Jump to content

A16 sdx sample affect the game stage in the wilderness spawn(alpha16.4)


SevenDaysToDieModEditor

Recommended Posts

this sdx sample is To affect the game stage in the wilderness spawn and make wandering horde's game stage 50 or more and loop at maximum stage -50

 

download

 

gamestages.xml //gamestages/config

WanderingHordeStageMax Set the maximum of wandering horde's game stage.

GamestageUpdateWaitTime Set the interval to calculate the game stage of wilderness. The unit is one hour in the game time.

example

<config GameOverMode ="1" startingWeight="1" scavengerGameDifficultyBonus="0" adventurerGameDifficultyBonus="0.1" nomadGameDifficultyBonus="0.2" warriorGameDifficultyBonus="0.6" survivalistGameDifficultyBonus="1.0" insaneGameDifficultyBonus="1.5" daysAliveDifficultyBonus="0.1" daysAliveChangeWhenKilled="2" diminishingReturns="0.2" WanderingHordeStageMax="100" GamestageUpdateWaitTime="0.5" />

 

spawning.xml //spawning/biome/spawn/[@entitygroup] changes to reference gamestages.xml //gamestages/spawner[@name] from entitygroups.xml //entitygroups//entitygroup[@name]

 

this mod used by 7 days to die mod editor

 

https://7daystodie.com/forums/showthread.php?48140-7-days-to-die-mod-editor

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...