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Wycofane

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Posts posted by Wycofane

  1. 6 hours ago, meganoth said:

     

    Nice. The pastebin seems not to be from the previous logfile as I don't see any <20 FPS lines in there.

     

    Server may be a bit different than client because the server doesn't have to do any unity stuff and therefore there is not this single thread dominating all the others.

    But the server needs to do a lot of data shuffling. My suspicion is that data paths and especially caches are at the limit and the cpus are waiting while all the cache-lines produce misses and have to be constantly reloaded.

     

    In another currently active thread in the forum a server admin says that A20 can handle a lot less players than previous alphas. I assume you know that TFP only guarantees up to 8 players per server. Unofficially you always could get away with a lot more, but that seems to have taken a hit with A20 for the time being. Possibly it gets better with more bug fixes in this experimental

     

     

     

     

     

    Here is the log with fps < 20:

    https://pastebin.com/wtzmSHr4

     

    Now it is running on 16 cores instead of 10 and 60 GB Ram instead of 48 GB.

     

    Any suggestions? - just waiting for updates?

     

     

  2. Yes that is true, the script weren’t running with 20 players on the server. But it was just a small example of the utilization of all cores (or to be more precise workload balanced between the cores) 

     

    I am expecting 21+ players this evening and I’m gonna log all the actions.

     

    Yes I read those threads about the server performance with 8+ players.

     

    Let’s hope that my problem get solved in later updates. I will still answer this thread with my result after 20+ players for others to check them (maybe other interested server admins).

     

    I will do more research maybe I will find the issue and can improve the server quality.

     

    Have a nice day :)

  3. Firstly, thank you very much for your answer.

     

    So I am monitoring all of my cores at the same time, and all the 10 cores are utilized with 7 days to die threads (workload balanced between those cores). 

    21 Player were on my server today running the exact same configuration.

    Sometimes it has 40 FPS and then dips to 7 FPS on the server, log can be seen here https://pastebin.com/1qvcfqzf

     

    I am thinking about upgrading the resources to 16 Cores and 60 GB test wise.

     

    I have to cut the log for data security reasons (would be too much work to cut all IP's out)

     

    The Server is currently running on Linux Ubuntu 20.04 latest patch. Alpha 20 latest patch (b238). I am using some mods, everything is for Alpha 20.

     

    - Craftable Acid
    - A20 HUD AGF
    - AGF Backpack 72 Slots
    - Ana vehicle respawner
    - RELXIX Rnable Target HP Bar
    - Syco A19 Farming for Alpha 20
    - My own (changing Airdrop UI to 1x1 square) for vote reward
    - z30K Itemstack

     

     

    With 8 Players (around 35-40 server fps):

    → When 20 Players or more online, CPU usage per core about 30-40% and 7 fps.

     

    htop.PNG.b50e6fa985a4a395f537451574a6c8fd.PNG

     

    htop2.png.bc42dff39eb9fe244bc1369d59a5aaec.png

     

    Currently 9 players:

    htop3.png.5f8ef13dcaba82fd8756ca2dba885666.png

  4. Dear community.

     

    First, sorry for my English.

    I am currently hosting a public server (wycoserver.com) and I have a problem.

    The server is running on 10 AMD Epyc 7452 cores and 48G RAM, the server version is Alpha 20 (latest patch).

    It's running good, but I noticed some significant issues. Like that the server is running on max. 30-40% CPU usage, and the server is laggy (ingame) and I don't know what I can do to change that.

    RAM usage is most of the time at 20%.

    Some values, maybe they are important:

     

    Time: 432.67m FPS: 35.53 Heap: 5130.5MB Max: 5767.4MB Chunks: 2978 CGO: 171 Ply: 12 Zom: 10 Ent: (288) Items: 1 CO: 12 RSS: 7394.9MB - 20 - 30% CPU usage

    Time: 465.19m FPS: 22.17 Heap: 4951.4MB Max: 5767.4MB Chunks: 2908 CGO: 206 Ply: 12 Zom: 19 Ent: 52 (339) Items: 11 CO: 12 RSS: 7328.3MB - 35 - 40% CPU usage

     

    Sometimes it drops to 25 FPS.

     

    Please help me if you have any idea!

     

    Here is my config:

    GamePref.AirDropFrequency = 72

    GamePref.AirDropMarker = True

    GamePref.AutopilotMode = 0

    GamePref.BedrollDeadZoneSize = 15

    GamePref.BedrollExpiryTime = 45

    GamePref.BlockDamageAI = 100

    GamePref.BlockDamageAIBM = 50

    GamePref.BlockDamagePlayer = 100

    GamePref.BloodMoonEnemyCount = 6

    GamePref.BloodMoonFrequency = 7

    GamePref.BloodMoonRange = 0

    GamePref.BloodMoonWarning = 1

    GamePref.BuildCreate = False

    GamePref.ConnectToServerIP = 127.0.0.1

    GamePref.ConnectToServerPort = 26900

    GamePref.CraftTimer =

    GamePref.CreateLevelDim = 8

    GamePref.CreateLevelName = My Level

    GamePref.CreativeMenuEnabled = False

    GamePref.DayCount = 3

    GamePref.DayLightLength = 18

    GamePref.DayNightLength = 120

    GamePref.DebugMenuEnabled = False

    GamePref.DebugMenuShowTasks = False

    GamePref.DebugStopEnemiesMoving = False

    GamePref.DropOnDeath = 1

    GamePref.DropOnQuit = 0

    GamePref.DynamicMeshDistance = 1000

    GamePref.DynamicMeshEnabled = False

    GamePref.DynamicMeshLandClaimBuffer = 2

    GamePref.DynamicMeshLandClaimOnly = True

    GamePref.DynamicMeshMaxItemCache = 2

    GamePref.DynamicMeshMaxRegionCache = 1

    GamePref.DynamicMeshUseImposters = False

    GamePref.DynamicSpawner =

    GamePref.EACEnabled = True

    GamePref.EnemyDifficulty = 0

    GamePref.EnemySpawnMode = True

    GamePref.FavoriteServersList =

    GamePref.FragLimit = 20

    GamePref.GameDifficulty = 3

    GamePref.GameGuidClient =

    GamePref.GameMode = GameModeSurvival

    GamePref.GameName = My Game

    GamePref.GameNameClient = My Game

    GamePref.GameVersion = Alpha 20

    GamePref.GameWorld = Wycoserver

    GamePref.HideCommandExecutionLog = 0

    GamePref.LandClaimCount = 3

    GamePref.LandClaimDeadZone = 30

    GamePref.LandClaimDecayMode = 2

    GamePref.LandClaimExpiryTime = 14

    GamePref.LandClaimOfflineDelay = 0

    GamePref.LandClaimOfflineDurabilityModifier = 64

    GamePref.LandClaimOnlineDurabilityModifier = 8

    GamePref.LandClaimSize = 101

    GamePref.LootAbundance = 100

    GamePref.LootRespawnDays = 2

    GamePref.LootTimer =

    GamePref.MatchLength = 10

    GamePref.MaxSpawnedAnimals = 30

    GamePref.MaxSpawnedZombies = 64

    GamePref.MaxUncoveredMapChunksPerPlayer = 131072

    GamePref.NoGraphicsMode = True

    GamePref.PartySharedKillRange = 10000

    GamePref.PersistentPlayerProfiles = False

    GamePref.PlayerAutologin = False

    GamePref.PlayerKillingMode = 2

    GamePref.PlayerName = Player

    GamePref.PlayerSafeZoneHours = 5

    GamePref.PlayerSafeZoneLevel = 5

    GamePref.PlayerToken =

    GamePref.PlaytestBiome = 3

    GamePref.RebuildMap = False

    GamePref.SelectionContextMode = 0

    GamePref.SelectionOperationMode = 0

    GamePref.ServerAdminSlots = 3

    GamePref.ServerAdminSlotsPermission = 0

    GamePref.ServerDescription = [0F52BA]Die Regeln befinden sich auf der Website[-]

    [0F52BA]The rules are on the website[-]

    GamePref.ServerDisabledNetworkProtocols = SteamNetworking

    GamePref.ServerIP = 85.214.65.203

    GamePref.ServerIsPublic = True

    GamePref.ServerLoginConfirmationText =

    GamePref.ServerMaxAllowedViewDistance = 7

    GamePref.ServerMaxPlayerCount = 32

    GamePref.ServerMaxWorldTransferSpeedKiBs = 1300

    GamePref.ServerName = Alpha 20 pvp - Wycoserver langzeit/longterm server

    GamePref.ServerPort = 26900

    GamePref.ServerReservedSlots = 0

    GamePref.ServerReservedSlotsPermission = 100

    GamePref.ServerVisibility = 2

    GamePref.ServerWebsiteURL = https://wycoserver.com/

    GamePref.ShowFriendPlayerOnMap = True

    GamePref.TerminalWindowEnabled = True

    GamePref.TwitchBloodMoonAllowed = False

    GamePref.TwitchServerPermission = 90

    GamePref.UNUSED_PlayerId =

    GamePref.UserDataFolder = /root/.local/share/7DaysToDie

    GamePref.WorldGenSeed = asdf

    GamePref.WorldGenSize = 6144

    GamePref.XPMultiplier = 100

    GamePref.ZombieBMMove = 3

    GamePref.ZombieFeralMove = 3

    GamePref.ZombieFeralSense = 2

    GamePref.ZombieMove = 0

    GamePref.ZombieMoveNight = 3

    GamePref.ZombiePlayers = True

     

     

    Greetings Wycofane :)


  5. Do you like classical PVP with base raid and more?
    Then our server is the right choice.

    You play on a 10k x 10k map Alpha 20 generated map.
    Lots of cities and loot possibilities.

    Up to 3 Land claim blocks are possible.

     

    Some server side mods are installed:
    - UI change
    - Zombie health bar
    - Bigger backpack (but not more slots from start)
    - Stacks are now 30k items

     

    Rules:
    On our website: https://wycoserver.com/regeln

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