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wyr3d

wyr3d


NJDP is now A21 compliant

So, I've finished updating all my A20 mods (at least all the ones that would still fit into A21 without detracting from the intent/would still fit into A21 without looking janky/could be assed actually updating) and realized that I never got around to adding a post on this forum that directs to my mods since I upload my 7 Days to Die mods on CurseForge along with my World of Warcraft addons, and MineCraft texture packs. My Project Zomboid stuff is available at Steam Workshop, coz Steam is weird.

That said, here's a breakdown of all my 7 Days to Die Mods with appropriate links for ease of access. As some of these are either A20, or A21 and some have a version for both, be sure to download the correct version for your game:

7 Days to Die Mod List


Not Just a Slow Learner (new, by popular request)
- Increases the speed at which one learns a skill from magazines
download here

Not Just Imbalanced Perks (new)
- Restructures Perks to resolve the imbalance issues with numbers and usefulness. Each statistic now has 10 perks
download here

Not Just a Cakewalk 
- removes Land Claims and from the game (recommended for PVP servers) 
download here

Not Just the Speed Limit

- adjusts vehicles speeds to more suitable pace, and changes "turbo" fuction to imply act more like "nitro"
download here

Not Just for Cooking

- adds recipes to render raw, and cooked meats into animal fat.
download here

Not Just from Clothes

- adds recipes to craft dye on the campfire (requires beaker)
download here

Not Just a Cosmetic
- changes the Facial Peircings clothing item to provide the bartering (sales only) perk, and boosted experience
download here


Not Just Animal Fat
- adds alternative torch crafting recipes
download here

Not Just by Magic
- adds nails, and mechanical parts to recipes that by common sense should require them 9also returns nails on dismantling some objects)
download here


Not Just for the Night

-  extends the time limit on loot bags before they despawn (recommended for 90, and 120 min days)
download here

 

Not Just for Clubs

- allows cub only mods to also apply to the Sledge Hammer and Pipe Baton (no visual effect)

download here

 

Not Just Iron Explosives (recently updated)
- restores the namesake ingredients of mines

download here

 

Not Just Shy of 50

- expands player inventory to 5 rows of 10 instead of 9 (because we live in a metric world)

download here

 

Not Just the Standard Pace
- terrain will now has an effect on walking speed.
download here

 

Not Just Any Place

- changes the introduction tuotial into a single quest (comes with an example, but recommended to adapt to personal/server requirements)

download here

 

Not Just Default Prefabs 

- adds 10 unique POIs to the Random World Generation

download here

Not Just For Christmas

- changes loot bag drop chance to 99% (made for Glock9 on request for a possible YouTube series)
download here

 

Not Just for Soda Fountains (A20 Only)
- adds recipes for MegaCrush, and a new MegaCrush Pumpkin

download here

Not Just for Anything (A20 Only)

- removes casino tokens from cash registers (coz it's just silly)

download here

 

Not Just an Ameteur (A20 only)

- overhauls Lockpicking perk

download here

 

Not Just a Quack (A20 only)

- overhauls Physician perk.

download here

 

Not Just a Sham (A20 Only)

- adds recipes for Beef Ration, Pasta and Chilli, and alternative recipes for Shepards Pie, and Fish Tacos.

download here

 

For the most part mods that are A20 only I decided not to update to 21 based on changes in game mechanics that would either negatively impact gameplay, or have made them irrelevant.  I doo intend on updating the Prefabs mod, but prefabs take a lot of time to design, and since A21 removed a ton of blocks, converting them is not that much better than starting from scratch. I will prolly get around to this one after A21 reaches a Stabel build, coz I don't wanna have to do it more than once if they decided to change some more POI stuff.

wyr3d

wyr3d


NJDP is now A21 compliant

So, I've finished updating all my A20 mods (at least all the ones that would still fit into A21 without detracting from the intent/would still fit into A21 without looking janky/could be assed actually updating) and realized that I never got around to adding a post on this forum that directs to my mods since I upload my 7 Days to Die mods on CurseForge along with my World of Warcraft addons, and MineCraft texture packs. My Project Zomboid stuff is available at Steam Workshop, coz Steam is weird.

That said, here's a breakdown of all my 7 Days to Die Mods with appropriate links for ease of access. As some of these are either A20, or A21 and some have a version for both, be sure to download the correct version for your game:

7 Days to Die Mod List


Not Just a Slow Learner (new, by popular request)
- Increases the speed at which one learns a skill from magazines
download here

Not Just Imbalanced Perks (new)
- Restructures Perks to resolve the imbalance issues with numbers and usefulness. Each statistic now has 10 perks
download here

Not Just a Cakewalk 
- removes Land Claims and from the game (recommended for PVP servers) 
download here

Not Just the Speed Limit

- adjusts vehicles speeds to more suitable pace, and changes "turbo" fuction to imply act more like "nitro"
download here

Not Just for Cooking

- adds recipes to render raw, and cooked meats into animal fat.
download here

Not Just from Clothes

- adds recipes to craft dye on the campfire (requires beaker)
download here

Not Just a Cosmetic
- changes the Facial Peircings clothing item to provide the bartering (sales only) perk, and boosted experience
download here


Not Just Animal Fat
- adds alternative torch crafting recipes
download here

Not Just by Magic
- adds nails, and mechanical parts to recipes that by common sense should require them 9also returns nails on dismantling some objects)
download here


Not Just for the Night

-  extends the time limit on loot bags before they despawn (recommended for 90, and 120 min days)
download here

 

Not Just for Clubs

- allows cub only mods to also apply to the Sledge Hammer and Pipe Baton (no visual effect)

download here

 

Not Just Iron Explosives (recently updated)
- restores the namesake ingredients of mines

download here

 

Not Just Shy of 50

- expands player inventory to 5 rows of 10 instead of 9 (because we live in a metric world)

download here

 

Not Just the Standard Pace
- terrain will now has an effect on walking speed.
download here

 

Not Just Any Place

- changes the introduction tuotial into a single quest (comes with an example, but recommended to adapt to personal/server requirements)

download here

 

Not Just Default Prefabs 

- adds 10 unique POIs to the Random World Generation

download here

 

Not Just for Soda Fountains (A20 Only)
- adds recipes for MegaCrush, and a new MegaCrush Pumpkin

download here

Not Just for Anything (A20 Only)

- removes casino tokens from cash registers (coz it's just silly)

download here

 

Not Just an Ameteur (A20 only)

- overhauls Lockpicking perk

download here

 

Not Just a Quack (A20 only)

- overhauls Physician perk.

download here

 

Not Just a Sham (A20 Only)

- adds recipes for Beef Ration, Pasta and Chilli, and alternative recipes for Shepards Pie, and Fish Tacos.

download here

 

For the most part mods that are A20 only I decided not to update to 21 based on changes in game mechanics that would either negatively impact gameplay, or have made them irrelevant.  I doo intend on updating the Prefabs mod, but prefabs take a lot of time to design, and since A21 removed a ton of blocks, converting them is not that much better than starting from scratch. I will prolly get around to this one after A21 reaches a Stabel build, coz I don't wanna have to do it more than once if they decided to change some more POI stuff.

wyr3d

wyr3d


added Steam Workshop Link

So, I've finished updating all my A20 mods (at least all the ones that would still fit into A21 without detracting from the intent/would still fit into A21 without looking janky/could be assed actually updating) and realized that I never got around to adding a post on this forum that directs to my mods since I upload my 7 Days to Die mods on CurseForge along with my World of Warcraft addons, and MineCraft texture packs. My Project Zomboid stuff is available at Steam Workshop, coz Steam is weird.

That said, here's a breakdown of all my 7 Days to Die Mods with appropriate links for ease of access. As some of these are either A20, or A21 and some have a version for both, be sure to download the correct version for your game:

7 Days to Die Mod List


Not Just a Slow Learner (new, by popular request)
- Increases the speed at which one learns a skill from magazines
download here

Not Just Imbalanced Perks (new)
- Restructures Perks to resolve the imbalance issues with numbers and usefulness. Each statistic now has 10 perks
download here

Not Just a Cakewalk 
- removes Land Claims and from the game (recommended for PVP servers) 
download here

Not Just the Speed Limit

- adjusts vehicles speeds to more suitable pace, and changes "turbo" fuction to imply act more like "nitro"
download here

Not Just for Cooking

- adds recipes to render raw, and cooked meats into animal fat.
download here

Not Just from Clothes

- adds recipes to craft dye on the campfire (requires beaker)
download here

Not Just a Cosmetic
- changes the Facial Peircings clothing item to provide the bartering (sales only) perk, and boosted experience
download here


Not Just Animal Fat
- adds alternative torch crafting recipes
download here

Not Just by Magic
- adds nails, and mechanical parts to recipes that by common sense should require them 9also returns nails on dismantling some objects)
download here


Not Just for the Night

-  extends the time limit on loot bags before they despawn (recommended for 90, and 120 min days)
download here

 

Not Just for Clubs

- allows cub only mods to also apply to the Sledge Hammer and Pipe Baton (no visual effect)

download here

 

Not Just Iron Explosives (recently updated)
- restores the namesake ingredients of mines

download here

 

Not Just Shy of 50

- expands player inventory to 5 rows of 10 instead of 9 (because we live in a metric world)

download here

 

Not Just the Standard Pace
- terrain will now has an effect on walking speed.
download here

 

Not Just Any Place

- changes the introduction tuotial into a single quest (comes with an example, but recommended to adapt to personal/server requirements)

download here

 

Not Just Default Prefabs  (currently A20 only coz converting to A21 is gonna be a pain) 

- adds 10 unique POIs to the Random World Generation

download here

 

Not Just for Soda Fountains (A20 Only)
- adds recipes for MegaCrush, and a new MegaCrush Pumpkin

download here

Not Just for Anything (A20 Only)

- removes casino tokens from cash registers (coz it's just silly)

download here

 

Not Just an Ameteur (A20 only)

- overhauls Lockpicking perk

download here

 

Not Just a Quack (A20 only)

- overhauls Physician perk.

download here

 

Not Just a Sham (A20 Only)

- adds recipes for Beef Ration, Pasta and Chilli, and alternative recipes for Shepards Pie, and Fish Tacos.

download here

 

For the most part mods that are A20 only I decided not to update to 21 based on changes in game mechanics that would either negatively impact gameplay, or have made them irrelevant.  I doo intend on updating the Prefabs mod, but prefabs take a lot of time to design, and since A21 removed a ton of blocks, converting them is not that much better than starting from scratch. I will prolly get around to this one after A21 reaches a Stabel build, coz I don't wanna have to do it more than once if they decided to change some more POI stuff.

wyr3d

wyr3d


added Steam Workshop Link

So, I've finished updating all my A20 mods (at least all the ones that would still fit into A21 without detracting from the intent/would still fit into A21 without looking janky/could be assed actually updating) and realized that I never got around to adding a post on this forum that directs to my mods since I upload my 7 Days to Die mods on CurseForge along with my World of Warcraft addons, and MineCraft texture packs. My Project Zomboid stuff is available at Steam Workshop, coz Steam is weird.

That said, here's a breakdown of all my 7 Days to Die Mods with appropriate links for ease of access. As some of these are either A20, or A21 and some have a version for both, be sure to download the correct version for your game:

7 Days to Die Mod List

Not Just Imbalanced Perks (new)
- Restructures Perks to resolve the imbalance issues with numbers and usefulness. Each statistic now has 10 perks
download here

Not Just a Cakewalk 
- removes Land Claims and from the game (recommended for PVP servers) 
download here

Not Just the Speed Limit

- adjusts vehicles speeds to more suitable pace, and changes "turbo" fuction to imply act more like "nitro"
download here

Not Just for Cooking

- adds recipes to render raw, and cooked meats into animal fat.
download here

Not Just from Clothes

- adds recipes to craft dye on the campfire (requires beaker)
download here

Not Just a Cosmetic
- changes the Facial Peircings clothing item to provide the bartering (sales only) perk, and boosted experience
download here


Not Just Animal Fat
- adds alternative torch crafting recipes
download here

Not Just by Magic
- adds nails, and mechanical parts to recipes that by common sense should require them 9also returns nails on dismantling some objects)
download here


Not Just for the Night

-  extends the time limit on loot bags before they despawn (recommended for 90, and 120 min days)
download here

 

Not Just for Clubs

- allows cub only mods to also apply to the Sledge Hammer and Pipe Baton (no visual effect)

download here

 

Not Just Iron Explosives (recently updated)
- restores the namesake ingredients of mines

download here

 

Not Just Shy of 50

- expands player inventory to 5 rows of 10 instead of 9 (because we live in a metric world)

download here

 

Not Just the Standard Pace
- terrain will now has an effect on walking speed.
download here

 

Not Just Any Place

- changes the introduction tuotial into a single quest (comes with an example, but recommended to adapt to personal/server requirements)

download here

 

Not Just Default Prefabs  (currently A20 only coz converting to A21 is gonna be a pain) 

- adds 10 unique POIs to the Random World Generation

download here

 

Not Just for Soda Fountains (A20 Only)
- adds recipes for MegaCrush, and a new MegaCrush Pumpkin

download here

Not Just for Anything (A20 Only)

- removes casino tokens from cash registers (coz it's just silly)

download here

 

Not Just an Ameteur (A20 only)

- overhauls Lockpicking perk

download here

 

Not Just a Quack (A20 only)

- overhauls Physician perk.

download here

 

Not Just a Sham (A20 Only)

- adds recipes for Beef Ration, Pasta and Chilli, and alternative recipes for Shepards Pie, and Fish Tacos.

download here

 

For the most part mods that are A20 only I decided not to update to 21 based on changes in game mechanics that would either negatively impact gameplay, or have made them irrelevant.  I doo intend on updating the Prefabs mod, but prefabs take a lot of time to design, and since A21 removed a ton of blocks, converting them is not that much better than starting from scratch. I will prolly get around to this one after A21 reaches a Stabel build, coz I don't wanna have to do it more than once if they decided to change some more POI stuff.

wyr3d

wyr3d


added Steam Workshop Link

So, I've finished updating all my A20 mods (at least all the ones that would still fit into A21 without detracting from the intent/would still fit into A21 without looking janky/could be assed actually updating) and realized that I never got around to adding a post on this forum that directs to my mods since I upload my 7 Days to Die mods on CurseForge along with my World of Warcraft addons, and MineCraft texture packs. My Project Zomboid stuff is available at Steam Workshop, coz Steam is weird.

That said, here's a breakdown of all my 7 Days to Die Mods with appropriate links for ease of access. As some of these are either A20, or A21 and some have a version for both, be sure to download the correct version for your game:

7 Days to Die Mod List

Not Just Imbalanced Perks
- Restructures Perks to resolve the imbalance issues with numbers and usefulness. Each statistic now has 10 perks
download here

Not Just a Cakewalk 
- removes Land Claims and from the game (recommended for PVP servers) 
download here

Not Just the Speed Limit

- adjusts vehicles speeds to more suitable pace, and changes "turbo" fuction to imply act more like "nitro"
download here

Not Just for Cooking

- adds recipes to render raw, and cooked meats into animal fat.
download here

Not Just from Clothes

- adds recipes to craft dye on the campfire (requires beaker)
download here

Not Just a Cosmetic
- changes the Facial Peircings clothing item to provide the bartering (sales only) perk, and boosted experience
download here


Not Just Animal Fat
- adds alternative torch crafting recipes
download here

Not Just by Magic
- adds nails, and mechanical parts to recipes that by common sense should require them 9also returns nails on dismantling some objects)
download here


Not Just for the Night

-  extends the time limit on loot bags before they despawn (recommended for 90, and 120 min days)
download here

 

Not Just for Clubs

- allows cub only mods to also apply to the Sledge Hammer and Pipe Baton (no visual effect)

download here

 

Not Just Iron Explosives
- restores the namesake ingredients of mines

download here

 

Not Just Shy of 50

- expands player inventory to 5 rows of 10 instead of 9 (because we live in a metric world)

download here

 

Not Just the Standard Pace
- terrain will now has an effect on walking speed.
download here

 

Not Just Any Place

- changes the introduction tuotial into a single quest (comes with an example, but recommended to adapt to personal/server requirements)

download here

 

Not Just Default Prefabs  (currently A20 only coz converting to A21 is gonna be a pain) 

- adds 10 unique POIs to the Random World Generation

download here

 

Not Just for Soda Fountains (A20 Only)
- adds recipes for MegaCrush, and a new MegaCrush Pumpkin

download here

Not Just for Anything (A20 Only)

- removes casino tokens from cash registers (coz it's just silly)

download here

 

Not Just an Ameteur (A20 only)

- overhauls Lockpicking perk

download here

 

Not Just a Quack (A20 only)

- overhauls Physician perk.

download here

 

Not Just a Sham (A20 Only)

- adds recipes for Beef Ration, Pasta and Chilli, and alternative recipes for Shepards Pie, and Fish Tacos.

download here

 

For the most part mods that are A20 only I decided not to update to 21 based on changes in game mechanics that would either negatively impact gameplay, or have made them irrelevant.  I doo intend on updating the Prefabs mod, but prefabs take a lot of time to design, and since A21 removed a ton of blocks, converting them is not that much better than starting from scratch. I will prolly get around to this one after A21 reaches a Stabel build, coz I don't wanna have to do it more than once if they decided to change some more POI stuff.

wyr3d

wyr3d


added Steam Workshop Link

So, I've finished updating all my A20 mods (at least all the ones that would still fit into A21 without detracting from the intent/would still fit into A21 without looking janky/could be assed actually updating) and realized that I never got around to adding a post on this forum that directs to my mods since I upload my 7 Days to Die mods on CurseForge along with my World of Warcraft addons, and MineCraft texture packs. My Project Zomboid stuff is available at Steam Workshop, coz Steam is weird.

That said, here's a breakdown of all my 7 Days to Die Mods with appropriate links for ease of access. As some of these are either A20, or A21 and some have a version for both, be sure to download the correct version for your game:

7 Days to Die Mod List

Not Just a Cakewalk 
- removes Land Claims and from the game (recommended for PVP servers) 
download here

Not Just the Speed Limit

- adjusts vehicles speeds to more suitable pace, and changes "turbo" fuction to imply act more like "nitro"
download here

Not Just for Cooking

- adds recipes to render raw, and cooked meats into animal fat.
download here

Not Just from Clothes

- adds recipes to craft dye on the campfire (requires beaker)
download here

Not Just a Cosmetic
- changes the Facial Peircings clothing item to provide the bartering (sales only) perk, and boosted experience
download here


Not Just Animal Fat
- adds alternative torch crafting recipes
download here

Not Just by Magic
- adds nails, and mechanical parts to recipes that by common sense should require them 9also returns nails on dismantling some objects)
download here


Not Just for the Night

-  extends the time limit on loot bags before they despawn (recommended for 90, and 120 min days)
download here

 

Not Just for Clubs

- allows cub only mods to also apply to the Sledge Hammer and Pipe Baton (no visual effect)

download here

 

Not Just Iron Explosives
- restores the namesake ingredients of mines

download here

 

Not Just Shy of 50

- expands player inventory to 5 rows of 10 instead of 9 (because we live in a metric world)

download here

 

Not Just the Standard Pace
- terrain will now has an effect on walking speed.
download here

 

Not Just Any Place

- changes the introduction tuotial into a single quest (comes with an example, but recommended to adapt to personal/server requirements)

download here

 

Not Just Default Prefabs  (currently A20 only coz converting to A21 is gonna be a pain) 

- adds 10 unique POIs to the Random World Generation

download here

 

Not Just for Soda Fountains (A20 Only)
- adds recipes for MegaCrush, and a new MegaCrush Pumpkin

download here

Not Just for Anything (A20 Only)

- removes casino tokens from cash registers (coz it's just silly)

download here

 

Not Just an Ameteur (A20 only)

- overhauls Lockpicking perk

download here

 

Not Just a Quack (A20 only)

- overhauls Physician perk.

download here

 

Not Just a Sham (A20 Only)

- adds recipes for Beef Ration, Pasta and Chilli, and alternative recipes for Shepards Pie, and Fish Tacos.

download here

 

For the most part mods that are A20 only I decided not to update to 21 based on changes in game mechanics that would either negatively impact gameplay, or have made them irrelevant.  I doo intend on updating the Prefabs mod, but prefabs take a lot of time to design, and since A21 removed a ton of blocks, converting them is not that much better than starting from scratch. I will prolly get around to this one after A21 reaches a Stabel build, coz I don't wanna have to do it more than once if they decided to change some more POI stuff.

wyr3d

wyr3d

So, I've finished updating all my A20 mods (at least all the ones that would still fit into A21 without detracting from the intent/would still fit into A21 without looking janky/could be assed actually updating) and realized that I never got around to adding a post on this forum that directs to my mods since I upload my 7 Days to Die mods on CurseForge along with my World of Warcraft addons, and MineCraft texture packs. My Project Zomboid stuff is available at Steam Workshop, coz Steam is weird.

That said, here's a breakdown of all my 7 Days to Die Mods with appropriate links for ease of access. As some of these are either A20, or A21 and some have a version for both, be sure to download the correct version for your game:

7 Days to Die Mod List

Not Just a Cakewalk 
- removes Land Claims and from the game (recommended for PVP servers) 
download

Not Just the Speed Limit

- adjusts vehicles speeds to more suitable pace, and changes "turbo" fuction to imply act more like "nitro"
download here

Not Just for Cooking

- adds recipes to render raw, and cooked meats into animal fat.
download here

Not Just from Clothes

- adds recipes to craft dye on the campfire (requires beaker)
download here

Not Just a Cosmetic
- changes the Facial Peircings clothing item to provide the bartering (sales only) perk, and boosted experience
download here


Not Just Animal Fat
- adds alternative torch crafting recipes
download here

Not Just by Magic
- adds nails, and mechanical parts to recipes that by common sense should require them 9also returns nails on dismantling some objects)
download here


Not Just for the Night

-  extends the time limit on loot bags before they despawn (recommended for 90, and 120 min days)
download here

 

Not Just for Clubs

- allows cub only mods to also apply to the Sledge Hammer and Pipe Baton (no visual effect)

download here

 

Not Just Iron Explosives
- restores the namesake ingredients of mines

download here

 

Not Just Shy of 50

- expands player inventory to 5 rows of 10 instead of 9 (because we live in a metric world)

download here

 

Not Just the Standard Pace
- terrain will now has an effect on walking speed.
download here

 

Not Just Any Place

- changes the introduction tuotial into a single quest (comes with an example, but recommended to adapt to personal/server requirements)

download here

 

Not Just Default Prefabs  (currently A20 only coz converting to A21 is gonna be a pain) 

- adds 10 unique POIs to the Random World Generation

download here

 

Not Just for Soda Fountains (A20 Only)
- adds recipes for MegaCrush, and a new MegaCrush Pumpkin

download here

Not Just for Anything (A20 Only)

- removes casino tokens from cash registers (coz it's just silly)

download here

 

Not Just an Ameteur (A20 only)

- overhauls Lockpicking perk

download here

 

Not Just a Quack (A20 only)

- overhauls Physician perk.

download here

 

Not Just a Sham (A20 Only)

- adds recipes for Beef Ration, Pasta and Chilli, and alternative recipes for Shepards Pie, and Fish Tacos.

download here

 

For the most part mods that are A20 only I decided not to update to 21 based on changes in game mechanics that would either negatively impact gameplay, or have made them irrelevant.  I doo intend on updating the Prefabs mod, but prefabs take a lot of time to design, and since A21 removed a ton of blocks, converting them is not that much better than starting from scratch. I will prolly get around to this one after A21 reaches a Stabel build, coz I don't wanna have to do it more than once if they decided to change some more POI stuff.

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