archimp Posted January 7, 2019 Share Posted January 7, 2019 i have looked some old posts from 3 years earlyer discussions about this but its not anymore same as i can see on file.. what parameter i need to edit if want weapons do better headshot damage? Link to comment Share on other sites More sharing options...
YerghaizVerot Posted January 8, 2019 Share Posted January 8, 2019 This oughta do it. <passive_effect name="DamageModifier" operation="perc_add" value="###" tags="head"/> Link to comment Share on other sites More sharing options...
archimp Posted January 8, 2019 Author Share Posted January 8, 2019 Thanks. I raised zeds life 10000 and put 11000 on this. I added this code on all bullets/arrows. Also i put only weapons what havw blade or sharp end this and remove for clubs to this. Link to comment Share on other sites More sharing options...
YerghaizVerot Posted January 8, 2019 Share Posted January 8, 2019 Glad it worked out Point of note, the value in this line of code is actually a percentage value. So a value of 1 . 00 equals a 100% damage increase. Setting it to 11000, means the actual damage increase is 1100000%. Link to comment Share on other sites More sharing options...
archimp Posted January 8, 2019 Author Share Posted January 8, 2019 Lol it ok i just want only headshots kills - - - Updated - - - Weird that zeds not die other body parts one shot. .. Or is max health also% Link to comment Share on other sites More sharing options...
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