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Block health


destroid

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In A19 I find myself destroying loot and portions of buildings behind the mini zombie hordes that spawn in “treasure” rooms.  It seems as the zombie get harder to kill the easier it has become to blow holes in floors or take out bookcases or walls, etc etc etc.  I am only using a SMG with regular 9mm rounds.  I guess as the game progresses the basic buildings blocks need to progress also.  I am not suggesting that the top end blocks need to get harder or that safes or anything like that needs to get harder.  But the basic wooden frames and walls that are used all over the 7d2d world needs a boost.  The higher in levels I get the higher in difficulty the zombies get, but the basic wooden blocks and structures stay the same and as a result suffers a lot of collateral damage.

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