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RevenantWit

RevenantWit

New Mod Added

 

Customizable Zombie Damage Multiplier (CZDM)
-Sets a separate positive or negative body and head damage multiplier for various zombie groups.

 

-This does not affect trap damage or any damage from buffs like fire or shock. So these will still work fine.

 

-Easy to customize xml and every editable part is commented by as well as a little documentation on values used at top of file.


-By default functions as a headshots only on zombies mod.

 

-Default multiplier settings for this mod are as follows:

  • Regular Zombies / 100% less body damage / 0% head damage
  • Regular Feral Zombies / 100% less body damage / 10% more head damage
  • Regular Radiated Zombies / 100% less body damage / 20% more head damage
  • Regular Spider Zombies / 100% less body damage / 0% head damage
  • Feral Spider Zombies / 100% less body damage / 10% more head damage
  • Radiated Spider Zombies / 100% less body damage / 20% more head damage
  • Regular Zombie Cops / 100% less body damage / 30% more head damage
  • Feral Zombie Cops / 100% less body damage / 30% more head damage
  • Radiated Zombie Cops / 100% less body damage / 30% more head damage
  • Demolition Zombies / 50% less body damage / 20% more head damage
  • Zombie Dogs / 100% less body damage / 10% more head damage
  • Zombie Bears / 100% less body damage / 30% more head damage
  • Regular Zombie Vultures / 100% less body damage / 20% more head damage
  • Radiated Zombie Vultures / 100% less body damage / 20% more head damage
  • Boar Boss Grace / 0% body damage / 0% head damage

 

*All of the above settings have not been tested for balance but was more so thrown in for an example. All settings are easily changeable.

 

-This mod should be compatible with most other mods. However if using a mod that also applies a head shot damage multiplier this mod may need to be adjusted to account for that, same with body damage.

 

-This mod is compatible with added zombie packs as long as the mod author used similar tags to vanillas. For example I know it works with Darkstars zombies.

 

 

RevenantWit

RevenantWit

New Mod Added

 

Customizable Zombie Damage Multiplier (CZDM)
-Sets a separate positive or negative body and head damage multiplier for various zombie groups.

 

-Easy to customize xml and every editable part is commented by as well as a little documentation on values used at top of file.


-By default functions as a headshots only on zombies mod.

 

All Default settings for this mod are as follows:

  • Regular Zombies / 100% less body damage / 0% more head shot damage
  • Regular Feral Zombies / 100% less body damage / 10% more head shot damage
  • Regular Radiated Zombies / 100% less body damage / 20% more head shot damage
  • Regular Spider Zombies / 100% less body damage / 0% more head shot damage
  • Feral Spider Zombies / 100% less body damage / 10% more head shot damage
  • Radiated Spider Zombies / 100% less body damage / 20% more head shot damage
  • Regular Zombie Cops / 100% less body damage / 30% more head shot damage
  • Feral Zombie Cops / 100% less body damage / 30% more head shot damage
  • Radiated Zombie Cops / 100% less body damage / 30% more head shot damage
  • Zombie Dogs / 100% less body damage / 10% more head shot damage
  • Zombie Bears / 100% less body damage / 30% more head shot damage
  • Regular Zombie Vultures / 100% less body damage / 20% more head shot damage
  • Radiated Zombie Vultures / 100% less body damage / 20% more head shot damage

 

*All of the above settings have not been tested for balance but was more so thrown in for an example.

 

-This mod should be compatible with most other mods. However if using a mod that also applies a head shot damage multiplier this mod may need to be adjusted to account for that, same with body damage.

 

-This mod is compatible with added zombie packs as long as the mod author used similar tags to vanillas. For example I know it works with Darkstars zombies.

 

 

RevenantWit

RevenantWit

New Mod Added

 

Customizable Zombie Damage Multiplier (CZDM)
-Sets a separate positive or negative body and head damage multiplier for various zombie groups.

 

-Easy to customize xml and every editable part is commented by as well as a little documentation on values used at top of file.


-By default functions as a headshots only on zombies mod.

 

All Default settings for this mod are as follows:

  • Regular Zombies / 100% less body damage / 0% more head shot damage
  • Regular Feral Zombies / 100% less body damage / 10% more head shot damage
  • Regular Radiated Zombies / 100% less body damage / 20% more head shot damage
  • Regular Spider Zombies / 100% less body damage / 0% more head shot damage
  • Feral Spider Zombies / 100% less body damage / 10% more head shot damage
  • Radiated Spider Zombies / 100% less body damage / 20% more head shot damage
  • Regular Zombie Cops / 100% less body damage / 30% more head shot damage
  • Feral Zombie Cops / 100% less body damage / 30% more head shot damage
  • Radiated Zombie Cops / 100% less body damage / 30% more head shot damage
  • Zombie Dogs / 100% less body damage / 10% more head shot damage
  • Zombie Bears / 100% less body damage / 30% more head shot damage
  • Regular Zombie Vultures / 100% less body damage / 20% more head shot damage
  • Radiated Zombie Vultures / 100% less body damage / 20% more head shot damage
  •  

*All of the above settings have not been tested for balance but was more so thrown in for an example.

 

-This mod should be compatible with most other mods. However if using a mod that also applies a head shot damage multiplier this mod may need to be adjusted to account for that, same with body damage.

 

-This mod is compatible with added zombie packs as long as the mod author used similar tags to vanillas. For example I know it works with Darkstars zombies.

 

 

RevenantWit

RevenantWit

New Mod Added

 

Customizable Zombie Damage Multiplier (CZDM)
Sets a separate positive or negative body and head damage multiplier for various zombie groups.

 

Easy to customize xml and every editable part is commented by as well as a little documentation on values used at top of file.


By default functions as a headshots only on zombies mod.

 

All Default settings for this mod are as follows:

  • Regular Zombies / 100% less body damage / 0% more head shot damage
  • Regular Feral Zombies / 100% less body damage / 10% more head shot damage
  • Regular Radiated Zombies / 100% less body damage / 20% more head shot damage
  • Regular Spider Zombies / 100% less body damage / 0% more head shot damage
  • Feral Spider Zombies / 100% less body damage / 10% more head shot damage
  • Radiated Spider Zombies / 100% less body damage / 20% more head shot damage
  • Regular Zombie Cops / 100% less body damage / 30% more head shot damage
  • Feral Zombie Cops / 100% less body damage / 30% more head shot damage
  • Radiated Zombie Cops / 100% less body damage / 30% more head shot damage
  • Zombie Dogs / 100% less body damage / 10% more head shot damage
  • Zombie Bears / 100% less body damage / 30% more head shot damage
  • Regular Zombie Vultures / 100% less body damage / 20% more head shot damage
  • Radiated Zombie Vultures / 100% less body damage / 20% more head shot damage

 

*All of the above settings have not been tested for balance but was more so thrown in for an example.

 

This mod should be compatible with most other mods that do not also apply some form of headshot only damage to zombies.

 

This mod is compatible with added zombie packs as long as the mod author used similar tags to vanillas. For example I know it works with Darkstars zombies.

 

 

RevenantWit

RevenantWit

New Mod Added

 

Customizable Zombie Damage Multiplier (CZDM)
Sets a sperate positive or negative body and head damage multiplier for various zombie groups.

 

Easy to customize xml and every editable part is commented by as well as a little documentation on values used at top of file.


By default functions as a headshots only on zombies mod.

 

All Default settings for this mod are as follows:

  • Regular Zombies / 100% less body damage / 0% more head shot damage
  • Regular Feral Zombies / 100% less body damage / 10% more head shot damage
  • Regular Radiated Zombies / 100% less body damage / 20% more head shot damage
  • Regular Spider Zombies / 100% less body damage / 0% more head shot damage
  • Feral Spider Zombies / 100% less body damage / 10% more head shot damage
  • Radiated Spider Zombies / 100% less body damage / 20% more head shot damage
  • Regular Zombie Cops / 100% less body damage / 30% more head shot damage
  • Feral Zombie Cops / 100% less body damage / 30% more head shot damage
  • Radiated Zombie Cops / 100% less body damage / 30% more head shot damage
  • Zombie Dogs / 100% less body damage / 10% more head shot damage
  • Zombie Bears / 100% less body damage / 30% more head shot damage
  • Regular Zombie Vultures / 100% less body damage / 20% more head shot damage
  • Radiated Zombie Vultures / 100% less body damage / 20% more head shot damage

 

*All of the above settings have not been tested for balance but was more so thrown in for an example.

 

This mod should be compatible with most other mods that do not also apply some form of headshot only damage to zombies.

 

This mod is compatible with added zombie packs as long as the mod author used similar tags to vanillas. For example I know it works with Darkstars zombies.

 

 

RevenantWit

RevenantWit

New Mod Added

 

Customizable Zombie Damage Multiplier (CZDM)
Sets a sperate postive or negative body and head damage multiplier for various zombie groups.

 

Easy to customize xml and every editable part is commented by as well as a little documentation on values used at top of file.


By default functions as a headshots only on zombies mod.

 

All Default settings for this mod are as follows:

Regular Zombies / 100% less body damage / 0% more head shot damage
Regular Feral Zombies / 100% less body damage / 10% more head shot damage
Regular Radiated Zombies / 100% less body damage / 20% more head shot damage
Regular Spider Zombies / 100% less body damage / 0% more head shot damage
Feral Spider Zombies / 100% less body damage / 10% more head shot damage
Radiated Spider Zombies / 100% less body damage / 20% more head shot damage
Regular Zombie Cops / 100% less body damage / 30% more head shot damage
Feral Zombie Cops / 100% less body damage / 30% more head shot damage
Radiated Zombie Cops / 100% less body damage / 30% more head shot damage
Zombie Dogs / 100% less body damage / 10% more head shot damage
Zombie Bears / 100% less body damage / 30% more head shot damage
Regular Zombie Vultures / 100% less body damage / 20% more head shot damage
Radiated Zombie Vultures / 100% less body damage / 20% more head shot damage


*All of the above settings has not been tested for balance but was more so thrown in for an example.

 

This mod should be compatible with most other mods that do not also apply some form of headshot only damage to zombies.

 

This mod is compatible with added zombie packs as long as the mod author used similar tags to vanillas. For example I know it works with Darkstars zombies.

 

 

RevenantWit

RevenantWit

New Mod Added

 

Customizable Zombie Damage Multiplier (CZDM)
Sets a sperate postive or negative body and head damage multiplier for various zombie groups.

 

Easy to customize xml and every editable part is commented by as well as a little documentation on values used at top of file.


By default functions as a headshots only on zombies mod.

 

All Default settings for this mod are as follows:

Regular Zombies / -100% body damage / 0% extra head shot damage
Regular Feral Zombies / -100% body damage / 10% extra head shot damage
Regular Radiated Zombies / -100% body damage / 20% extra head shot damage
Regular Spider Zombies / -100% body damage / 0% extra head shot damage
Feral Spider Zombies / -100% body damage / 10% extra head shot damage
Radiated Spider Zombies / -100% body damage / 20% extra head shot damage
Regular Zombie Cops / -100% body damage / 30% extra head shot damage
Feral Zombie Cops / -100% body damage / 30% extra head shot damage
Radiated Zombie Cops / -100% body damage / 30% extra head shot damage
Zombie Dogs / -100% body damage / 10% extra head shot damage
Zombie Bears / -100% body damage / 30% extra head shot damage
Regular Zombie Vultures / -100% body damage / 20% extra head shot damage
Radiated Zombie Vultures / -100% body damage / 20% extra head shot damage


*All of the above settings has not been tested for balance but was more so thrown in for an example.

 

This mod should be compatible with most other mods that do not also apply some form of headshot only damage to zombies.

 

This mod is compatible with added zombie packs as long as the mod author used similar tags to vanillas. For example I know it works with Darkstars zombies.

 

 

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