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DarkAoRaidenX

DarkAoRaidenX


corrected syntax

On 9/23/2023 at 12:08 PM, Iceburg71 said:

OK.  What mod?  Is it yours?  Is so, can I get it so I can make mine work correctly.   I don't have the radiated zombie dogs done yet and they won't spawn naturally.   At least they shouldn't yet.  Still working on the balancing of HP and damage they cause.  

 

Give me as much info as you can about your mid and I will make sure it works.

 

Funny thing is, I was going to add in some quests for animals once I got them balanced out.


Yes its a mod i am working on right now just basically generic kill quests right now. Basically Kill X # of times

I am using tags to determine *hopefully* the right Entity unless somebody has the Tag dog for a wolf something haha

 

Use This
<objective type="EntityKill" id="animalZombieDog" value="20" phase="1">
<property name="target_tags" value="dog"/>
</objective>

Instead of 
<objective type="EntityKill" tags="Dog" value="20" phase="1">

EntityKill says "Kill Any Zombie" but doing it with ID it shows the right target name 
and then the target_tags makes it so i can kill custom entities with that tag.


It seems like the property Tags extend now? Your Teen Wolf count towards Wolf kills even tho it doesnt the Tags property

<property name="Tags" value=""/>


 

DarkAoRaidenX

DarkAoRaidenX


corrected syntax

On 9/23/2023 at 12:08 PM, Iceburg71 said:

OK.  What mod?  Is it yours?  Is so, can I get it so I can make mine work correctly.   I don't have the radiated zombie dogs done yet and they won't spawn naturally.   At least they shouldn't yet.  Still working on the balancing of HP and damage they cause.  

 

Give me as much info as you can about your mid and I will make sure it works.

 

Funny thing is, I was going to add in some quests for animals once I got them balanced out.


Yes its a mod i am working on right now just basically generic kill quests right now. Basically Kill X # of times

I am using tags to determine *hopefully* the right Entity unless somebody has the Tag dog for a wolf something haha

 

This
```xml
<objective type="EntityKill" id="animalZombieDog" value="20" phase="1">
<property name="target_tags" value="dog"/>
</objective>
```

Instead of 
```xml
<objective type="EntityKill" tags="Dog" value="20" phase="1">
```

EntityKill says "Kill Any Zombie" but doing it with ID it shows the right target name 
and then the target_tags makes it so i can kill custom entities with that tag.


It seems like the property Tags extend now? Your Teen Wolf count towards Wolf kills even tho it doesnt the Tags property

<property name="Tags" value=""/>


 

DarkAoRaidenX

DarkAoRaidenX


corrected syntax

On 9/23/2023 at 12:08 PM, Iceburg71 said:

OK.  What mod?  Is it yours?  Is so, can I get it so I can make mine work correctly.   I don't have the radiated zombie dogs done yet and they won't spawn naturally.   At least they shouldn't yet.  Still working on the balancing of HP and damage they cause.  

 

Give me as much info as you can about your mid and I will make sure it works.

 

Funny thing is, I was going to add in some quests for animals once I got them balanced out.


Yes its a mod i am working on right now just basically generic kill quests right now. Basically Kill X # of times

I am using tags to determine *hopefully* the right Entity unless somebody has the Tag dog for a wolf something haha

 

This
```xml
<objective type="EntityKill" id="animalZombieDog" value="20" phase="1">
<property name="target_tags" value="dog"/>
</objective>
```

Instead of 
```xml
<objective type="EntityKill" tags="Dog" value="20" phase="1">
```

EntityKill says "Kill Any Zombie"  but doing it with ID it shows the right target name and then the target_tags makes it so i can kill custom entities with that tag.


It seems like the property Tags extend now? Your Teen Wolf count towards Wolf kills even tho it doesnt the Tags property

<property name="Tags" value=""/>


 

DarkAoRaidenX

DarkAoRaidenX

16 minutes ago, Iceburg71 said:

OK.  What mod?  Is it yours?  Is so, can I get it so I can make mine work correctly.   I don't have the radiated zombie dogs done yet and they won't spawn naturally.   At least they shouldn't yet.  Still working on the balancing of HP and damage they cause.  

 

Give me as much info as you can about your mid and I will make sure it works.

 

Funny thing is, I was going to add in some quests for animals once I got them balanced out.


Yes its a mod i am working on right now just basically generic kill quests right now. Basically Kill X # of times

I am using tags to determine *hopefully* the right Entity unless somebody has the Tag dog for a wolf something haha
 

<objective type="EntityKill" tags="Dog" value="100" phase="1"/>


It seems like the property Tags extend now? Your Teen Wolf count towards Wolf kills even tho it doesnt the Tags property

<property name="Tags" value=""/>


 

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