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Some help with Bloodmoon Indicator


Nocreeper

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Hello guys, i have some problem with the timespeed 10 min per day and 120 min per day to indication to get the correct updaterate und duration... any guess?

 

is "onGameBloodmoonStart" working ? when yes how i can make a line with it ? because i got errors with it

 

<buff name="buffBloodMoonStatus" name_key="buffBloodMoonStatus" tooltip_key="buffBloodMoonStatus" icon="ui_game_symbol_character" remove_on_death="false" icon_color="128,0,0" icon_blink="true">	
<stack_type value="ignore"/>
<update_rate value="1"/>
<effect_group> 
	<requirements compare="and">
		<requirement name="IsBloodMoon"/>
		<requirement name="IsNight"/>
		<requirement name="TimeOfDay" operation="Equals" value="2201"/>
	</requirements>
		<triggered_effect trigger="onSelfBuffUpdate" action="AddBuff" buff="buffBloodMoonCounter"/>
		<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="BloodMoonDay" operation="add" value="1"/>
		<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="LastBloodMoonDay" operation="add" value="1"/>
</effect_group>
</buff>	

is working in a 120min day game

Edited by Nocreeper (see edit history)
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