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fuba

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Posts posted by fuba

  1. Priority should be given to addressing the most essential features and fixes, rather than introducing "new elements" that end up being plagued by long-standing issues... again!

     

    1.) Light and Light Sources Overhaul
    First, it's imperative to FIX the Brightness issue/cheat! (which has been a long-standing problem for 8+ years now.)

    This issue can and will be exploited for an unfair advantage.
    For instance, the current Brightness settings render Night Vision Goggles, Weapon Lights, and Helmet Lights entirely ineffective up to completely useless.


    Another concern is the way Light and Light Sources interacts with Solid Blocks...

    Daylight can penetrate deep into caves, reaching depths of 30, 40 or even 100 blocks?!
    Ideally, Daylight and other Light Sources should not even pass through ONE Solid Block!

     

    2.) Revamping and Expanding Farming Mechanics
    The current System of using Fist and/or Knife attacks to harvest plants is inefficient, slow, and just unsatisfying at all.
    It's perplexing why there isn't a designated "Tool" for harvesting?!
    Implementing such a tool shouldn't be that hard and complex task, especially considering the numerous Unity games that have already incorporated similar features.

     

    Specifically, these two features are of paramount importance and have been recognized as long-standing known issues.
    It is crucial that they are addressed BEFORE introducing new "potential" long-standing problems!

    You don't think so?

  2. Hi there,

    maybe it is time to take a DEEPER look into the Brightness "Cheat or Bug or whatever" (what definitely ruins a BIG Aspect of the Game!) after 9 YEARS right now?!

     

    This means if you set the Brightness Slider (Value) to 100% there is no "Night" or any other "Dark Place" anymore in the game!
    And the "Bad thing" about this is...
    Im pretty SURE this is known now for YEARS (im aware of it since Alpha 9 -> so about 5 Years, maybe more?!) because this "Cheat" exists since my beginning!

     

    This "Cheat" breaks many things and also ruins a BIG aspect of the Game -> The Scare Factor!
     

    • Also Night Vision Goggles -> most useless item ingame!

    • The need to add Night Vision Scopes -> useless!

    • Vehicle Lights, especially Vehicle Light Modification -> useless!

    • Weapon Flashlights -> useless!

    • Helmet Lights -> useless, except for mining maybe!

     

    Maybe you should take a look into things that make "FUN" to Players instead of Patch out every Anti-Horde base as soon as possible or ruin other things that make "FUN"!


    Off-topic:
    Because for NOW the Zombies are like...
    Super-Intelligent Alien-Zombies with X-Ray and a Masters-Degree in Pathfinding & Tracking!
    This maybe make "FUN" to you, but not us!

     

    And by the way, to all the "smartass" with:
    do not turn it up if you don't like it

    I think you know my opinion about you? ;)


    Long Story short...
    Maybe first fix existing Stuff to work properly, then ruin the gamers fun?! ^^

  3. same here!

    can not connect the Server anymore...

     

    exception:
    2021-12-30T14:14:23 77.793 ERR NCSimple_Deserializer (ch=1):
    2021-12-30T14:14:23 77.799 EXC Object reference not set to an instance of an object


    Log

    Spoiler
    Mono path[0] = 'H:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
    Mono config path = 'H:/Games/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
    Initialize engine version: 2020.3.14f1 (d0d1bb862f9d)
    [Subsystems] Discovering subsystems at path H:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/UnitySubsystems
    Forcing GfxDevice: Direct3D 11
    GfxDevice: creating device client; threaded=1
    Direct3D:
        Version:  Direct3D 11.0 [level 11.1]
        Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
        Vendor:   
        VRAM:     8088 MB
        Driver:   30.0.14.7196
    Begin MonoManager ReloadAssembly
    - Completed reload, in  0.297 seconds
    D3D11 device created for Microsoft Media Foundation video decoding.
    <RI> Initializing input.
    <RI> Input initialized.
    <RI> Initialized touch support.
    UnloadTime: 0.735700 ms
    2021-12-30T14:13:05 0.017 INF [Platform] Init
    2021-12-30T14:13:05 0.064 INF [Platform] Using native platform: Steam
    2021-12-30T14:13:05 0.066 INF [Platform] Using cross platform: EOS
    2021-12-30T14:13:05 0.066 INF [Platform] Using server platform: Steam
    2021-12-30T14:13:05 0.066 INF [Platform] Initializing Steam
    2021-12-30T14:13:05 0.069 INF Starting PlayerInputManager...
    Fallback handler could not load library H:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
    Fallback handler could not load library H:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
    Fallback handler could not load library H:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
    Fallback handler could not load library H:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
    Fallback handler could not load library H:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
    Fallback handler could not load library H:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
    2021-12-30T14:13:05 0.266 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
    2021-12-30T14:13:06 1.169 INF [Steamworks.NET] SteamAPI_Init() ok
    2021-12-30T14:13:06 1.180 INF Not running in Big Picture Mode, no on-screen keyboard available
    2021-12-30T14:13:06 1.180 INF [Platform] Initializing EOS
    2021-12-30T14:13:07 1.527 INF [EOS] Initialize: Success
    2021-12-30T14:13:07 1.775 INF Localization language: english
    2021-12-30T14:13:07 1.801 INF Texture quality is set to 0
    2021-12-30T14:13:07 1.802 INF Precaching...
    2021-12-30T14:13:07 1.802 INF Precaching file: 7DaysToDie_Data/resources.assets
    2021-12-30T14:13:07 1.866 INF [EAC] Initializing ...
    2021-12-30T14:13:07 1.868 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
    2021-12-30T14:13:08 2.758 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
    2021-12-30T14:13:08 2.760 INF Precaching file: Data/Bundles/blocktextureatlases
    2021-12-30T14:13:08 3.264 INF Precaching file: Data/Bundles/terraintextures
    2021-12-30T14:13:09 3.874 INF Precaching done
    2021-12-30T14:13:13 7.570 INF Loading main scene
    Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
    UnloadTime: 0.676800 ms
    2021-12-30T14:13:13 7.638 INF [GSM] Singleton Initialized...
    2021-12-30T14:13:13 7.646 INF Awake IsFocused: True
    2021-12-30T14:13:13 7.646 INF Awake
    2021-12-30T14:13:13 7.659 INF Version: Alpha 20 (b238) Compatibility Version: Alpha 20, Build: Windows 64 Bit
    2021-12-30T14:13:13 7.659 INF System information:
    2021-12-30T14:13:13 7.659 INF    OS: Windows 10  (10.0.19043) 64bit
    2021-12-30T14:13:13 7.660 INF    CPU: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz (cores: 12)
    2021-12-30T14:13:13 7.660 INF    RAM: 32700 MB
    2021-12-30T14:13:13 7.660 INF    GPU: NVIDIA GeForce GTX 1070 (8088 MB)
    2021-12-30T14:13:13 7.660 INF    Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
    2021-12-30T14:13:13 7.660 INF Last played version: Alpha 20
    2021-12-30T14:13:13 7.661 INF Local UTC offset: 1 hours
    2021-12-30T14:13:13 7.663 INF Command line arguments: H:\Games\Steam\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile H:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2021-12-30__14-12-50.txt -eac_executablename 7daystodie.exe
    2021-12-30T14:13:13 7.714 INF Occlusion: Awake
    2021-12-30T14:13:13 7.731 INF Persistent GamePrefs saved
    2021-12-30T14:13:13 7.734 INF Controls Reset
    2021-12-30T14:13:13 7.735 INF ApplyAllOptions streaming budget 7279.2 MB
    2021-12-30T14:13:13 7.735 INF ApplyAllOptions current screen 1920 x 1080, 120hz, window 1920 x 1080, mode FullScreenWindow
    2021-12-30T14:13:13 7.736 INF Texture quality is set to 0
    2021-12-30T14:13:13 7.736 INF ApplyTextureFilter 3, AF Enable
    2021-12-30T14:13:13 7.737 INF ApplyTerrainOptions 4
    2021-12-30T14:13:13 7.887 INF [MODS] No mods folder found
    2021-12-30T14:13:13 7.895 INF Loading permissions file at 'C:\Users\fuba\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
    2021-12-30T14:13:13 7.926 INF Loading permissions file done.
    2021-12-30T14:13:13 7.999 INF GameSense server not found (no props file), disabling
    2021-12-30T14:13:13 8.000 INF Awake done in 353 ms
    Fallback handler could not load library H:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
    Fallback handler could not load library H:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
    Fallback handler could not load library H:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
    
    Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 5405.
    Total: 8.513200 ms (FindLiveObjects: 0.156200 ms CreateObjectMapping: 0.157800 ms MarkObjects: 8.148800 ms  DeleteObjects: 0.049900 ms)
    
    2021-12-30T14:13:14 8.332 INF Updated culture for display texts
    2021-12-30T14:13:14 8.643 INF Reloading serveradmin.xml
    2021-12-30T14:13:14 8.643 INF Loading permissions file at 'C:\Users\fuba\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
    2021-12-30T14:13:14 8.643 INF Loading permissions file done.
    2021-12-30T14:13:14 8.811 INF [XUi] Parsing all window groups completed in 462 ms total.
    2021-12-30T14:13:15 9.836 WRN [EOS] [LogEOSAnalytics - Warning] EOS SDK Analytics disabled for route [1].
    2021-12-30T14:13:15 9.916 INF [XUi] Initialized all window groups completed in 506 ms total.
    2021-12-30T14:13:15 10.069 INF [GSM] GameSparks Connected
    2021-12-30T14:13:15 10.185 INF LoadTextureArraysForQuality quality -1 to 0, reload False
    2021-12-30T14:13:16 11.041 INF Loaded (local): rwgmixer
    2021-12-30T14:13:16 11.102 INF Loaded (local): archetypes
    2021-12-30T14:13:16 11.123 INF Loaded (local): color_mappings
    2021-12-30T14:13:16 11.151 INF Loaded (local): loadingscreen
    2021-12-30T14:13:16 11.158 INF WorldStaticData.Init() needed 2.000s
    2021-12-30T14:13:16 11.169 INF [Steamworks.NET] Login ok.
    2021-12-30T14:13:16 11.169 INF [EOS] Login
    2021-12-30T14:13:17 11.332 INF [GSM] Skipping me
    2021-12-30T14:13:17 11.988 INF [EOS] Login succeeded, PUID: 0002aec5ad344ce3b4de648e2b4226bc
    2021-12-30T14:13:22 16.330 INF Started thread ServerBrowserListUpdater
    2021-12-30T14:13:27 22.048 INF Connecting to server Austrian Dragons [GER-PvE]...
    2021-12-30T14:13:27 22.049 INF NetPackageManager Init
    2021-12-30T14:13:27 22.057 INF [EAC] Connected to game server
    2021-12-30T14:13:27 22.058 INF Exited thread ServerBrowserListUpdater
    2021-12-30T14:13:27 22.072 INF NET: LiteNetLib trying to connect to: 176.57.140.170:26910
    2021-12-30T14:13:27 22.127 INF NET: LiteNetLib: Connected to server
    2021-12-30T14:13:27 22.138 INF Started thread NCS_Reader_0
    2021-12-30T14:13:27 22.139 INF Started thread NCS_Writer_0
    2021-12-30T14:13:27 22.159 INF Started thread NCS_Reader_1
    2021-12-30T14:13:27 22.159 INF Started thread NCS_Writer_1
    2021-12-30T14:13:27 22.204 INF [Steamworks.NET] Auth.GetAuthTicket()
    2021-12-30T14:13:27 22.207 INF [EOS] CopyIdToken result: Success, Token: eyJraWQiOiIyMDIxLTA2LTAxVDA5OjA3OjA5LjQwM1oiLCJ0eXAiOiJKV1QiLCJhbGciOiJSUzI1NiJ9.eyJhdWQiOiJ4eXphNzg5MVdCbkdRdXZOTWlOeWc2U1llWU9oYkEyRiIsInN1YiI6IjAwMDJhZWM1YWQzNDRjZTNiNGRlNjQ4ZTJiNDIyNmJjIiwiYWN0Ijp7InBsdGZtIjoib3RoZXIiLCJlYWlkIjoiNzY1NjExOTgwMDYwNDQyOTUiLCJlYXQiOiJzdGVhbSJ9LCJpc3MiOiJodHRwczpcL1wvYXBpLmVwaWNnYW1lcy5kZXZcL2F1dGhcL3YxXC9vYXV0aCIsImV4cCI6MTY0MDg3MzU5OCwidG9rZW5UeXBlIjoiaWRUb2tlbiIsImlhdCI6MTY0MDg2OTk5OH0.dVh5OfxeUM5wAK0Rk3CDWiNMN_nHBJjaMGHuVRak-LqwrtZtfNas8vQOEV4XGRszz6w20lgy0jUupa5bHKGCbeh3j9so0kUM_oPYNjri78_CnNsef3gnWJe5VRZmU1wx-6HdQb8kd6jvVNgrKzRc6wOG05Ge1vWWamNSQlIF6JP3h1-uZjRGV05VNmet-sVKdntoMzWZjbz1f0ieM4a_fiD44dtfVt_HgVZBYeBl0i4tnIibvhtNaj075aEkouYos9ePT2uklj_QvIOFe4uxOaz7XFbsrO_h9UOhGuqO71E3boBGRfYtI81yjVAng2ZWxqOjgA0SSabQfuF97_1URQ
    2021-12-30T14:13:27 22.208 INF NPPL.Write
    2021-12-30T14:13:27 22.303 INF Login: authstate_nativeplatform
    2021-12-30T14:13:28 22.604 INF Login: authstate_steamgroups
    2021-12-30T14:13:28 22.604 INF Login: authstate_crossplatform
    2021-12-30T14:13:28 22.604 INF Login: authstate_authenticated
    2021-12-30T14:13:28 22.612 INF Player allowed
    2021-12-30T14:13:28 22.613 INF [Steamworks.NET] AddFavorite: 2
    2021-12-30T14:13:28 22.618 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic)
    2021-12-30T14:13:28 22.620 INF StartGame
    2021-12-30T14:13:28 22.663 INF Persistent GamePrefs saved
    GamePref.AdminFileName = serveradmin.xml
    GamePref.AirDropFrequency = 72
    GamePref.AirDropMarker = False
    GamePref.AutopilotMode = 0
    GamePref.BedrollDeadZoneSize = 15
    GamePref.BedrollExpiryTime = 45
    GamePref.BlockDamageAI = 100
    GamePref.BlockDamageAIBM = 100
    GamePref.BlockDamagePlayer = 100
    GamePref.BloodMoonEnemyCount = 8
    GamePref.BloodMoonFrequency = 7
    GamePref.BloodMoonRange = 0
    GamePref.BloodMoonWarning = 8
    GamePref.BuildCreate = False
    GamePref.ConnectToServerIP = 127.0.0.1
    GamePref.ConnectToServerPort = 26900
    GamePref.ControlPanelEnabled = False
    GamePref.ControlPanelPort = 8080
    GamePref.CraftTimer = 
    GamePref.CreateLevelDim = 8
    GamePref.CreateLevelName = My Level
    GamePref.CreativeMenuEnabled = False
    GamePref.DayCount = 3
    GamePref.DayLightLength = 18
    GamePref.DayNightLength = 60
    GamePref.DebugMenuEnabled = False
    GamePref.DebugMenuShowTasks = False
    GamePref.DebugStopEnemiesMoving = False
    GamePref.DropOnDeath = 1
    GamePref.DropOnQuit = 0
    GamePref.DynamicMeshDistance = 1000
    GamePref.DynamicMeshEnabled = True
    GamePref.DynamicMeshLandClaimBuffer = 3
    GamePref.DynamicMeshLandClaimOnly = True
    GamePref.DynamicMeshMaxItemCache = 3
    GamePref.DynamicMeshMaxRegionCache = 1
    GamePref.DynamicMeshUseImposters = False
    GamePref.DynamicSpawner = 
    GamePref.EACEnabled = False
    GamePref.EnemyDifficulty = 0
    GamePref.EnemySpawnMode = True
    GamePref.FavoriteServersList = 
    GamePref.FragLimit = 20
    GamePref.GameDifficulty = 1
    GamePref.GameGuidClient = 
    GamePref.GameMode = GameModeSurvival
    GamePref.GameName = My Game
    GamePref.GameNameClient = My Game
    GamePref.GameVersion = Alpha 20
    GamePref.GameWorld = 
    GamePref.HideCommandExecutionLog = 0
    GamePref.JoiningOptions = True
    GamePref.LandClaimCount = 1
    GamePref.LandClaimDeadZone = 30
    GamePref.LandClaimDecayMode = 0
    GamePref.LandClaimExpiryTime = 7
    GamePref.LandClaimOfflineDelay = 0
    GamePref.LandClaimOfflineDurabilityModifier = 4
    GamePref.LandClaimOnlineDurabilityModifier = 4
    GamePref.LandClaimSize = 41
    GamePref.LastGameResetRevision = 13
    GamePref.LastLoadedPrefab = 
    GamePref.LastLoadingTipRead = 13
    GamePref.LootAbundance = 100
    GamePref.LootRespawnDays = 7
    GamePref.LootTimer = 
    GamePref.MatchLength = 10
    GamePref.MaxSpawnedAnimals = 50
    GamePref.MaxSpawnedZombies = 64
    GamePref.MaxUncoveredMapChunksPerPlayer = 524288
    GamePref.NoGraphicsMode = False
    GamePref.OptionsAllowController = True
    GamePref.OptionsAmbientVolumeLevel = 0.75
    GamePref.OptionsAudioOcclusion = False
    GamePref.OptionsBackgroundGlobalOpacity = 1
    GamePref.OptionsControllerVibration = True
    GamePref.OptionsControlsResetRevision = 6
    GamePref.OptionsDisableChunkLODs = False
    GamePref.OptionsDynamicMusicDailyTime = 0.45
    GamePref.OptionsDynamicMusicEnabled = True
    GamePref.OptionsForegroundGlobalOpacity = 1
    GamePref.OptionsGfxAA = 4
    GamePref.OptionsGfxAASharpness = 0.05172414
    GamePref.OptionsGfxBloom = True
    GamePref.OptionsGfxBrightness = 0.5
    GamePref.OptionsGfxDOF = False
    GamePref.OptionsGfxDynamicMinFPS = 30
    GamePref.OptionsGfxDynamicMode = 0
    GamePref.OptionsGfxDynamicScale = 1
    GamePref.OptionsGfxFOV = 65
    GamePref.OptionsGfxGrassDistance = 3
    GamePref.OptionsGfxLODDistance = 0.8
    GamePref.OptionsGfxMotionBlur = 0
    GamePref.OptionsGfxObjQuality = 4
    GamePref.OptionsGfxOcclusion = True
    GamePref.OptionsGfxQualityPreset = 5
    GamePref.OptionsGfxReflectQuality = 2
    GamePref.OptionsGfxReflectShadows = False
    GamePref.OptionsGfxResetRevision = 3
    GamePref.OptionsGfxResolution = 0
    GamePref.OptionsGfxShadowDistance = 3
    GamePref.OptionsGfxSSAO = True
    GamePref.OptionsGfxSSReflections = 0
    GamePref.OptionsGfxStreamMipmaps = True
    GamePref.OptionsGfxSunShafts = False
    GamePref.OptionsGfxTerrainQuality = 4
    GamePref.OptionsGfxTexFilter = 3
    GamePref.OptionsGfxTexQuality = 0
    GamePref.OptionsGfxTreeDistance = 4
    GamePref.OptionsGfxUMATexQuality = 0
    GamePref.OptionsGfxViewDistance = 7
    GamePref.OptionsGfxVsync = 0
    GamePref.OptionsGfxWaterPtlLimiter = 1
    GamePref.OptionsGfxWaterQuality = 1
    GamePref.OptionsHudOpacity = 1
    GamePref.OptionsHudSize = 1
    GamePref.OptionsInterfaceSensitivity = 0.75
    GamePref.OptionsInvertMouse = False
    GamePref.OptionsJournalPopup = True
    GamePref.OptionsMenuMusicVolumeLevel = 0.1
    GamePref.OptionsMicVolumeLevel = 0
    GamePref.OptionsMouseSensitivity = 0.5
    GamePref.OptionsMusicVolumeLevel = 0.25
    GamePref.OptionsOverallAudioVolumeLevel = 1
    GamePref.OptionsPlayChanceFrequency = 3
    GamePref.OptionsPlayChanceProbability = 0.983
    GamePref.OptionsPlayerModel = playerMale
    GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
    GamePref.OptionsPOICulling = 1
    GamePref.OptionsScreenBoundsValue = 1
    GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4
    GamePref.OptionsShowCompass = True
    GamePref.OptionsShowCrosshair = True
    GamePref.OptionsStabSpawnBlocksOnGround = True
    GamePref.OptionsTempCelsius = True
    GamePref.OptionsUiFpsScaling = 1
    GamePref.OptionsVehicleMouseSensitivity = 0.5
    GamePref.OptionsVoiceChatEnabled = False
    GamePref.OptionsVoiceVolumeLevel = 0
    GamePref.OptionsWeaponAiming = False
    GamePref.OptionsZoomMouseSensitivity = 0.5
    GamePref.PartySharedKillRange = 100
    GamePref.PersistentPlayerProfiles = True
    GamePref.PlayerAutologin = False
    GamePref.PlayerKillingMode = 2
    GamePref.PlayerName = fuba
    GamePref.PlayerSafeZoneHours = 7
    GamePref.PlayerSafeZoneLevel = 5
    GamePref.PlayerToken = 
    GamePref.PlaytestBiome = 3
    GamePref.RebuildMap = False
    GamePref.SaveGameFolder = C:\Users\fuba\AppData\Roaming/7DaysToDie/Saves
    GamePref.SelectionContextMode = 0
    GamePref.SelectionOperationMode = 0
    GamePref.ServerAdminSlots = 0
    GamePref.ServerAdminSlotsPermission = 0
    GamePref.ServerDescription = 
    GamePref.ServerDisabledNetworkProtocols = 
    GamePref.ServerIP = 
    GamePref.ServerIsPublic = True
    GamePref.ServerLoginConfirmationText = 
    GamePref.ServerMaxAllowedViewDistance = 12
    GamePref.ServerMaxPlayerCount = 8
    GamePref.ServerMaxWorldTransferSpeedKiBs = 512
    GamePref.ServerName = Default Server
    GamePref.ServerPort = 26900
    GamePref.ServerReservedSlots = 0
    GamePref.ServerReservedSlotsPermission = 100
    GamePref.ServerVisibility = 2
    GamePref.ServerWebsiteURL = 
    GamePref.ShowFriendPlayerOnMap = True
    GamePref.TelnetEnabled = False
    GamePref.TelnetFailedLoginLimit = 10
    GamePref.TelnetFailedLoginsBlocktime = 10
    GamePref.TelnetPort = 25003
    GamePref.TerminalWindowEnabled = True
    GamePref.TwitchBloodMoonAllowed = True
    GamePref.TwitchServerPermission = 90
    GamePref.UNUSED_LastLoadedPrefabSize = 
    GamePref.UNUSED_OptionsBloom = 
    GamePref.UNUSED_OptionsDOF = 
    GamePref.UNUSED_OptionsFieldOfViewNew = 
    GamePref.UNUSED_OptionsGamma = 
    GamePref.UNUSED_OptionsMotionBlur = 
    GamePref.UNUSED_OptionsObjectBlur = 
    GamePref.UNUSED_OptionsReflectionBounces = 
    GamePref.UNUSED_OptionsReflectionCullList = 
    GamePref.UNUSED_OptionsReflectionFarClip = 
    GamePref.UNUSED_OptionsReflectionRefreshMode = 
    GamePref.UNUSED_OptionsReflectionShadowDistance = 
    GamePref.UNUSED_OptionsReflectionTimeSlicingMode = 
    GamePref.UNUSED_OptionsSSAO = 
    GamePref.UNUSED_OptionsStreamingMipmapsBudget = 
    GamePref.UNUSED_OptionsSunShafts = 
    GamePref.UNUSED_PlayerId = 
    GamePref.UserDataFolder = C:\Users\fuba\AppData\Roaming/7DaysToDie
    GamePref.WorldGenSeed = 
    GamePref.WorldGenSize = 8192
    GamePref.XPMultiplier = 100
    GamePref.ZombieBMMove = 3
    GamePref.ZombieFeralMove = 3
    GamePref.ZombieFeralSense = 0
    GamePref.ZombieMove = 0
    GamePref.ZombieMoveNight = 3
    GamePref.ZombiePlayers = True
    GameStat.AirDropFrequency = 0
    GameStat.AirDropMarker = False
    GameStat.AllowedViewDistance = 12
    GameStat.AnimalCount = 0
    GameStat.AutoParty = False
    GameStat.BedrollExpiryTime = 45
    GameStat.BlockDamagePlayer = 100
    GameStat.BloodMoonDay = 0
    GameStat.BloodMoonEnemyCount = 8
    GameStat.BloodMoonWarning = 8
    GameStat.ChunkStabilityEnabled = True
    GameStat.CraftTimer = 
    GameStat.CurrentRoundIx = 0
    GameStat.DayLightLength = 18
    GameStat.DayLimitActive = False
    GameStat.DayLimitThisRound = 0
    GameStat.DropOnDeath = 1
    GameStat.DropOnQuit = 0
    GameStat.EnemyCount = 0
    GameStat.EnemyDifficulty = Normal
    GameStat.EnemySpawnMode = True
    GameStat.FragLimitActive = False
    GameStat.FragLimitThisRound = 0
    GameStat.GameDifficulty = 2
    GameStat.GameDifficultyBonus = 1
    GameStat.GameModeId = 0
    GameStat.GameState = 0
    GameStat.GlobalMessageToShow = 
    GameStat.IsCreativeMenuEnabled = False
    GameStat.IsFlyingEnabled = False
    GameStat.IsPlayerCollisionEnabled = True
    GameStat.IsPlayerDamageEnabled = True
    GameStat.IsResetMapOnRestart = False
    GameStat.IsSaveSupplyCrates = True
    GameStat.IsSpawnEnemies = True
    GameStat.IsSpawnNearOtherPlayer = False
    GameStat.IsTeleportEnabled = False
    GameStat.IsVersionCheckDone = False
    GameStat.LandClaimCount = 1
    GameStat.LandClaimDeadZone = 30
    GameStat.LandClaimDecayMode = 0
    GameStat.LandClaimExpiryTime = 3
    GameStat.LandClaimOfflineDelay = 0
    GameStat.LandClaimOfflineDurabilityModifier = 32
    GameStat.LandClaimOnlineDurabilityModifier = 32
    GameStat.LandClaimSize = 41
    GameStat.LoadScene = 
    GameStat.LootTimer = 
    GameStat.OptionsPOICulling = 0
    GameStat.PartySharedKillRange = 100
    GameStat.PlayerKillingMode = KillStrangersOnly
    GameStat.ScoreDiedMultiplier = -5
    GameStat.ScorePlayerKillMultiplier = 1
    GameStat.ScoreZombieKillMultiplier = 1
    GameStat.ShowAllPlayersOnMap = False
    GameStat.ShowFriendPlayerOnMap = True
    GameStat.ShowSpawnWindow = False
    GameStat.ShowWindow = 
    GameStat.TimeLimitActive = False
    GameStat.TimeLimitThisRound = 0
    GameStat.TimeOfDayIncPerSec = 20
    GameStat.TwitchBloodMoonAllowed = True
    GameStat.UNUSED_ShowZombieCounter = 
    GameStat.XPMultiplier = 100
    GameStat.ZombieHordeMeter = False
    2021-12-30T14:13:28 22.676 INF StartAsClient
    2021-12-30T14:13:28 22.677 INF Sending RequestToEnterGame...
    2021-12-30T14:13:28 22.690 INF Loading dymesh settings
    2021-12-30T14:13:28 22.690 INF Dynamic Mesh Settings
    2021-12-30T14:13:28 22.690 INF Use Imposter Values: False
    2021-12-30T14:13:28 22.690 INF Only Player Areas: True
    2021-12-30T14:13:28 22.690 INF Player Area Buffer: 3
    2021-12-30T14:13:28 22.690 INF Max View Distance: 1000
    2021-12-30T14:13:28 22.690 INF Regen all on new world: False
    2021-12-30T14:13:28 22.690 INF StartGame done
    2021-12-30T14:13:28 22.908 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240999780589, server SteamID=90154563750111241, server public IP=17*.5*.14*.17*, server port=26910
    2021-12-30T14:13:28 22.915 INF [Steamworks.NET] Lobby entered: 109775240999780589
    2021-12-30T14:13:29 23.399 INF Received mapping data for: blocks
    2021-12-30T14:13:29 23.409 INF Received mapping data for: items
    2021-12-30T14:13:29 23.416 INF Received config file 'materials' from server. Len: 4339
    2021-12-30T14:13:29 23.416 INF Received config file 'physicsbodies' from server. Len: 3354
    2021-12-30T14:13:29 23.416 INF Received config file 'painting' from server. Len: 3360
    2021-12-30T14:13:29 23.416 INF Received config file 'shapes' from server. Len: 35222
    2021-12-30T14:13:29 23.416 INF Received config file 'blocks' from server. Len: 119628
    2021-12-30T14:13:29 23.416 INF Received config file 'progression' from server. Len: 22673
    2021-12-30T14:13:29 23.416 INF Received config file 'buffs' from server. Len: 46827
    2021-12-30T14:13:29 23.416 INF Received config file 'misc' from server. Len: 728
    2021-12-30T14:13:29 23.416 INF Received config file 'items' from server. Len: 92297
    2021-12-30T14:13:29 23.416 INF Received config file 'item_modifiers' from server. Len: 11783
    2021-12-30T14:13:29 23.416 INF Received config file 'entityclasses' from server. Len: 21534
    2021-12-30T14:13:29 23.416 INF Received config file 'qualityinfo' from server. Len: 155
    2021-12-30T14:13:29 23.416 INF Received config file 'sounds' from server. Len: 34497
    2021-12-30T14:13:29 23.416 INF Received config file 'recipes' from server. Len: 15484
    2021-12-30T14:13:29 23.416 INF Received config file 'blockplaceholders' from server. Len: 6377
    2021-12-30T14:13:29 23.416 INF Received config file 'loot' from server. Len: 52759
    2021-12-30T14:13:29 23.416 INF Received config file 'entitygroups' from server. Len: 49736
    2021-12-30T14:13:29 23.416 INF Received config file 'utilityai' from server. Len: 625
    2021-12-30T14:13:29 23.416 INF Received config file 'vehicles' from server. Len: 3805
    2021-12-30T14:13:29 23.416 INF Received config file 'weathersurvival' from server. Len: 276
    2021-12-30T14:13:29 23.416 INF Received config file 'archetypes' from server. Len: 8900
    2021-12-30T14:13:29 23.416 INF Received config file 'quests' from server. Len: 8173
    2021-12-30T14:13:29 23.416 INF Received config file 'traders' from server. Len: 10115
    2021-12-30T14:13:29 23.416 INF Received config file 'npc' from server. Len: 535
    2021-12-30T14:13:29 23.416 INF Received config file 'dialogs' from server. Len: 1594
    2021-12-30T14:13:29 23.416 INF Received config file 'ui_display' from server. Len: 5611
    2021-12-30T14:13:29 23.416 INF Received config file 'nav_objects' from server. Len: 3141
    2021-12-30T14:13:29 23.416 INF Received config file 'gameevents' from server. Len: 14975
    2021-12-30T14:13:29 23.416 INF Received config file 'twitch' from server. Len: 14361
    2021-12-30T14:13:29 23.416 INF Loading config 'twitch_events' from local files
    2021-12-30T14:13:29 23.416 INF Received config file 'dmscontent' from server. Len: 1013
    2021-12-30T14:13:29 23.416 INF Received config file 'XUi_Common/styles' from server. Len: 2088
    2021-12-30T14:13:29 23.416 INF Received config file 'XUi_Common/controls' from server. Len: 3889
    2021-12-30T14:13:29 23.416 INF Received config file 'XUi/styles' from server. Len: 321
    2021-12-30T14:13:29 23.416 INF Received config file 'XUi/controls' from server. Len: 11767
    2021-12-30T14:13:29 23.416 INF Received config file 'XUi/windows' from server. Len: 47547
    2021-12-30T14:13:29 23.416 INF Received config file 'XUi/xui' from server. Len: 2036
    2021-12-30T14:13:29 23.416 INF Received config file 'biomes' from server. Len: 7045
    2021-12-30T14:13:29 23.416 INF Received config file 'worldglobal' from server. Len: 292
    2021-12-30T14:13:29 23.417 INF Received game GUID: 8F1F1D113BAC7844809FD816450AC999
    2021-12-30T14:13:29 24.012 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
    2021-12-30T14:13:29 24.012 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
    2021-12-30T14:13:29 24.012 INF Set Microsplat smooth:  MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
    2021-12-30T14:13:29 24.036 INF Loaded (received): materials
    2021-12-30T14:13:29 24.079 INF Loaded (received): physicsbodies
    2021-12-30T14:13:29 24.106 INF Loaded (received): painting
    2021-12-30T14:13:29 24.182 INF Loaded (received): shapes
    2021-12-30T14:13:41 35.646 INF Block IDs with mapping
    Unloading 3 Unused Serialized files (Serialized files now loaded: 9)
    2021-12-30T14:13:41 35.651 INF Block IDs total 13652, terr 0, last 255
    2021-12-30T14:13:41 35.660 INF Loaded (received): blocks
    
    Unloading 53961 unused Assets to reduce memory usage. Loaded Objects now: 90097.
    Total: 413.637100 ms (FindLiveObjects: 5.552000 ms CreateObjectMapping: 11.376000 ms MarkObjects: 367.231000 ms  DeleteObjects: 29.477400 ms)
    
    2021-12-30T14:13:41 36.187 INF Loaded (received): progression
    2021-12-30T14:13:42 36.332 INF Loaded (received): buffs
    2021-12-30T14:13:42 36.353 INF Loaded (received): misc
    2021-12-30T14:13:42 36.946 INF Loaded (received): items
    2021-12-30T14:13:42 37.020 INF Item IDs with mapping
    2021-12-30T14:13:42 37.020 INF ItemIDs from Mapping
    2021-12-30T14:13:42 37.069 INF Loaded (received): item_modifiers
    2021-12-30T14:13:42 37.152 INF Loaded (received): entityclasses
    2021-12-30T14:13:42 37.195 INF Loaded (received): qualityinfo
    2021-12-30T14:13:42 37.253 INF Loaded (received): sounds
    2021-12-30T14:13:43 37.450 INF Loaded (received): recipes
    2021-12-30T14:13:43 37.468 INF Loaded (received): blockplaceholders
    2021-12-30T14:13:43 37.517 INF Loaded (received): loot
    2021-12-30T14:13:43 37.564 INF Loaded (received): entitygroups
    2021-12-30T14:13:43 37.589 INF Loaded (received): utilityai
    2021-12-30T14:13:43 37.623 INF Loaded (received): vehicles
    2021-12-30T14:13:43 37.656 INF Loaded (received): weathersurvival
    2021-12-30T14:13:43 37.695 INF Loaded (received): archetypes
    2021-12-30T14:13:43 37.747 INF Loaded (received): quests
    2021-12-30T14:13:43 37.772 INF Loaded (received): traders
    2021-12-30T14:13:43 37.806 INF Loaded (received): npc
    2021-12-30T14:13:43 37.839 INF Loaded (received): dialogs
    2021-12-30T14:13:43 37.879 INF Loaded (received): ui_display
    2021-12-30T14:13:43 37.908 INF Loaded (received): nav_objects
    2021-12-30T14:13:43 38.000 INF Loaded (received): gameevents
    2021-12-30T14:13:43 38.034 INF Loaded (received): twitch
    2021-12-30T14:13:43 38.060 INF Loaded (local): twitch_events
    2021-12-30T14:13:43 38.096 INF Loaded (received): dmscontent
    2021-12-30T14:13:43 38.122 INF Loaded (received): XUi_Common/styles
    2021-12-30T14:13:43 38.155 INF Loaded (received): XUi_Common/controls
    2021-12-30T14:13:43 38.189 INF Loaded (received): XUi/styles
    2021-12-30T14:13:43 38.222 INF Loaded (received): XUi/controls
    2021-12-30T14:13:43 38.255 INF Loaded (received): XUi/windows
    2021-12-30T14:13:43 38.318 INF Loaded (received): XUi/xui
    2021-12-30T14:13:45 39.819 INF Loaded (received): biomes
    2021-12-30T14:13:45 39.958 INF Loaded (received): worldglobal
    2021-12-30T14:13:46 40.454 INF [XUi] Parsing all window groups completed in 624 ms total.
    2021-12-30T14:13:47 41.532 INF ShapeControllers: 96
    2021-12-30T14:13:47 41.539 INF createWorld: PREGEN10k, Spiel 1, GameModeSurvival
    2021-12-30T14:13:47 41.540 INF Occlusion: Enabled
    2021-12-30T14:13:47 41.596 INF Started thread ChunkRegeneration
    2021-12-30T14:13:47 41.596 INF Started thread ChunkCalc
    2021-12-30T14:13:47 41.597 INF Started thread ChunkMeshBake
    2021-12-30T14:13:47 41.695 INF World.Load: PREGEN10k
    2021-12-30T14:13:48 42.469 INF [XUi] Initialized all window groups completed in 1116 ms total.
    2021-12-30T14:13:56 50.744 INF Calculating world hashes took 591 ms (world size 414 MiB)
    2021-12-30T14:13:56 51.268 INF Loading dtm raw file took 1123ms
    2021-12-30T14:13:57 52.095 INF Biomes image size w= 10240, h = 10240
    2021-12-30T14:14:00 55.244 INF Loading and creating biomes took 3976ms
    2021-12-30T14:14:04 59.164 INF Loading and creating shader control textures took 3920ms
    2021-12-30T14:14:06 60.626 INF Loading and parsing of generator took 1461ms
    2021-12-30T14:14:11 65.388 INF [DECO] read 213931/
    2021-12-30T14:14:14 68.908 INF Dynamic Music Initialized on Client
    2021-12-30T14:14:15 69.475 INF WeatherManager: Init 8 weather packages
    2021-12-30T14:14:18 72.326 INF createWorld() done
    2021-12-30T14:14:18 72.342 INF Dymesh Enabled: True
    2021-12-30T14:14:18 72.342 INF Dymesh Distance: 1000
    2021-12-30T14:14:18 72.342 INF Dymesh LCB Only: True
    2021-12-30T14:14:18 72.342 INF Dymesh LCB Buff: 3
    2021-12-30T14:14:18 72.342 INF Dymesh Imposters: False
    2021-12-30T14:14:18 72.342 INF Dymesh MaxRegion: 1
    2021-12-30T14:14:18 72.342 INF Dymesh MaxItem: 3
    2021-12-30T14:14:18 72.344 INF Prepping dynamic mesh. Resend Default: True
    2021-12-30T14:14:18 72.344 INF Mesh location: C:\Users\fuba\AppData\Roaming/7DaysToDie/SavesLocal/8F1F1D113BAC7844809FD816450AC999/DynamicMeshes/
    2021-12-30T14:14:19 73.350 INF Warming dynamic mesh
    2021-12-30T14:14:19 73.350 INF Creating dynamic mesh manager
    2021-12-30T14:14:19 73.357 INF Dynamic mesh manager awake
    2021-12-30T14:14:19 73.357 INF Mesh location: C:\Users\fuba\AppData\Roaming/7DaysToDie/SavesLocal/8F1F1D113BAC7844809FD816450AC999/DynamicMeshes/
    2021-12-30T14:14:19 73.358 INF Loading Items: C:\Users\fuba\AppData\Roaming/7DaysToDie/SavesLocal/8F1F1D113BAC7844809FD816450AC999/DynamicMeshes/
    2021-12-30T14:14:19 73.367 INF Loaded Items: 0
    2021-12-30T14:14:19 73.368 INF Client package items: 0
    2021-12-30T14:14:19 73.368 INF Sending client arrive message. Items: 0
    2021-12-30T14:14:19 73.369 WRN Loading all items took: 0.0104993 seconds.
    2021-12-30T14:14:19 73.370 INF Clearing queues.
    2021-12-30T14:14:19 73.371 INF Cleared queues.
    2021-12-30T14:14:19 73.372 INF Dynamic thread starting
    2021-12-30T14:14:19 73.374 INF Dymesh door replacement: imposterBlock
    2021-12-30T14:14:21 75.482 INF PlayerId(5671, 0)
    2021-12-30T14:14:21 75.482 INF Allowed ChunkViewDistance: 7
    2021-12-30T14:14:21 75.857 INF Created player with id=5671
    2021-12-30T14:14:21 75.863 INF Found own player entity with id 5671
    2021-12-30T14:14:21 75.973 INF 3503 Origin Reposition (0.0, 0.0, 0.0) to (2752.0, 32.0, 4080.0)
    2021-12-30T14:14:21 76.245 INF OpenSpawnWindow
    2021-12-30T14:14:23 77.793 ERR NCSimple_Deserializer (ch=1):
    2021-12-30T14:14:23 77.799 EXC Object reference not set to an instance of an object
      at Chunk.IsWater (System.Int32 _x, System.Int32 _y, System.Int32 _z) [0x0000d] in <2ba1bc1bbbe64fe49f53fe5235fb7038>:0 
      at Chunk.ResetStabilityToBottomMost () [0x00057] in <2ba1bc1bbbe64fe49f53fe5235fb7038>:0 
      at Chunk.read (PooledBinaryReader _br, System.UInt32 _version, System.Boolean _bNetworkRead) [0x008a0] in <2ba1bc1bbbe64fe49f53fe5235fb7038>:0 
      at Chunk.read (PooledBinaryReader stream, System.UInt32 _version) [0x00000] in <2ba1bc1bbbe64fe49f53fe5235fb7038>:0 
      at NetPackageChunk.read (PooledBinaryReader _reader) [0x0009b] in <2ba1bc1bbbe64fe49f53fe5235fb7038>:0 
      at NetPackageManager.ParsePackage (PooledBinaryReader _reader, ClientInfo _sender) [0x00017] in <2ba1bc1bbbe64fe49f53fe5235fb7038>:0 
      at NetConnectionSimple.taskDeserialize (ThreadManager+ThreadInfo _threadInfo) [0x001e5] in <2ba1bc1bbbe64fe49f53fe5235fb7038>:0 
    UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
    Log:Exception(Exception)
    NetConnectionSimple:taskDeserialize(ThreadInfo)
    ThreadManager:myThreadInvoke(Object)
    System.Threading.ThreadHelper:ThreadStart_Context(Object)
    System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
    System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
    System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
    System.Threading.ThreadHelper:ThreadStart(Object)
    
    2021-12-30T14:14:23 77.800 INF Exited thread NCS_Reader_1
    2021-12-30T14:14:23 77.800 INF Exited thread NCS_Writer_1
    2021-12-30T14:14:51 105.715 INF Time: 1.32m FPS: 20.00 Heap: 4035.0MB Max: 4035.0MB Chunks: 149 CGO: 16 Ply: 1 Zom: 0 Ent: 5 (5) Items: 0 CO: 1 RSS: 7276.5MB
    2021-12-30T14:15:21 135.729 INF Time: 1.82m FPS: 20.00 Heap: 4076.4MB Max: 4076.4MB Chunks: 149 CGO: 16 Ply: 1 Zom: 0 Ent: 5 (5) Items: 0 CO: 1 RSS: 7273.8MB
    2021-12-30T14:15:51 165.739 INF Time: 2.32m FPS: 20.00 Heap: 4082.3MB Max: 4082.3MB Chunks: 149 CGO: 16 Ply: 1 Zom: 0 Ent: 5 (5) Items: 0 CO: 1 RSS: 7272.7MB
    2021-12-30T14:16:21 195.788 INF Time: 2.82m FPS: 20.00 Heap: 4087.9MB Max: 4087.9MB Chunks: 149 CGO: 16 Ply: 1 Zom: 0 Ent: 5 (5) Items: 0 CO: 1 RSS: 7269.4MB
    2021-12-30T14:16:51 225.789 INF Time: 3.32m FPS: 20.00 Heap: 4093.5MB Max: 4093.5MB Chunks: 149 CGO: 16 Ply: 1 Zom: 0 Ent: 5 (5) Items: 0 CO: 1 RSS: 7269.6MB
    2021-12-30T14:17:21 255.793 INF Time: 3.82m FPS: 34.35 Heap: 4100.1MB Max: 4100.1MB Chunks: 149 CGO: 16 Ply: 1 Zom: 0 Ent: 5 (5) Items: 0 CO: 1 RSS: 7270.9MB
    2021-12-30T14:17:22 257.198 INF Preparing quit
    2021-12-30T14:17:22 257.199 INF Disconnect
    2021-12-30T14:17:23 257.401 INF [EAC] Disconnected from game server
    2021-12-30T14:17:23 257.407 INF Exited thread NCS_Reader_0
    2021-12-30T14:17:23 257.408 INF Exited thread NCS_Writer_0
    2021-12-30T14:17:23 257.725 INF SaveAndCleanupWorld
    2021-12-30T14:17:23 257.728 INF [Steamworks.NET] Stopping server
    2021-12-30T14:17:23 257.728 INF [Steamworks.NET] Exiting Lobby
    2021-12-30T14:17:23 258.207 INF Clearing queues.
    2021-12-30T14:17:23 258.207 INF Cleared queues.
    2021-12-30T14:17:24 258.945 INF Clearing queues.
    2021-12-30T14:17:24 258.946 INF Cleared queues.
    2021-12-30T14:17:24 258.946 INF Clear LOD Disabled Prefabs
    2021-12-30T14:17:24 258.950 INF World.Unload
    2021-12-30T14:17:24 258.994 INF World.Cleanup
    2021-12-30T14:17:24 258.995 INF Exited thread ChunkRegeneration
    2021-12-30T14:17:24 259.001 INF Exited thread ChunkCalc
    2021-12-30T14:17:24 259.001 INF Exited thread ChunkMeshBake
    2021-12-30T14:17:24 259.021 INF Persistent GamePrefs saved
    2021-12-30T14:17:24 259.168 INF Persistent GamePrefs saved
    2021-12-30T14:17:24 259.169 INF Cleanup
    2021-12-30T14:17:25 259.680 INF AchievementManager.Cleanup
    2021-12-30T14:17:25 259.859 INF [GSM] GameSparks Disconnected
    2021-12-30T14:17:25 259.860 INF Terminating threads
    2021-12-30T14:17:25 259.860 INF OnApplicationQuit
    2021-12-30T14:17:25 259.861 INF Terminating threads
    2021-12-30T14:17:25 259.861 INF OnApplicationQuit
    2021-12-30T14:17:25 260.054 INF Terminating threads
    2021-12-30T14:17:25 260.054 INF OnApplicationQuit
    2021-12-30T14:17:25 260.055 INF Terminating threads
    2021-12-30T14:17:25 260.055 INF OnApplicationQuit
    Setting up 6 worker threads for Enlighten.
      Thread -> id: 539c -> priority: 1 
      Thread -> id: 3610 -> priority: 1 
      Thread -> id: 48e8 -> priority: 1 
      Thread -> id: 6c20 -> priority: 1 
      Thread -> id: 3ab0 -> priority: 1 
      Thread -> id: 2970 -> priority: 1 
    

     


    The Game also "Stuck" at this point...

    The ONLY way is to ALT+F4 the Cient!
     

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