fuba
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Posts posted by fuba
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Hi there,
maybe it is time to take a DEEPER look into the Brightness "Cheat or Bug or whatever" (what definitely ruins a BIG Aspect of the Game!) after 9 YEARS right now?!
This means if you set the Brightness Slider (Value) to 100% there is no "Night" or any other "Dark Place" anymore in the game!
And the "Bad thing" about this is...
Im pretty SURE this is known now for YEARS (im aware of it since Alpha 9 -> so about 5 Years, maybe more?!) because this "Cheat" exists since my beginning!This "Cheat" breaks many things and also ruins a BIG aspect of the Game -> The Scare Factor!
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Also Night Vision Goggles -> most useless item ingame!
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The need to add Night Vision Scopes -> useless!
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Vehicle Lights, especially Vehicle Light Modification -> useless!
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Weapon Flashlights -> useless!
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Helmet Lights -> useless, except for mining maybe!
Maybe you should take a look into things that make "FUN" to Players instead of Patch out every Anti-Horde base as soon as possible or ruin other things that make "FUN"!
Off-topic:
Because for NOW the Zombies are like...
Super-Intelligent Alien-Zombies with X-Ray and a Masters-Degree in Pathfinding & Tracking!
This maybe make "FUN" to you, but not us!And by the way, to all the "smartass" with:
do not turn it up if you don't like itI think you know my opinion about you?
Long Story short...
Maybe first fix existing Stuff to work properly, then ruin the gamers fun?! ^^1 -
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same here!
can not connect the Server anymore...
exception:
2021-12-30T14:14:23 77.793 ERR NCSimple_Deserializer (ch=1):
2021-12-30T14:14:23 77.799 EXC Object reference not set to an instance of an object
LogSpoilerMono path[0] = 'H:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Managed' Mono config path = 'H:/Games/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc' Initialize engine version: 2020.3.14f1 (d0d1bb862f9d) [Subsystems] Discovering subsystems at path H:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/UnitySubsystems Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81) Vendor: VRAM: 8088 MB Driver: 30.0.14.7196 Begin MonoManager ReloadAssembly - Completed reload, in 0.297 seconds D3D11 device created for Microsoft Media Foundation video decoding. <RI> Initializing input. <RI> Input initialized. <RI> Initialized touch support. UnloadTime: 0.735700 ms 2021-12-30T14:13:05 0.017 INF [Platform] Init 2021-12-30T14:13:05 0.064 INF [Platform] Using native platform: Steam 2021-12-30T14:13:05 0.066 INF [Platform] Using cross platform: EOS 2021-12-30T14:13:05 0.066 INF [Platform] Using server platform: Steam 2021-12-30T14:13:05 0.066 INF [Platform] Initializing Steam 2021-12-30T14:13:05 0.069 INF Starting PlayerInputManager... Fallback handler could not load library H:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32 Fallback handler could not load library H:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll Fallback handler could not load library H:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32 Fallback handler could not load library H:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32 Fallback handler could not load library H:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll Fallback handler could not load library H:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32 2021-12-30T14:13:05 0.266 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True) 2021-12-30T14:13:06 1.169 INF [Steamworks.NET] SteamAPI_Init() ok 2021-12-30T14:13:06 1.180 INF Not running in Big Picture Mode, no on-screen keyboard available 2021-12-30T14:13:06 1.180 INF [Platform] Initializing EOS 2021-12-30T14:13:07 1.527 INF [EOS] Initialize: Success 2021-12-30T14:13:07 1.775 INF Localization language: english 2021-12-30T14:13:07 1.801 INF Texture quality is set to 0 2021-12-30T14:13:07 1.802 INF Precaching... 2021-12-30T14:13:07 1.802 INF Precaching file: 7DaysToDie_Data/resources.assets 2021-12-30T14:13:07 1.866 INF [EAC] Initializing ... 2021-12-30T14:13:07 1.868 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized 2021-12-30T14:13:08 2.758 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets 2021-12-30T14:13:08 2.760 INF Precaching file: Data/Bundles/blocktextureatlases 2021-12-30T14:13:08 3.264 INF Precaching file: Data/Bundles/terraintextures 2021-12-30T14:13:09 3.874 INF Precaching done 2021-12-30T14:13:13 7.570 INF Loading main scene Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 0.676800 ms 2021-12-30T14:13:13 7.638 INF [GSM] Singleton Initialized... 2021-12-30T14:13:13 7.646 INF Awake IsFocused: True 2021-12-30T14:13:13 7.646 INF Awake 2021-12-30T14:13:13 7.659 INF Version: Alpha 20 (b238) Compatibility Version: Alpha 20, Build: Windows 64 Bit 2021-12-30T14:13:13 7.659 INF System information: 2021-12-30T14:13:13 7.659 INF OS: Windows 10 (10.0.19043) 64bit 2021-12-30T14:13:13 7.660 INF CPU: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz (cores: 12) 2021-12-30T14:13:13 7.660 INF RAM: 32700 MB 2021-12-30T14:13:13 7.660 INF GPU: NVIDIA GeForce GTX 1070 (8088 MB) 2021-12-30T14:13:13 7.660 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0) 2021-12-30T14:13:13 7.660 INF Last played version: Alpha 20 2021-12-30T14:13:13 7.661 INF Local UTC offset: 1 hours 2021-12-30T14:13:13 7.663 INF Command line arguments: H:\Games\Steam\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile H:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2021-12-30__14-12-50.txt -eac_executablename 7daystodie.exe 2021-12-30T14:13:13 7.714 INF Occlusion: Awake 2021-12-30T14:13:13 7.731 INF Persistent GamePrefs saved 2021-12-30T14:13:13 7.734 INF Controls Reset 2021-12-30T14:13:13 7.735 INF ApplyAllOptions streaming budget 7279.2 MB 2021-12-30T14:13:13 7.735 INF ApplyAllOptions current screen 1920 x 1080, 120hz, window 1920 x 1080, mode FullScreenWindow 2021-12-30T14:13:13 7.736 INF Texture quality is set to 0 2021-12-30T14:13:13 7.736 INF ApplyTextureFilter 3, AF Enable 2021-12-30T14:13:13 7.737 INF ApplyTerrainOptions 4 2021-12-30T14:13:13 7.887 INF [MODS] No mods folder found 2021-12-30T14:13:13 7.895 INF Loading permissions file at 'C:\Users\fuba\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' 2021-12-30T14:13:13 7.926 INF Loading permissions file done. 2021-12-30T14:13:13 7.999 INF GameSense server not found (no props file), disabling 2021-12-30T14:13:13 8.000 INF Awake done in 353 ms Fallback handler could not load library H:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc Fallback handler could not load library H:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll Fallback handler could not load library H:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 5405. Total: 8.513200 ms (FindLiveObjects: 0.156200 ms CreateObjectMapping: 0.157800 ms MarkObjects: 8.148800 ms DeleteObjects: 0.049900 ms) 2021-12-30T14:13:14 8.332 INF Updated culture for display texts 2021-12-30T14:13:14 8.643 INF Reloading serveradmin.xml 2021-12-30T14:13:14 8.643 INF Loading permissions file at 'C:\Users\fuba\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' 2021-12-30T14:13:14 8.643 INF Loading permissions file done. 2021-12-30T14:13:14 8.811 INF [XUi] Parsing all window groups completed in 462 ms total. 2021-12-30T14:13:15 9.836 WRN [EOS] [LogEOSAnalytics - Warning] EOS SDK Analytics disabled for route [1]. 2021-12-30T14:13:15 9.916 INF [XUi] Initialized all window groups completed in 506 ms total. 2021-12-30T14:13:15 10.069 INF [GSM] GameSparks Connected 2021-12-30T14:13:15 10.185 INF LoadTextureArraysForQuality quality -1 to 0, reload False 2021-12-30T14:13:16 11.041 INF Loaded (local): rwgmixer 2021-12-30T14:13:16 11.102 INF Loaded (local): archetypes 2021-12-30T14:13:16 11.123 INF Loaded (local): color_mappings 2021-12-30T14:13:16 11.151 INF Loaded (local): loadingscreen 2021-12-30T14:13:16 11.158 INF WorldStaticData.Init() needed 2.000s 2021-12-30T14:13:16 11.169 INF [Steamworks.NET] Login ok. 2021-12-30T14:13:16 11.169 INF [EOS] Login 2021-12-30T14:13:17 11.332 INF [GSM] Skipping me 2021-12-30T14:13:17 11.988 INF [EOS] Login succeeded, PUID: 0002aec5ad344ce3b4de648e2b4226bc 2021-12-30T14:13:22 16.330 INF Started thread ServerBrowserListUpdater 2021-12-30T14:13:27 22.048 INF Connecting to server Austrian Dragons [GER-PvE]... 2021-12-30T14:13:27 22.049 INF NetPackageManager Init 2021-12-30T14:13:27 22.057 INF [EAC] Connected to game server 2021-12-30T14:13:27 22.058 INF Exited thread ServerBrowserListUpdater 2021-12-30T14:13:27 22.072 INF NET: LiteNetLib trying to connect to: 176.57.140.170:26910 2021-12-30T14:13:27 22.127 INF NET: LiteNetLib: Connected to server 2021-12-30T14:13:27 22.138 INF Started thread NCS_Reader_0 2021-12-30T14:13:27 22.139 INF Started thread NCS_Writer_0 2021-12-30T14:13:27 22.159 INF Started thread NCS_Reader_1 2021-12-30T14:13:27 22.159 INF Started thread NCS_Writer_1 2021-12-30T14:13:27 22.204 INF [Steamworks.NET] Auth.GetAuthTicket() 2021-12-30T14:13:27 22.207 INF [EOS] CopyIdToken result: Success, Token: eyJraWQiOiIyMDIxLTA2LTAxVDA5OjA3OjA5LjQwM1oiLCJ0eXAiOiJKV1QiLCJhbGciOiJSUzI1NiJ9.eyJhdWQiOiJ4eXphNzg5MVdCbkdRdXZOTWlOeWc2U1llWU9oYkEyRiIsInN1YiI6IjAwMDJhZWM1YWQzNDRjZTNiNGRlNjQ4ZTJiNDIyNmJjIiwiYWN0Ijp7InBsdGZtIjoib3RoZXIiLCJlYWlkIjoiNzY1NjExOTgwMDYwNDQyOTUiLCJlYXQiOiJzdGVhbSJ9LCJpc3MiOiJodHRwczpcL1wvYXBpLmVwaWNnYW1lcy5kZXZcL2F1dGhcL3YxXC9vYXV0aCIsImV4cCI6MTY0MDg3MzU5OCwidG9rZW5UeXBlIjoiaWRUb2tlbiIsImlhdCI6MTY0MDg2OTk5OH0.dVh5OfxeUM5wAK0Rk3CDWiNMN_nHBJjaMGHuVRak-LqwrtZtfNas8vQOEV4XGRszz6w20lgy0jUupa5bHKGCbeh3j9so0kUM_oPYNjri78_CnNsef3gnWJe5VRZmU1wx-6HdQb8kd6jvVNgrKzRc6wOG05Ge1vWWamNSQlIF6JP3h1-uZjRGV05VNmet-sVKdntoMzWZjbz1f0ieM4a_fiD44dtfVt_HgVZBYeBl0i4tnIibvhtNaj075aEkouYos9ePT2uklj_QvIOFe4uxOaz7XFbsrO_h9UOhGuqO71E3boBGRfYtI81yjVAng2ZWxqOjgA0SSabQfuF97_1URQ 2021-12-30T14:13:27 22.208 INF NPPL.Write 2021-12-30T14:13:27 22.303 INF Login: authstate_nativeplatform 2021-12-30T14:13:28 22.604 INF Login: authstate_steamgroups 2021-12-30T14:13:28 22.604 INF Login: authstate_crossplatform 2021-12-30T14:13:28 22.604 INF Login: authstate_authenticated 2021-12-30T14:13:28 22.612 INF Player allowed 2021-12-30T14:13:28 22.613 INF [Steamworks.NET] AddFavorite: 2 2021-12-30T14:13:28 22.618 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic) 2021-12-30T14:13:28 22.620 INF StartGame 2021-12-30T14:13:28 22.663 INF Persistent GamePrefs saved GamePref.AdminFileName = serveradmin.xml GamePref.AirDropFrequency = 72 GamePref.AirDropMarker = False GamePref.AutopilotMode = 0 GamePref.BedrollDeadZoneSize = 15 GamePref.BedrollExpiryTime = 45 GamePref.BlockDamageAI = 100 GamePref.BlockDamageAIBM = 100 GamePref.BlockDamagePlayer = 100 GamePref.BloodMoonEnemyCount = 8 GamePref.BloodMoonFrequency = 7 GamePref.BloodMoonRange = 0 GamePref.BloodMoonWarning = 8 GamePref.BuildCreate = False GamePref.ConnectToServerIP = 127.0.0.1 GamePref.ConnectToServerPort = 26900 GamePref.ControlPanelEnabled = False GamePref.ControlPanelPort = 8080 GamePref.CraftTimer = GamePref.CreateLevelDim = 8 GamePref.CreateLevelName = My Level GamePref.CreativeMenuEnabled = False GamePref.DayCount = 3 GamePref.DayLightLength = 18 GamePref.DayNightLength = 60 GamePref.DebugMenuEnabled = False GamePref.DebugMenuShowTasks = False GamePref.DebugStopEnemiesMoving = False GamePref.DropOnDeath = 1 GamePref.DropOnQuit = 0 GamePref.DynamicMeshDistance = 1000 GamePref.DynamicMeshEnabled = True GamePref.DynamicMeshLandClaimBuffer = 3 GamePref.DynamicMeshLandClaimOnly = True GamePref.DynamicMeshMaxItemCache = 3 GamePref.DynamicMeshMaxRegionCache = 1 GamePref.DynamicMeshUseImposters = False GamePref.DynamicSpawner = GamePref.EACEnabled = False GamePref.EnemyDifficulty = 0 GamePref.EnemySpawnMode = True GamePref.FavoriteServersList = GamePref.FragLimit = 20 GamePref.GameDifficulty = 1 GamePref.GameGuidClient = GamePref.GameMode = GameModeSurvival GamePref.GameName = My Game GamePref.GameNameClient = My Game GamePref.GameVersion = Alpha 20 GamePref.GameWorld = GamePref.HideCommandExecutionLog = 0 GamePref.JoiningOptions = True GamePref.LandClaimCount = 1 GamePref.LandClaimDeadZone = 30 GamePref.LandClaimDecayMode = 0 GamePref.LandClaimExpiryTime = 7 GamePref.LandClaimOfflineDelay = 0 GamePref.LandClaimOfflineDurabilityModifier = 4 GamePref.LandClaimOnlineDurabilityModifier = 4 GamePref.LandClaimSize = 41 GamePref.LastGameResetRevision = 13 GamePref.LastLoadedPrefab = GamePref.LastLoadingTipRead = 13 GamePref.LootAbundance = 100 GamePref.LootRespawnDays = 7 GamePref.LootTimer = GamePref.MatchLength = 10 GamePref.MaxSpawnedAnimals = 50 GamePref.MaxSpawnedZombies = 64 GamePref.MaxUncoveredMapChunksPerPlayer = 524288 GamePref.NoGraphicsMode = False GamePref.OptionsAllowController = True GamePref.OptionsAmbientVolumeLevel = 0.75 GamePref.OptionsAudioOcclusion = False GamePref.OptionsBackgroundGlobalOpacity = 1 GamePref.OptionsControllerVibration = True GamePref.OptionsControlsResetRevision = 6 GamePref.OptionsDisableChunkLODs = False GamePref.OptionsDynamicMusicDailyTime = 0.45 GamePref.OptionsDynamicMusicEnabled = True GamePref.OptionsForegroundGlobalOpacity = 1 GamePref.OptionsGfxAA = 4 GamePref.OptionsGfxAASharpness = 0.05172414 GamePref.OptionsGfxBloom = True GamePref.OptionsGfxBrightness = 0.5 GamePref.OptionsGfxDOF = False GamePref.OptionsGfxDynamicMinFPS = 30 GamePref.OptionsGfxDynamicMode = 0 GamePref.OptionsGfxDynamicScale = 1 GamePref.OptionsGfxFOV = 65 GamePref.OptionsGfxGrassDistance = 3 GamePref.OptionsGfxLODDistance = 0.8 GamePref.OptionsGfxMotionBlur = 0 GamePref.OptionsGfxObjQuality = 4 GamePref.OptionsGfxOcclusion = True GamePref.OptionsGfxQualityPreset = 5 GamePref.OptionsGfxReflectQuality = 2 GamePref.OptionsGfxReflectShadows = False GamePref.OptionsGfxResetRevision = 3 GamePref.OptionsGfxResolution = 0 GamePref.OptionsGfxShadowDistance = 3 GamePref.OptionsGfxSSAO = True GamePref.OptionsGfxSSReflections = 0 GamePref.OptionsGfxStreamMipmaps = True GamePref.OptionsGfxSunShafts = False GamePref.OptionsGfxTerrainQuality = 4 GamePref.OptionsGfxTexFilter = 3 GamePref.OptionsGfxTexQuality = 0 GamePref.OptionsGfxTreeDistance = 4 GamePref.OptionsGfxUMATexQuality = 0 GamePref.OptionsGfxViewDistance = 7 GamePref.OptionsGfxVsync = 0 GamePref.OptionsGfxWaterPtlLimiter = 1 GamePref.OptionsGfxWaterQuality = 1 GamePref.OptionsHudOpacity = 1 GamePref.OptionsHudSize = 1 GamePref.OptionsInterfaceSensitivity = 0.75 GamePref.OptionsInvertMouse = False GamePref.OptionsJournalPopup = True GamePref.OptionsMenuMusicVolumeLevel = 0.1 GamePref.OptionsMicVolumeLevel = 0 GamePref.OptionsMouseSensitivity = 0.5 GamePref.OptionsMusicVolumeLevel = 0.25 GamePref.OptionsOverallAudioVolumeLevel = 1 GamePref.OptionsPlayChanceFrequency = 3 GamePref.OptionsPlayChanceProbability = 0.983 GamePref.OptionsPlayerModel = playerMale GamePref.OptionsPlayerModelTexture = Player/Male/Player_male GamePref.OptionsPOICulling = 1 GamePref.OptionsScreenBoundsValue = 1 GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4 GamePref.OptionsShowCompass = True GamePref.OptionsShowCrosshair = True GamePref.OptionsStabSpawnBlocksOnGround = True GamePref.OptionsTempCelsius = True GamePref.OptionsUiFpsScaling = 1 GamePref.OptionsVehicleMouseSensitivity = 0.5 GamePref.OptionsVoiceChatEnabled = False GamePref.OptionsVoiceVolumeLevel = 0 GamePref.OptionsWeaponAiming = False GamePref.OptionsZoomMouseSensitivity = 0.5 GamePref.PartySharedKillRange = 100 GamePref.PersistentPlayerProfiles = True GamePref.PlayerAutologin = False GamePref.PlayerKillingMode = 2 GamePref.PlayerName = fuba GamePref.PlayerSafeZoneHours = 7 GamePref.PlayerSafeZoneLevel = 5 GamePref.PlayerToken = GamePref.PlaytestBiome = 3 GamePref.RebuildMap = False GamePref.SaveGameFolder = C:\Users\fuba\AppData\Roaming/7DaysToDie/Saves GamePref.SelectionContextMode = 0 GamePref.SelectionOperationMode = 0 GamePref.ServerAdminSlots = 0 GamePref.ServerAdminSlotsPermission = 0 GamePref.ServerDescription = GamePref.ServerDisabledNetworkProtocols = GamePref.ServerIP = GamePref.ServerIsPublic = True GamePref.ServerLoginConfirmationText = GamePref.ServerMaxAllowedViewDistance = 12 GamePref.ServerMaxPlayerCount = 8 GamePref.ServerMaxWorldTransferSpeedKiBs = 512 GamePref.ServerName = Default Server GamePref.ServerPort = 26900 GamePref.ServerReservedSlots = 0 GamePref.ServerReservedSlotsPermission = 100 GamePref.ServerVisibility = 2 GamePref.ServerWebsiteURL = GamePref.ShowFriendPlayerOnMap = True GamePref.TelnetEnabled = False GamePref.TelnetFailedLoginLimit = 10 GamePref.TelnetFailedLoginsBlocktime = 10 GamePref.TelnetPort = 25003 GamePref.TerminalWindowEnabled = True GamePref.TwitchBloodMoonAllowed = True GamePref.TwitchServerPermission = 90 GamePref.UNUSED_LastLoadedPrefabSize = GamePref.UNUSED_OptionsBloom = GamePref.UNUSED_OptionsDOF = GamePref.UNUSED_OptionsFieldOfViewNew = GamePref.UNUSED_OptionsGamma = GamePref.UNUSED_OptionsMotionBlur = GamePref.UNUSED_OptionsObjectBlur = GamePref.UNUSED_OptionsReflectionBounces = GamePref.UNUSED_OptionsReflectionCullList = GamePref.UNUSED_OptionsReflectionFarClip = GamePref.UNUSED_OptionsReflectionRefreshMode = GamePref.UNUSED_OptionsReflectionShadowDistance = GamePref.UNUSED_OptionsReflectionTimeSlicingMode = GamePref.UNUSED_OptionsSSAO = GamePref.UNUSED_OptionsStreamingMipmapsBudget = GamePref.UNUSED_OptionsSunShafts = GamePref.UNUSED_PlayerId = GamePref.UserDataFolder = C:\Users\fuba\AppData\Roaming/7DaysToDie GamePref.WorldGenSeed = GamePref.WorldGenSize = 8192 GamePref.XPMultiplier = 100 GamePref.ZombieBMMove = 3 GamePref.ZombieFeralMove = 3 GamePref.ZombieFeralSense = 0 GamePref.ZombieMove = 0 GamePref.ZombieMoveNight = 3 GamePref.ZombiePlayers = True GameStat.AirDropFrequency = 0 GameStat.AirDropMarker = False GameStat.AllowedViewDistance = 12 GameStat.AnimalCount = 0 GameStat.AutoParty = False GameStat.BedrollExpiryTime = 45 GameStat.BlockDamagePlayer = 100 GameStat.BloodMoonDay = 0 GameStat.BloodMoonEnemyCount = 8 GameStat.BloodMoonWarning = 8 GameStat.ChunkStabilityEnabled = True GameStat.CraftTimer = GameStat.CurrentRoundIx = 0 GameStat.DayLightLength = 18 GameStat.DayLimitActive = False GameStat.DayLimitThisRound = 0 GameStat.DropOnDeath = 1 GameStat.DropOnQuit = 0 GameStat.EnemyCount = 0 GameStat.EnemyDifficulty = Normal GameStat.EnemySpawnMode = True GameStat.FragLimitActive = False GameStat.FragLimitThisRound = 0 GameStat.GameDifficulty = 2 GameStat.GameDifficultyBonus = 1 GameStat.GameModeId = 0 GameStat.GameState = 0 GameStat.GlobalMessageToShow = GameStat.IsCreativeMenuEnabled = False GameStat.IsFlyingEnabled = False GameStat.IsPlayerCollisionEnabled = True GameStat.IsPlayerDamageEnabled = True GameStat.IsResetMapOnRestart = False GameStat.IsSaveSupplyCrates = True GameStat.IsSpawnEnemies = True GameStat.IsSpawnNearOtherPlayer = False GameStat.IsTeleportEnabled = False GameStat.IsVersionCheckDone = False GameStat.LandClaimCount = 1 GameStat.LandClaimDeadZone = 30 GameStat.LandClaimDecayMode = 0 GameStat.LandClaimExpiryTime = 3 GameStat.LandClaimOfflineDelay = 0 GameStat.LandClaimOfflineDurabilityModifier = 32 GameStat.LandClaimOnlineDurabilityModifier = 32 GameStat.LandClaimSize = 41 GameStat.LoadScene = GameStat.LootTimer = GameStat.OptionsPOICulling = 0 GameStat.PartySharedKillRange = 100 GameStat.PlayerKillingMode = KillStrangersOnly GameStat.ScoreDiedMultiplier = -5 GameStat.ScorePlayerKillMultiplier = 1 GameStat.ScoreZombieKillMultiplier = 1 GameStat.ShowAllPlayersOnMap = False GameStat.ShowFriendPlayerOnMap = True GameStat.ShowSpawnWindow = False GameStat.ShowWindow = GameStat.TimeLimitActive = False GameStat.TimeLimitThisRound = 0 GameStat.TimeOfDayIncPerSec = 20 GameStat.TwitchBloodMoonAllowed = True GameStat.UNUSED_ShowZombieCounter = GameStat.XPMultiplier = 100 GameStat.ZombieHordeMeter = False 2021-12-30T14:13:28 22.676 INF StartAsClient 2021-12-30T14:13:28 22.677 INF Sending RequestToEnterGame... 2021-12-30T14:13:28 22.690 INF Loading dymesh settings 2021-12-30T14:13:28 22.690 INF Dynamic Mesh Settings 2021-12-30T14:13:28 22.690 INF Use Imposter Values: False 2021-12-30T14:13:28 22.690 INF Only Player Areas: True 2021-12-30T14:13:28 22.690 INF Player Area Buffer: 3 2021-12-30T14:13:28 22.690 INF Max View Distance: 1000 2021-12-30T14:13:28 22.690 INF Regen all on new world: False 2021-12-30T14:13:28 22.690 INF StartGame done 2021-12-30T14:13:28 22.908 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240999780589, server SteamID=90154563750111241, server public IP=17*.5*.14*.17*, server port=26910 2021-12-30T14:13:28 22.915 INF [Steamworks.NET] Lobby entered: 109775240999780589 2021-12-30T14:13:29 23.399 INF Received mapping data for: blocks 2021-12-30T14:13:29 23.409 INF Received mapping data for: items 2021-12-30T14:13:29 23.416 INF Received config file 'materials' from server. Len: 4339 2021-12-30T14:13:29 23.416 INF Received config file 'physicsbodies' from server. Len: 3354 2021-12-30T14:13:29 23.416 INF Received config file 'painting' from server. Len: 3360 2021-12-30T14:13:29 23.416 INF Received config file 'shapes' from server. Len: 35222 2021-12-30T14:13:29 23.416 INF Received config file 'blocks' from server. Len: 119628 2021-12-30T14:13:29 23.416 INF Received config file 'progression' from server. Len: 22673 2021-12-30T14:13:29 23.416 INF Received config file 'buffs' from server. Len: 46827 2021-12-30T14:13:29 23.416 INF Received config file 'misc' from server. Len: 728 2021-12-30T14:13:29 23.416 INF Received config file 'items' from server. Len: 92297 2021-12-30T14:13:29 23.416 INF Received config file 'item_modifiers' from server. Len: 11783 2021-12-30T14:13:29 23.416 INF Received config file 'entityclasses' from server. Len: 21534 2021-12-30T14:13:29 23.416 INF Received config file 'qualityinfo' from server. Len: 155 2021-12-30T14:13:29 23.416 INF Received config file 'sounds' from server. Len: 34497 2021-12-30T14:13:29 23.416 INF Received config file 'recipes' from server. Len: 15484 2021-12-30T14:13:29 23.416 INF Received config file 'blockplaceholders' from server. Len: 6377 2021-12-30T14:13:29 23.416 INF Received config file 'loot' from server. Len: 52759 2021-12-30T14:13:29 23.416 INF Received config file 'entitygroups' from server. Len: 49736 2021-12-30T14:13:29 23.416 INF Received config file 'utilityai' from server. Len: 625 2021-12-30T14:13:29 23.416 INF Received config file 'vehicles' from server. Len: 3805 2021-12-30T14:13:29 23.416 INF Received config file 'weathersurvival' from server. Len: 276 2021-12-30T14:13:29 23.416 INF Received config file 'archetypes' from server. Len: 8900 2021-12-30T14:13:29 23.416 INF Received config file 'quests' from server. Len: 8173 2021-12-30T14:13:29 23.416 INF Received config file 'traders' from server. Len: 10115 2021-12-30T14:13:29 23.416 INF Received config file 'npc' from server. Len: 535 2021-12-30T14:13:29 23.416 INF Received config file 'dialogs' from server. Len: 1594 2021-12-30T14:13:29 23.416 INF Received config file 'ui_display' from server. Len: 5611 2021-12-30T14:13:29 23.416 INF Received config file 'nav_objects' from server. Len: 3141 2021-12-30T14:13:29 23.416 INF Received config file 'gameevents' from server. Len: 14975 2021-12-30T14:13:29 23.416 INF Received config file 'twitch' from server. Len: 14361 2021-12-30T14:13:29 23.416 INF Loading config 'twitch_events' from local files 2021-12-30T14:13:29 23.416 INF Received config file 'dmscontent' from server. Len: 1013 2021-12-30T14:13:29 23.416 INF Received config file 'XUi_Common/styles' from server. Len: 2088 2021-12-30T14:13:29 23.416 INF Received config file 'XUi_Common/controls' from server. Len: 3889 2021-12-30T14:13:29 23.416 INF Received config file 'XUi/styles' from server. Len: 321 2021-12-30T14:13:29 23.416 INF Received config file 'XUi/controls' from server. Len: 11767 2021-12-30T14:13:29 23.416 INF Received config file 'XUi/windows' from server. Len: 47547 2021-12-30T14:13:29 23.416 INF Received config file 'XUi/xui' from server. Len: 2036 2021-12-30T14:13:29 23.416 INF Received config file 'biomes' from server. Len: 7045 2021-12-30T14:13:29 23.416 INF Received config file 'worldglobal' from server. Len: 292 2021-12-30T14:13:29 23.417 INF Received game GUID: 8F1F1D113BAC7844809FD816450AC999 2021-12-30T14:13:29 24.012 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray) 2021-12-30T14:13:29 24.012 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray) 2021-12-30T14:13:29 24.012 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray) 2021-12-30T14:13:29 24.036 INF Loaded (received): materials 2021-12-30T14:13:29 24.079 INF Loaded (received): physicsbodies 2021-12-30T14:13:29 24.106 INF Loaded (received): painting 2021-12-30T14:13:29 24.182 INF Loaded (received): shapes 2021-12-30T14:13:41 35.646 INF Block IDs with mapping Unloading 3 Unused Serialized files (Serialized files now loaded: 9) 2021-12-30T14:13:41 35.651 INF Block IDs total 13652, terr 0, last 255 2021-12-30T14:13:41 35.660 INF Loaded (received): blocks Unloading 53961 unused Assets to reduce memory usage. Loaded Objects now: 90097. Total: 413.637100 ms (FindLiveObjects: 5.552000 ms CreateObjectMapping: 11.376000 ms MarkObjects: 367.231000 ms DeleteObjects: 29.477400 ms) 2021-12-30T14:13:41 36.187 INF Loaded (received): progression 2021-12-30T14:13:42 36.332 INF Loaded (received): buffs 2021-12-30T14:13:42 36.353 INF Loaded (received): misc 2021-12-30T14:13:42 36.946 INF Loaded (received): items 2021-12-30T14:13:42 37.020 INF Item IDs with mapping 2021-12-30T14:13:42 37.020 INF ItemIDs from Mapping 2021-12-30T14:13:42 37.069 INF Loaded (received): item_modifiers 2021-12-30T14:13:42 37.152 INF Loaded (received): entityclasses 2021-12-30T14:13:42 37.195 INF Loaded (received): qualityinfo 2021-12-30T14:13:42 37.253 INF Loaded (received): sounds 2021-12-30T14:13:43 37.450 INF Loaded (received): recipes 2021-12-30T14:13:43 37.468 INF Loaded (received): blockplaceholders 2021-12-30T14:13:43 37.517 INF Loaded (received): loot 2021-12-30T14:13:43 37.564 INF Loaded (received): entitygroups 2021-12-30T14:13:43 37.589 INF Loaded (received): utilityai 2021-12-30T14:13:43 37.623 INF Loaded (received): vehicles 2021-12-30T14:13:43 37.656 INF Loaded (received): weathersurvival 2021-12-30T14:13:43 37.695 INF Loaded (received): archetypes 2021-12-30T14:13:43 37.747 INF Loaded (received): quests 2021-12-30T14:13:43 37.772 INF Loaded (received): traders 2021-12-30T14:13:43 37.806 INF Loaded (received): npc 2021-12-30T14:13:43 37.839 INF Loaded (received): dialogs 2021-12-30T14:13:43 37.879 INF Loaded (received): ui_display 2021-12-30T14:13:43 37.908 INF Loaded (received): nav_objects 2021-12-30T14:13:43 38.000 INF Loaded (received): gameevents 2021-12-30T14:13:43 38.034 INF Loaded (received): twitch 2021-12-30T14:13:43 38.060 INF Loaded (local): twitch_events 2021-12-30T14:13:43 38.096 INF Loaded (received): dmscontent 2021-12-30T14:13:43 38.122 INF Loaded (received): XUi_Common/styles 2021-12-30T14:13:43 38.155 INF Loaded (received): XUi_Common/controls 2021-12-30T14:13:43 38.189 INF Loaded (received): XUi/styles 2021-12-30T14:13:43 38.222 INF Loaded (received): XUi/controls 2021-12-30T14:13:43 38.255 INF Loaded (received): XUi/windows 2021-12-30T14:13:43 38.318 INF Loaded (received): XUi/xui 2021-12-30T14:13:45 39.819 INF Loaded (received): biomes 2021-12-30T14:13:45 39.958 INF Loaded (received): worldglobal 2021-12-30T14:13:46 40.454 INF [XUi] Parsing all window groups completed in 624 ms total. 2021-12-30T14:13:47 41.532 INF ShapeControllers: 96 2021-12-30T14:13:47 41.539 INF createWorld: PREGEN10k, Spiel 1, GameModeSurvival 2021-12-30T14:13:47 41.540 INF Occlusion: Enabled 2021-12-30T14:13:47 41.596 INF Started thread ChunkRegeneration 2021-12-30T14:13:47 41.596 INF Started thread ChunkCalc 2021-12-30T14:13:47 41.597 INF Started thread ChunkMeshBake 2021-12-30T14:13:47 41.695 INF World.Load: PREGEN10k 2021-12-30T14:13:48 42.469 INF [XUi] Initialized all window groups completed in 1116 ms total. 2021-12-30T14:13:56 50.744 INF Calculating world hashes took 591 ms (world size 414 MiB) 2021-12-30T14:13:56 51.268 INF Loading dtm raw file took 1123ms 2021-12-30T14:13:57 52.095 INF Biomes image size w= 10240, h = 10240 2021-12-30T14:14:00 55.244 INF Loading and creating biomes took 3976ms 2021-12-30T14:14:04 59.164 INF Loading and creating shader control textures took 3920ms 2021-12-30T14:14:06 60.626 INF Loading and parsing of generator took 1461ms 2021-12-30T14:14:11 65.388 INF [DECO] read 213931/ 2021-12-30T14:14:14 68.908 INF Dynamic Music Initialized on Client 2021-12-30T14:14:15 69.475 INF WeatherManager: Init 8 weather packages 2021-12-30T14:14:18 72.326 INF createWorld() done 2021-12-30T14:14:18 72.342 INF Dymesh Enabled: True 2021-12-30T14:14:18 72.342 INF Dymesh Distance: 1000 2021-12-30T14:14:18 72.342 INF Dymesh LCB Only: True 2021-12-30T14:14:18 72.342 INF Dymesh LCB Buff: 3 2021-12-30T14:14:18 72.342 INF Dymesh Imposters: False 2021-12-30T14:14:18 72.342 INF Dymesh MaxRegion: 1 2021-12-30T14:14:18 72.342 INF Dymesh MaxItem: 3 2021-12-30T14:14:18 72.344 INF Prepping dynamic mesh. Resend Default: True 2021-12-30T14:14:18 72.344 INF Mesh location: C:\Users\fuba\AppData\Roaming/7DaysToDie/SavesLocal/8F1F1D113BAC7844809FD816450AC999/DynamicMeshes/ 2021-12-30T14:14:19 73.350 INF Warming dynamic mesh 2021-12-30T14:14:19 73.350 INF Creating dynamic mesh manager 2021-12-30T14:14:19 73.357 INF Dynamic mesh manager awake 2021-12-30T14:14:19 73.357 INF Mesh location: C:\Users\fuba\AppData\Roaming/7DaysToDie/SavesLocal/8F1F1D113BAC7844809FD816450AC999/DynamicMeshes/ 2021-12-30T14:14:19 73.358 INF Loading Items: C:\Users\fuba\AppData\Roaming/7DaysToDie/SavesLocal/8F1F1D113BAC7844809FD816450AC999/DynamicMeshes/ 2021-12-30T14:14:19 73.367 INF Loaded Items: 0 2021-12-30T14:14:19 73.368 INF Client package items: 0 2021-12-30T14:14:19 73.368 INF Sending client arrive message. Items: 0 2021-12-30T14:14:19 73.369 WRN Loading all items took: 0.0104993 seconds. 2021-12-30T14:14:19 73.370 INF Clearing queues. 2021-12-30T14:14:19 73.371 INF Cleared queues. 2021-12-30T14:14:19 73.372 INF Dynamic thread starting 2021-12-30T14:14:19 73.374 INF Dymesh door replacement: imposterBlock 2021-12-30T14:14:21 75.482 INF PlayerId(5671, 0) 2021-12-30T14:14:21 75.482 INF Allowed ChunkViewDistance: 7 2021-12-30T14:14:21 75.857 INF Created player with id=5671 2021-12-30T14:14:21 75.863 INF Found own player entity with id 5671 2021-12-30T14:14:21 75.973 INF 3503 Origin Reposition (0.0, 0.0, 0.0) to (2752.0, 32.0, 4080.0) 2021-12-30T14:14:21 76.245 INF OpenSpawnWindow 2021-12-30T14:14:23 77.793 ERR NCSimple_Deserializer (ch=1): 2021-12-30T14:14:23 77.799 EXC Object reference not set to an instance of an object at Chunk.IsWater (System.Int32 _x, System.Int32 _y, System.Int32 _z) [0x0000d] in <2ba1bc1bbbe64fe49f53fe5235fb7038>:0 at Chunk.ResetStabilityToBottomMost () [0x00057] in <2ba1bc1bbbe64fe49f53fe5235fb7038>:0 at Chunk.read (PooledBinaryReader _br, System.UInt32 _version, System.Boolean _bNetworkRead) [0x008a0] in <2ba1bc1bbbe64fe49f53fe5235fb7038>:0 at Chunk.read (PooledBinaryReader stream, System.UInt32 _version) [0x00000] in <2ba1bc1bbbe64fe49f53fe5235fb7038>:0 at NetPackageChunk.read (PooledBinaryReader _reader) [0x0009b] in <2ba1bc1bbbe64fe49f53fe5235fb7038>:0 at NetPackageManager.ParsePackage (PooledBinaryReader _reader, ClientInfo _sender) [0x00017] in <2ba1bc1bbbe64fe49f53fe5235fb7038>:0 at NetConnectionSimple.taskDeserialize (ThreadManager+ThreadInfo _threadInfo) [0x001e5] in <2ba1bc1bbbe64fe49f53fe5235fb7038>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) NetConnectionSimple:taskDeserialize(ThreadInfo) ThreadManager:myThreadInvoke(Object) System.Threading.ThreadHelper:ThreadStart_Context(Object) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean) System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object) System.Threading.ThreadHelper:ThreadStart(Object) 2021-12-30T14:14:23 77.800 INF Exited thread NCS_Reader_1 2021-12-30T14:14:23 77.800 INF Exited thread NCS_Writer_1 2021-12-30T14:14:51 105.715 INF Time: 1.32m FPS: 20.00 Heap: 4035.0MB Max: 4035.0MB Chunks: 149 CGO: 16 Ply: 1 Zom: 0 Ent: 5 (5) Items: 0 CO: 1 RSS: 7276.5MB 2021-12-30T14:15:21 135.729 INF Time: 1.82m FPS: 20.00 Heap: 4076.4MB Max: 4076.4MB Chunks: 149 CGO: 16 Ply: 1 Zom: 0 Ent: 5 (5) Items: 0 CO: 1 RSS: 7273.8MB 2021-12-30T14:15:51 165.739 INF Time: 2.32m FPS: 20.00 Heap: 4082.3MB Max: 4082.3MB Chunks: 149 CGO: 16 Ply: 1 Zom: 0 Ent: 5 (5) Items: 0 CO: 1 RSS: 7272.7MB 2021-12-30T14:16:21 195.788 INF Time: 2.82m FPS: 20.00 Heap: 4087.9MB Max: 4087.9MB Chunks: 149 CGO: 16 Ply: 1 Zom: 0 Ent: 5 (5) Items: 0 CO: 1 RSS: 7269.4MB 2021-12-30T14:16:51 225.789 INF Time: 3.32m FPS: 20.00 Heap: 4093.5MB Max: 4093.5MB Chunks: 149 CGO: 16 Ply: 1 Zom: 0 Ent: 5 (5) Items: 0 CO: 1 RSS: 7269.6MB 2021-12-30T14:17:21 255.793 INF Time: 3.82m FPS: 34.35 Heap: 4100.1MB Max: 4100.1MB Chunks: 149 CGO: 16 Ply: 1 Zom: 0 Ent: 5 (5) Items: 0 CO: 1 RSS: 7270.9MB 2021-12-30T14:17:22 257.198 INF Preparing quit 2021-12-30T14:17:22 257.199 INF Disconnect 2021-12-30T14:17:23 257.401 INF [EAC] Disconnected from game server 2021-12-30T14:17:23 257.407 INF Exited thread NCS_Reader_0 2021-12-30T14:17:23 257.408 INF Exited thread NCS_Writer_0 2021-12-30T14:17:23 257.725 INF SaveAndCleanupWorld 2021-12-30T14:17:23 257.728 INF [Steamworks.NET] Stopping server 2021-12-30T14:17:23 257.728 INF [Steamworks.NET] Exiting Lobby 2021-12-30T14:17:23 258.207 INF Clearing queues. 2021-12-30T14:17:23 258.207 INF Cleared queues. 2021-12-30T14:17:24 258.945 INF Clearing queues. 2021-12-30T14:17:24 258.946 INF Cleared queues. 2021-12-30T14:17:24 258.946 INF Clear LOD Disabled Prefabs 2021-12-30T14:17:24 258.950 INF World.Unload 2021-12-30T14:17:24 258.994 INF World.Cleanup 2021-12-30T14:17:24 258.995 INF Exited thread ChunkRegeneration 2021-12-30T14:17:24 259.001 INF Exited thread ChunkCalc 2021-12-30T14:17:24 259.001 INF Exited thread ChunkMeshBake 2021-12-30T14:17:24 259.021 INF Persistent GamePrefs saved 2021-12-30T14:17:24 259.168 INF Persistent GamePrefs saved 2021-12-30T14:17:24 259.169 INF Cleanup 2021-12-30T14:17:25 259.680 INF AchievementManager.Cleanup 2021-12-30T14:17:25 259.859 INF [GSM] GameSparks Disconnected 2021-12-30T14:17:25 259.860 INF Terminating threads 2021-12-30T14:17:25 259.860 INF OnApplicationQuit 2021-12-30T14:17:25 259.861 INF Terminating threads 2021-12-30T14:17:25 259.861 INF OnApplicationQuit 2021-12-30T14:17:25 260.054 INF Terminating threads 2021-12-30T14:17:25 260.054 INF OnApplicationQuit 2021-12-30T14:17:25 260.055 INF Terminating threads 2021-12-30T14:17:25 260.055 INF OnApplicationQuit Setting up 6 worker threads for Enlighten. Thread -> id: 539c -> priority: 1 Thread -> id: 3610 -> priority: 1 Thread -> id: 48e8 -> priority: 1 Thread -> id: 6c20 -> priority: 1 Thread -> id: 3ab0 -> priority: 1 Thread -> id: 2970 -> priority: 1
The Game also "Stuck" at this point...The ONLY way is to ALT+F4 the Cient!
1
A22 really add "new Stuff" instead of focus fixing existing "problems", especially like Lights and Farming?
in General Discussion
Posted
Priority should be given to addressing the most essential features and fixes, rather than introducing "new elements" that end up being plagued by long-standing issues... again!
1.) Light and Light Sources Overhaul
First, it's imperative to FIX the Brightness issue/cheat! (which has been a long-standing problem for 8+ years now.)
This issue can and will be exploited for an unfair advantage.
For instance, the current Brightness settings render Night Vision Goggles, Weapon Lights, and Helmet Lights entirely ineffective up to completely useless.
Another concern is the way Light and Light Sources interacts with Solid Blocks...
Daylight can penetrate deep into caves, reaching depths of 30, 40 or even 100 blocks?!
Ideally, Daylight and other Light Sources should not even pass through ONE Solid Block!
2.) Revamping and Expanding Farming Mechanics
The current System of using Fist and/or Knife attacks to harvest plants is inefficient, slow, and just unsatisfying at all.
It's perplexing why there isn't a designated "Tool" for harvesting?!
Implementing such a tool shouldn't be that hard and complex task, especially considering the numerous Unity games that have already incorporated similar features.
Specifically, these two features are of paramount importance and have been recognized as long-standing known issues.
It is crucial that they are addressed BEFORE introducing new "potential" long-standing problems!
You don't think so?