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Gazer01

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Posts posted by Gazer01

  1. 3 hours ago, arramus said:

    There is a file in the PLUS version called entitygroups.xml. Editing this will allow you to remove certain zombies from being spawned.

     

    It governs the mod in two ways. The top section allows the PLUS zombies to spawn in regular gameplay specific groups and biome areas:

     

    ZombiesNight

    ZombiesAll

    ZombiesBurntForest

    SnowZombies

    ZombiesWastelandNightHard

    ZombiesForestDowntown

    ZombiesForestDowntownNight

    ZombiesDesertNight

     

    Within these groups you can see all of the PLUS zombies. If 'over the top' means a bit too intense then I recommend using the PLUS zombies but in the 'lite' version which can be found in the 'Server Admin Spawning Options' folder. If they are just too much for the way you play then continue to read on for how to remove them.

     

    There are 2 ways to remove PLUS zombies from these groups.

    1. You can manually delete their whole line entry. For example, in the ZombiesNight group you can see '<entity name="Mittens" prob="0.1"/>'. You can simply delete this whole line from the xml code and Mittens will not be called for ZombiesNight. This needs to be repeated for every group. Many groups are pretty identical but there are some discrepancies so copy/paste for each group may not always be the best idea as Wendigo spawns less out of her natural environment.

    2. You can comment out an entry so that it will remain in the list but not be called. To do this it is necessary to add !-- after the first angle bracket and -- before the last angle bracket. For example:  <!--entity name="Mittens" prob="0.1"/-->

     

    If you don't switch to the lite version, then you can manually change the probabilities to how they are in the A19 Snufkin Zombies version as well so they emulate your current settings for the original Snufkin Zombies and should offer an identical experience.

     

    It is also possible for you to allow all or a select few of the PLUS Zombies to appear in a Biome such as the WastelandNightHard by leaving some open to be called while everywhere else has them removed from game play.

     

    And now for the bottom area which regulates the Horde Night settings based on Game Stage. You will see lonnnnnnnng lists of the regular and PLUS zombies in each of the Game Stages. Fortunately, an application like Notepad ++ allows batch deletion of all entities which are identical. For example,

     

    If you added all of this text into the Notepad ++ application in 'Search' > 'Replace'

     

    <entity name="HellBear" prob="0.1"/><entity name="HellBoar" prob="0.1"/><entity name="HellFlyer" prob="0.1"/><entity name="HellLion" prob="0.1"/><entity name="HellShocker" prob="0.1"/><entity name="HellWolf" prob="0.1"/><entity name="Mittens" prob="0.1"/><entity name="zombieMotorhead" prob="0.1"/><entity name="Paindeer" prob="0.1"/><entity name="SharkWFLB" prob="0.1"/><entity name="zombieGeistArcher" prob="0.1"/><entity name="zombieHisser" prob="0.05"/><entity name="zombieTipsySquatch" prob="0.1"/><entity name="zombieDirewolf" prob="0.1"/><entity name="zombieTipsyPinkSquatch" prob="0.1"/><entity name="zombieSnowBear" prob="0.1"/><entity name="zombiePogo" prob="0.1"/><entity name="zombieRedOni" prob="0.1"/><entity name="zombieBlueOni" prob="0.1"/><entity name="zombieNavezganeSlasher" prob="0.1"/><entity name="MotherClucker" prob="0.1"/>

     

    And left the Replace with: area blank, and then selected 'Replace All', it will delete all of the entries the same as the above for the early Games Stages. You would need to repeat this a few times down the Games Stages as they change every 40 or so lines.

     

    This can be daunting if you are not familiar with this file, but is typically less than an hours work regardless of experience. Care is the biggest factor here.

     

    Once you have completed this and feel it matches the A19 experience, feel free to upload it for others to enjoy.

    I just don't like some on the new zombie types for example flying shark lol I like the base version because it gives more new types without going over board. Thanks for the advice ill have a go at editing the code if I get it done I'll we upload here for everyone

     

    many thanks 

  2. Hi there just wondering is anyone going to update the base version of side zombie mod for A20 as I don't want to use side plus on my server as I think it got alot of stuff in it that I find just to over the top for me or is there any way of removing certain zombies types from the plus version 

     

    Thank you 

  3. Hi there wondering if anyone can help frist of I love this mod I can't get enough of it. I have this problem where some of the new zombies types spawn In but are missing textures for example the pumpkin head one has no arms or head the chainsaw one is missing the skull head and chainsaw etc. I am hosting the sever on my pc and my friends join me I can and error messages to pop up now and again next time we are on ill screen shoot it if anyone has any idea please let me know as I really want to keep playing with is mod many thanks 

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