I am trying to get started (from scratch) with creating a modlet with some new weapons. It actually started, because I saw this one modlet, where the guns either didn't have a sound near the firing location, but only at the hitting location, aaand some of them had some weird texturing. Therefore I started to look into the actual modlet and found the Unity3d files. Reverse engineering those are not that simple, and I haven't found many tutorials online.
So - I wanted to know, if anyone had a Unity project for a 7D2D pistol (also because I wanted to see how the slide got animated), which one may look at and try to practise his/hers first modlet version out from?
Help to get started with Unity Modding
in Discussion and Requests
Posted
Hi.
I am trying to get started (from scratch) with creating a modlet with some new weapons. It actually started, because I saw this one modlet, where the guns either didn't have a sound near the firing location, but only at the hitting location, aaand some of them had some weird texturing. Therefore I started to look into the actual modlet and found the Unity3d files. Reverse engineering those are not that simple, and I haven't found many tutorials online.
So - I wanted to know, if anyone had a Unity project for a 7D2D pistol (also because I wanted to see how the slide got animated), which one may look at and try to practise his/hers first modlet version out from?