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ChuckGoGamin

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Posts posted by ChuckGoGamin

  1. Spoiler

    Mono path[0] = 'C:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
    Mono config path = 'C:/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
    Initialize engine version: 2020.3.14f1 (d0d1bb862f9d)
    [Subsystems] Discovering subsystems at path C:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/UnitySubsystems
    Forcing GfxDevice: Direct3D 11
    GfxDevice: creating device client; threaded=1
    Direct3D:
        Version:  Direct3D 11.0 [level 11.1]
        Renderer: NVIDIA GeForce RTX 2080 SUPER (ID=0x1e81)
        Vendor:   
        VRAM:     8010 MB
        Driver:   30.0.14.9709
    Begin MonoManager ReloadAssembly
    - Completed reload, in  0.233 seconds
    D3D11 device created for Microsoft Media Foundation video decoding.
    <RI> Initializing input.
    <RI> Input initialized.
    <RI> Initialized touch support.
    UnloadTime: 0.640200 ms
    2021-12-06T18:48:25 0.016 INF [Platform] Init
    2021-12-06T18:48:25 0.064 INF [Platform] Using native platform: Steam
    2021-12-06T18:48:25 0.066 INF [Platform] Using cross platform: EOS
    2021-12-06T18:48:25 0.066 INF [Platform] Using server platform: Steam
    2021-12-06T18:48:25 0.066 INF [Platform] Initializing Steam
    2021-12-06T18:48:25 0.069 INF Starting PlayerInputManager...
    Fallback handler could not load library C:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
    Fallback handler could not load library C:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
    Fallback handler could not load library C:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
    Fallback handler could not load library C:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
    Fallback handler could not load library C:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
    Fallback handler could not load library C:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
    2021-12-06T18:48:25 0.237 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
    2021-12-06T18:48:26 1.023 INF [Steamworks.NET] SteamAPI_Init() ok
    2021-12-06T18:48:26 1.032 INF Not running in Big Picture Mode, no on-screen keyboard available
    2021-12-06T18:48:26 1.032 INF [Platform] Initializing EOS
    Fallback handler could not load library C:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/EOSSDK-Win64-Shipping
    Fallback handler could not load library C:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/EOSSDK-Win64-Shipping.dll
    Fallback handler could not load library C:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/EOSSDK-Win64-Shipping
    Fallback handler could not load library C:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libEOSSDK-Win64-Shipping
    Fallback handler could not load library C:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libEOSSDK-Win64-Shipping.dll
    Fallback handler could not load library C:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libEOSSDK-Win64-Shipping
    Fallback handler could not load library C:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/EOSSDK-Win64-Shipping
    Fallback handler could not load library C:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/EOSSDK-Win64-Shipping.dll
    Fallback handler could not load library C:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/EOSSDK-Win64-Shipping
    Fallback handler could not load library C:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libEOSSDK-Win64-Shipping
    Fallback handler could not load library C:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libEOSSDK-Win64-Shipping.dll
    Fallback handler could not load library C:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libEOSSDK-Win64-Shipping
    Fallback handler could not load library C:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/EOSSDK-Win64-Shipping
    Fallback handler could not load library C:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/EOSSDK-Win64-Shipping.dll
    Fallback handler could not load library C:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/EOSSDK-Win64-Shipping
    Fallback handler could not load library C:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libEOSSDK-Win64-Shipping
    Fallback handler could not load library C:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libEOSSDK-Win64-Shipping.dll
    Fallback handler could not load library C:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libEOSSDK-Win64-Shipping
    2021-12-06T18:48:26 1.298 ERR [EOS] Native library or one of its dependencies not found (e.g. no Microsoft Visual C Redistributables 2022)
    2021-12-06T18:48:26 1.304 EXC EOSSDK-Win64-Shipping
      at (wrapper managed-to-native) Epic.OnlineServices.Bindings.EOS_Initialize(intptr)
      at Epic.OnlineServices.Platform.PlatformInterface.Initialize (Epic.OnlineServices.Platform.InitializeOptions options) [0x0000f] in <4f1647e918fc4da4b7596a094c95e434>:0 
      at Platform.EOS.Api.CreatePlatformInterface (Platform.EOS.EosCreds _creds, System.Boolean _serverMode) [0x0001f] in <121d1e4a719c47f49c224fa4fc9d63b1>:0 
    UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
    Log:Exception(Exception)
    Platform.EOS.Api:CreatePlatformInterface(EosCreds, Boolean)
    Platform.EOS.Api:InitClientApis()
    Platform.EOS.Api:Init(IPlatform)
    Platform.AbsPlatform:Init()
    Platform.PlatformManager:Init()
    SplashScreenScript:Awake()

    2021-12-06T18:48:26 1.304 INF [EOS] Initialize: NotFound
    Fallback handler could not load library C:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/EOSSDK-Win64-Shipping
    Fallback handler could not load library C:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/EOSSDK-Win64-Shipping.dll
    Fallback handler could not load library C:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/EOSSDK-Win64-Shipping
    Fallback handler could not load library C:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libEOSSDK-Win64-Shipping
    Fallback handler could not load library C:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libEOSSDK-Win64-Shipping.dll
    Fallback handler could not load library C:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libEOSSDK-Win64-Shipping
    2021-12-06T18:48:26 1.335 ERR Error while initializing platform code, shutting down.
    2021-12-06T18:48:26 1.336 EXC EOSSDK-Win64-Shipping
      at (wrapper managed-to-native) Epic.OnlineServices.Bindings.EOS_Logging_SetLogLevel(Epic.OnlineServices.Logging.LogCategory,Epic.OnlineServices.Logging.LogLevel)
      at Epic.OnlineServices.Logging.LoggingInterface.SetLogLevel (Epic.OnlineServices.Logging.LogCategory logCategory, Epic.OnlineServices.Logging.LogLevel logLevel) [0x00000] in <4f1647e918fc4da4b7596a094c95e434>:0 
      at Platform.EOS.Api.CreatePlatformInterface (Platform.EOS.EosCreds _creds, System.Boolean _serverMode) [0x0008a] in <121d1e4a719c47f49c224fa4fc9d63b1>:0 
      at Platform.EOS.Api.InitClientApis () [0x0000a] in <121d1e4a719c47f49c224fa4fc9d63b1>:0 
      at Platform.EOS.Api.Init (Platform.IPlatform _owner) [0x00007] in <121d1e4a719c47f49c224fa4fc9d63b1>:0 
      at Platform.AbsPlatform.Init () [0x00045] in <121d1e4a719c47f49c224fa4fc9d63b1>:0 
      at Platform.PlatformManager.Init () [0x000c7] in <121d1e4a719c47f49c224fa4fc9d63b1>:0 
    UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
    Log:Exception(Exception)
    Platform.PlatformManager:Init()
    SplashScreenScript:Awake()

    2021-12-06T18:48:26 1.459 INF Localization language: english
    2021-12-06T18:48:26 1.485 INF Texture quality is set to 1
    2021-12-06T18:48:26 1.486 INF Precaching...
    2021-12-06T18:48:26 1.486 INF Precaching file: 7DaysToDie_Data/resources.assets
    2021-12-06T18:48:26 1.549 INF [EAC] Initializing ...
    2021-12-06T18:48:26 1.551 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
    Setting up 8 worker threads for Enlighten.
      Thread -> id: 2cd0 -> priority: 1 
      Thread -> id: 1550 -> priority: 1 
      Thread -> id: 4290 -> priority: 1 
      Thread -> id: 61c -> priority: 1 
      Thread -> id: 5e4 -> priority: 1 
      Thread -> id: d80 -> priority: 1 
      Thread -> id: 15b8 -> priority: 1 
      Thread -> id: 548 -> priority: 1

     
     

  2. A 19.6 was working fine.  I went to install A 20 and it wouldn't launch.  I would get the Easy Anti Cheat screen pop up, then it would disappear and nothing would happen after that.  I uninstalled and reinstalled with A 20.  Same thing.  Tried running without Easy Anti Cheat and it still wouldn't launch.  Tried every possible launch variable to get the game running...nothing.  Uninstalled again and deleted any files i could find on 7 Days.  Save Games, Generated worlds, everything.  Reinstalled and still won't launch.  I'm at a loss at what the problem could be...thoughts?  

     

    Thank you.

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