Nocreeper Posted October 31, 2022 Share Posted October 31, 2022 (edited) Hello guys, i have some problem with the timespeed 10 min per day and 120 min per day to indication to get the correct updaterate und duration... any guess? is "onGameBloodmoonStart" working ? when yes how i can make a line with it ? because i got errors with it <buff name="buffBloodMoonStatus" name_key="buffBloodMoonStatus" tooltip_key="buffBloodMoonStatus" icon="ui_game_symbol_character" remove_on_death="false" icon_color="128,0,0" icon_blink="true"> <stack_type value="ignore"/> <update_rate value="1"/> <effect_group> <requirements compare="and"> <requirement name="IsBloodMoon"/> <requirement name="IsNight"/> <requirement name="TimeOfDay" operation="Equals" value="2201"/> </requirements> <triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="buffBloodMoonCounter"/> <triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="BloodMoonDay" operation="add" value="1"/> <triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="LastBloodMoonDay" operation="add" value="1"/> </effect_group> </buff> is working in a 120min day game Edited October 31, 2022 by Nocreeper (see edit history) Link to comment Share on other sites More sharing options...
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