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Posts posted by Rotor
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First there were jars.
Then there were none.
Thirsty you will not bring jars back.
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I really dont see the issue.
I play with myself all the time and happily secured about it.
Err....WAIT!
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But what about the water jars man?
/Halfway kidding
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A20, is all about the jars man!
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3 hours ago, zztong said:
I kind of like zombie respawn, as if zombies are moving about and keep infiltrating the area, though I'm not sure what frequency would give the desired feeling. Of course there are always random spawns and wandering hordes, so maybe that does make sense.
Maybe no loot respawn makes sense. I'd not really thought about it, but with no defending zombies I guess that makes sense too. I suppose that means the feature to respawn chunks (or whatever they're called) should be off too.
No so sure what chunks do or dont. If it means you are getting something that you got before then I would turn it off too, but havent delved into that.
It really forces you to relocate after you clear a town.... and why I dont like current water implementation, so enter "bucket mod" as well :).
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I use the zombie no respawn mod and loot no respawn.
3 hours ago, zztong said:I need to slow down the loot and zombie refresh. They're happening too fast which would make me range farther from base.
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17 minutes ago, Matt115 said:
To be honest - if 7dtd owners will get free keys for it it would be fair and i would stop complaining
Why? because it would be like like RE3 + RE RESISTANCE situation. So then - resuse so many assets etc. will be accetable
It must have skeltons since you have risen :).
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2 minutes ago, Syphel said:
No need for it, I love the fact that it's pitch darkness because torches and light sources become an actual important piece of gear and base setup.
I mean, I was being a general purpose smartderrier, but I thought that was your need for ray tracing ??? Guess I misunderstood.
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/gamma up clicky
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Is there a way for forum to have a feed from tweeter vs actually going to tweeter?
Might be a good compromise.
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11 minutes ago, Whorhay said:
Zombies in POI's being all triggered spawns was/is a solution to resource problems, but also the Devs didn't like that people would walk down a street making noise to lure all the zombies out. We'd just pick a street and make a bunch of racket. This would aggro all the zombies who would then bash their way out of the POI's and line up in the street to have their heads bashed in. Then we could proceed to loot all the POI's on the street and only keep an ear out for dog hordes. So now the zombies aren't spawned in at all until the player enters the spawn volume in which they belong.
Most unfortunate, as what you describe is very Zombie like behaviour.
However, I do understand the resource issues, as one who plays on a borderline processor.
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I raged quit once for a couple of days when in similar situation.
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Bienvenido!
With regards to item one, the reasoning given is system load for current mechanics. There is MOD working on different load parameters, but I havent tried it.
With regards to item 2, it is called "nerd polling", for reaching content, etc. For reference , you dont have to nerd pole, you can just start stacking ladders. Nerd polling saves you a few milliseconds.
2 blocks of wood for protection will work for a couple of days.
From a personal point of view, I subscribe to the "original" Zombie genre. Now, while the resident evil franchise is pretty cool and has some entertaining movies, the current state of 7D2D Zs are good enough for me, I even remove puking cops via MOD.
Some Zombies do "climb" :), from a certain point of view, beware of spider Z and dogs...and snakes /yikes.
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2 hours ago, WarMongerian said:
...do things on their own, and all they wanted from the game was just a fast track to endgame content.
QuoteI hate that.
Bravo!
Welcome to the dark side :).
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48 minutes ago, zztong said:
If you want a longer spring, spawn in, try to reach all four corners of the map, and then get back to the starting point -- kind of like if somebody inserted you via helicopter, you're scouting, and then need to get back the LZ for a pickup. Give yourself BDUs and maybe a gun with a couple of clips of ammo, maybe some rations.
Ooh, I like that a LOT!
Thanks.
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22 minutes ago, FranticDan said:
5% of a 5% chance actually. So a 1/400 chance
Anyone got the odds on the one arm bandits?
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Your team is pretty good. I am always solo, so it is even slower than what you describe. Kudos on sticking with it. I believe it is the better game IMnsHO.
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53 minutes ago, Azrهel said:
But instead of that they also want to use a PoI as horde base... I fear the worst lol
Fear not:
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But, what about the water jars?
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20 minutes ago, Max Headroom said:
Haha!
In addition to my MP game I am now also playing a solo no-trader game. Odd things tend to be a problem with this play style. In this game it was mechanical parts. I raided three different Pass-N-Gas pois and still didn't have enough to make a workbench. Then a wrench dropped in a zombie loot bag. Now I'm cruisin! 🙂
Yes, you are far more susceptible to the will of RnGeezus <insert angelic tones of heavenly bliss here>!
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5 hours ago, ElCabong said:
She's eating a snake
Another wet dream huh?
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/insert ....and because of all the commotion a HUGE! horde is nearby.
No Duke, just survive!
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1 hour ago, Catdaddy said:
I'll be flying my gyro out of the death zone, homeward bound, when I get clipped by the air drop plane and go down in flames.
No! No!
You bailed out right before the flames. However you only had 2 water bottles in your belt, and now have lost all the supplies you had...in the smoldering flames of you choppah. But you got far enough that you are in new unknown area.
No Duke, just survive!
:).
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Or the dingos got that babies!
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Molotov Throw Indicator
in General Discussion
Posted
Might want to ask in mod forum. I never really thought of it and just wing it, and I have caught fire before, so I know what you mean.