenantWit

This is where I'll be listing all my mods that are not Simple UI related.
 

For my Simple UI mods head to the following page.

Simple UI

 

Just one small mod for now but I'm sure I'll be adding more to this as time goes on.

 

All modlets are EAC friendly and can be installed server side only unless otherwise stated in mod description.

Everything in these modlets is completely free use and anyone is welcome to do anything they wish with them. 

 

If any modlet's zip file or folder use an abbreviation that will appear next to the mods name below.

 

All of my mods should be able to be found on the 7D2D Mod Launcher. (Thanks Sphereii)

7D2D Mod Launcher Link

 

 

 

Skill Papers

Spoiler

-Scrap skill magazines into skill papers that can be used at the workbench to make a skill magazine of your choosing.

 

-This does also add magazines to the resource category. It was the least crowded category I seen and sorta makes sense. This was done so magazine recipes will show under the resource tab on the workbench, however it will also make them show under the resource tab at the traders. If you do not want this feature I left instructions in the xml on removing it as well as notes on the downside to removing it.

 

-This should be compatible with any mods that do not change the material or weight on skill magazines.

 

-Feedback on a good recipe balance for this is welcome but most likely will not be made any easier than it already is by me. This is not intended to be a cheat mod so if it seems too easy let me know.

 

-The recipe is actually very loosely based on perfect bind case binding. Which is basically a method for creating a book binding with glue.

 

Skill Papers

 

 

Customizable Zombie Damage Multiplier (CZDM)

Spoiler

-Sets a sperate postive or negative body and head damage multiplier for various zombie groups.

 

-Easy to customize xml and every editable part is commented by as well as a little documentation on values used at top of file.

 

-By default functions as a headshots only on zombies mod.

 

-Default settings for this mod are as follows:

  • Regular Zombies / -100% body damage / 0% extra head shot damage
  • Regular Feral Zombies / -100% body damage / 10% extra head shot damage
  • Regular Radiated Zombies / -100% body damage / 20% extra head shot damage
  • Regular Spider Zombies / -100% body damage / 0% extra head shot damage
  • Feral Spider Zombies / -100% body damage / 10% extra head shot damage
  • Radiated Spider Zombies / -100% body damage / 20% extra head shot damage
  • Regular Zombie Cops / -100% body damage / 30% extra head shot damage
  • Feral Zombie Cops / -100% body damage / 30% extra head shot damage
  • Radiated Zombie Cops / -100% body damage / 30% extra head shot damage
  • Zombie Dogs / -100% body damage / 10% extra head shot damage
  • Zombie Bears / -100% body damage / 30% extra head shot damage
  • Regular Zombie Vultures / -100% body damage / 20% extra head shot damage
  • Radiated Zombie Vultures / -100% body damage / 20% extra head shot damage

*All of the above settings has not been tested for balance but was more so thrown in for an example.

 

-This mod should be compatible with most other mods that do not also apply some form of headshot only damage to zombies.

 

-This mod is compatible with added zombie packs as long as the mod author used similar tags to vanillas. For example I know it works with Darkstars zombies.

 

Customizable Zombie Damage Multiplier (RW_CDZM) (v1.0.0)

 

 

 

 

 Alternate Download Sites:

Spoiler
A21 Modlets on Github (contains all my A21 mods)
 

 

 

RevenantWit

RevenantWit

This is where I'll be listing all my mods that are not Simple UI related.
 

For my Simple UI mods head to the following page.

Simple UI

 

Just one small mod for now but I'm sure I'll be adding more to this as time goes on.

 

All modlets are EAC friendly and can be installed server side only unless otherwise stated in mod description.

Everything in these modlets is completely free use and anyone is welcome to do anything they wish with them. 

 

If any modlet's zip file or folder use an abbreviation that will appear next to the mods name below.

 

All of my mods should be able to be found on the 7D2D Mod Launcher. (Thanks Sphereii)

7D2D Mod Launcher Link

 

 

 

Skill Papers

Spoiler

-Scrap skill magazines into skill papers that can be used at the workbench to make a skill magazine of your choosing.

 

-This does also add magazines to the resource category. It was the least crowded category I seen and sorta makes sense. This was done so magazine recipes will show under the resource tab on the workbench, however it will also make them show under the resource tab at the traders. If you do not want this feature I left instructions in the xml on removing it as well as notes on the downside to removing it.

 

-This should be compatible with any mods that do not change the material or weight on skill magazines.

 

-Feedback on a good recipe balance for this is welcome but most likely will not be made any easier than it already is by me. This is not intended to be a cheat mod so if it seems too easy let me know.

 

-The recipe is actually very loosely based on perfect bind case binding. Which is basically a method for creating a book binding with glue.

 

Skill Papers

 

 

Customizable Zombie Damage Modifier (CZDM)

Spoiler

-Sets a sperate postive or negative body and head damage multiplier for various zombie groups.

 

-Easy to customize xml and every editable part is commented by as well as a little documentation on values used at top of file.

 

-By default functions as a headshots only on zombies mod.

 

-Default settings for this mod are as follows:

  • Regular Zombies / -100% body damage / 0% extra head shot damage
  • Regular Feral Zombies / -100% body damage / 10% extra head shot damage
  • Regular Radiated Zombies / -100% body damage / 20% extra head shot damage
  • Regular Spider Zombies / -100% body damage / 0% extra head shot damage
  • Feral Spider Zombies / -100% body damage / 10% extra head shot damage
  • Radiated Spider Zombies / -100% body damage / 20% extra head shot damage
  • Regular Zombie Cops / -100% body damage / 30% extra head shot damage
  • Feral Zombie Cops / -100% body damage / 30% extra head shot damage
  • Radiated Zombie Cops / -100% body damage / 30% extra head shot damage
  • Zombie Dogs / -100% body damage / 10% extra head shot damage
  • Zombie Bears / -100% body damage / 30% extra head shot damage
  • Regular Zombie Vultures / -100% body damage / 20% extra head shot damage
  • Radiated Zombie Vultures / -100% body damage / 20% extra head shot damage

*All of the above settings has not been tested for balance but was more so thrown in for an example.

 

-This mod should be compatible with most other mods that do not also apply some form of headshot only damage to zombies.

 

-This mod is compatible with added zombie packs as long as the mod author used similar tags to vanillas. For example I know it works with Darkstars zombies.

 

Customizable Zombie Damage Modifier (RW_CDZM) (v1.0.0)

 

 

 

 

 Alternate Download Sites:

Spoiler
A21 Modlets on Github (contains all my A21 mods)
 

 

 

RevenantWit

RevenantWit

This is where I'll be listing all my mods that are not Simple UI related.
 

For my Simple UI mods head to the following page.

Simple UI

 

Just one small mod for now but I'm sure I'll be adding more to this as time goes on.

 

All modlets are EAC friendly and can be installed server side only unless otherwise stated in mod description.

Everything in these modlets is completely free use and anyone is welcome to do anything they wish with them. 

 

 

All of my mods should be able to be found on the 7D2D Mod Launcher. (Thanks Sphereii)

7D2D Mod Launcher Link

 

 

 

Skill Papers

Spoiler

-Scrap skill magazines into skill papers that can be used at the workbench to make a skill magazine of your choosing.

 

-This does also add magazines to the resource category. It was the least crowded category I seen and sorta makes sense. This was done so magazine recipes will show under the resource tab on the workbench, however it will also make them show under the resource tab at the traders. If you do not want this feature I left instructions in the xml on removing it as well as notes on the downside to removing it.

 

-This should be compatible with any mods that do not change the material or weight on skill magazines.

 

-Feedback on a good recipe balance for this is welcome but most likely will not be made any easier than it already is by me. This is not intended to be a cheat mod so if it seems too easy let me know.

 

-The recipe is actually very loosely based on perfect bind case binding. Which is basically a method for creating a book binding with glue.

 

Skill Papers

 

 

 

 Alternate Download Sites:

Spoiler
A21 Modlets on Github (contains all my A21 mods)
 

 

RevenantWit

RevenantWit

This is where I'll be listing all my mods that are not Simple UI related.
 

For my Simple UI mods head to the following page.

Simple UI

 

Just one small mod for now but I'm sure I'll be adding more to this as time goes on.

 

All modlets are EAC friendly and can be installed server side only unless otherwise stated in mod description.

Everything in these modlets is completely free use and anyone is welcome to do anything they wish with them. 

 

 

All of my mods should be able to be found on the 7D2D Mod Launcher. (Thanks Sphereii)

7D2D Mod Launcher Link

 

 

 

Skill Papers

Spoiler

-Scrap skill magazines into skill papers that can be used at the workbench to make a skill magazine of your choosing.

 

-This does also add magazines to the resource category. It was the least crowded category I seen and sorta makes sense. This was done so magazine recipes will show under the resource tab on the workbench, however it will also make them show under the resource tab at the traders. If you do not want this feature I left instructions in the xml on removing it as well as notes on the downside to removing it.

 

-This should be compatible with any mods that do not change the material or weight on skill magazines.

 

-Feedback on a good recipe balance for this is welcome but most likely will not be made any easier than it already is by me. This is not intended to be a cheat mod so if it seems too easy let me know.

 

-The recipe is actually very loosely based on perfect bind case binding. Which is basically a method for creating a book binding with glue.

 

Skill Papers

 

 

 

 Alternate Download Sites:

Spoiler
A21 Modlets on Github (contains all my A21 mods)
 

 

RevenantWit

RevenantWit

This is where I'll be listing all my mods that are not Simple UI related.
 

For my Simple UI mods head to the following page.

Simple UI

 

Just one small mod for now but I'm sure I'll be adding more to this as time goes on.

 

All modlets are EAC friendly and can be installed server side only unless otherwise stated in mod description.

Everything in these modlets is completely free use and anyone is welcome to do anything they wish with them. 

 

 

Skill Papers

Spoiler

-Scrap skill magazines into skill papers that can be used at the workbench to make a skill magazine of your choosing.

 

-This does also add magazines to the resource category. It was the least crowded category I seen and sorta makes sense. This was done so magazine recipes will show under the resource tab on the workbench, however it will also make them show under the resource tab at the traders. If you do not want this feature I left instructions in the xml on removing it as well as notes on the downside to removing it.

 

-This should be compatible with any mods that do not change the material or weight on skill magazines.

 

-Feedback on a good recipe balance for this is welcome but most likely will not be made any easier than it already is by me. This is not intended to be a cheat mod so if it seems too easy let me know.

 

-The recipe is actually very loosely based on perfect bind case binding. Which is basically a method for creating a book binding with glue.

 

Skill Papers

 

I will be putting this up on github and nexusmods as well a little bit after this post is made. Once I do I will erase this and replace it with the alternate links.

 

RevenantWit

RevenantWit

This is where I'll be listing all my mods that are not Simple UI related.
 

For my Simple UI mods head to the following page.

Simple UI

 

Just one small mod for now but I'm sure I'll be adding more to this as time goes on.

 

All modlets are EAC friendly and can be installed server side only unless otherwise stated in mod description.

Everything in these modlets is completely free use and anyone is welcome to do anything they wish with them. 

 

 

Skill Papers

Spoiler

-Scrap skill magazines into skill papers that can be used at the workbench to make a skill magazine of your choosing.

 

-This does also add magazines to the resource category. It was the least crowded category I seen and sorta makes sense. This was done so magazine recipes will show under the resource tab on the workbench, however it will also make them show under the resource tab at the traders. If you do not want this feature I left instructions in the xml on removing it as well as notes on the downside to removing it.

 

-Feedback on a good recipe balance for this is welcome but most likely will not be made any easier than it already is by me. This is not intended to be a cheat mod so if it seems too easy let me know.

 

-The recipe is actually very loosely based on perfect bind case binding. Which is basically a method for creating a book binding with glue.

 

Skill Papers

 

I will be putting this up on github and nexusmods as well a little bit after this post is made. Once I do I will erase this and replace it with the alternate links.

 

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