Keywal
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Posts posted by Keywal
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Thanks for this!
Just tried both out...
The 'test_quests' works fine on the trader i have placed but the 'trader_quests' option does not work or change anything on the current trader.
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Hey H,
Did you get a chance to have a look into why the trader is giving only buried supply quests?
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21 hours ago, hsngrms said:
To be honest, the reason I didn't add all of them already is because I didn't want an overwhelming mod with so many items, somehow I thought it would be preferable to have less items. However, now I think players will appreciate more if I can give them more options to choose from, like adding more weapons as you requested. So, this weekend I'll look what I can do for you.
I was going to say, would be real nice to be able to add mods to the guns!
I know this would make them very powerful but i wanted it more for aesthetics... Some of the guns with scopes and silencers look wayyyy nicer
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Hey bdubyah,
Your listing with the POI's for kinggen needs to be updated for kinggen 13.
(has ,, at the end of each line) - signifies things like required etc.
Might be worth investigating so that the POI's for the Wastelands are always included in any world gen.
Here's the list which works in kinggen 13
army_barracks_1,51,40,97,-5,2,burnt_forest/snow/pine_forest/desert/wasteland,rural/wilderness,industrial,, Bombshelter_lg_02,27,22,37,-10,2,burnt_forest/snow/pine_forest/desert/wasteland,rural/wilderness/town,residentialold,, Bombshelter_md_02,29,22,34,-12,2,burnt_forest/snow/pine_forest/desert/wasteland,rural/wilderness/town,residentialold,, cemetery_03,40,36,46,-23,2,burnt_forest/snow/pine_forest/desert/wasteland,wilderness/rural/industrial/city/town,residentialnew/downtown,, garage_4,28,10,39,-1,2,burnt_forest/snow/pine_forest/desert/wasteland,rural/city/wilderness/town,industrial/downtown,, garage_5,26,11,40,-1,2,burnt_forest/snow/pine_forest/desert/wasteland,rural/city/wilderness/town,industrial/downtown,, gas_station_04,33,24,44,-10,2,burnt_forest/snow/pine_forest/desert/wasteland,rural/city/wilderness/town,industrial/downtown,, House_Modern_5,45,20,72,-1,2,burnt_forest/snow/pine_forest/desert/wasteland,rural/city/wilderness/town,residentialnew,, House_Old_Pyramid_4,40,27,52,-5,2,burnt_forest/snow/pine_forest/desert/wasteland,rural/city/wilderness/town,residentialnew,, House_old_spanish_1,31,25,49,-15,2,burnt_forest/snow/pine_forest/desert/wasteland,rural/city/wilderness/town,residentialnew,, House_old_tudor_07,56,66,45,-30,2,burnt_forest/snow/pine_forest/desert/wasteland,rural/city/wilderness/town,residentialold/residentialnew,, House_old_tudor_1,56,66,45,-30,2,burnt_forest/snow/pine_forest/desert/wasteland,rural/city/wilderness/town,residentialold/residentialnew,, House_old_victorian_1,49,27,56,-10,2,burnt_forest/snow/pine_forest/desert/wasteland,rural/city/wilderness/town,residentialold,, Installation_red_mesa1,72,43,83,-23,2,burnt_forest/snow/pine_forest/desert/wasteland,rural/wilderness/town,industrial/downtown,, junkyard_lg_1,74,19,89,-3,0,burnt_forest/snow/pine_forest/desert/wasteland,rural/city/wilderness/town,industrial,, NukaFactory,120,36,86,-17,0,burnt_forest/snow/pine_forest/desert/wasteland,rural/wilderness/town,industrial,, NukaFactory2,120,36,86,-17,0,burnt_forest/snow/pine_forest/desert/wasteland,rural/wilderness/town,industrial,, Nuka_Factory,120,36,86,-17,0,burnt_forest/snow/pine_forest/desert/wasteland,rural/wilderness/town,industrial,, Old_House01,34,23,29,-2,2,burnt_forest/snow/pine_forest/desert/wasteland,rural/city/wilderness/town,residentialnew,, police_station1,42,17,38,-1,1,burnt_forest/snow/pine_forest/desert/wasteland,city/town,downtown,, Prison_02,38,19,48,-1,2,burnt_forest/snow/pine_forest/desert/wasteland,wilderness/town,industrial/downtown,, remnant_business_06,70,26,39,-5,2,burnt_forest/snow/pine_forest/desert/wasteland,rural/city/wilderness/town,industrial,, remnant_business_07,56,21,42,-7,2,burnt_forest/snow/pine_forest/desert/wasteland,wilderness/rural/industrial/city/town,residentialnew/downtown,, remnant_business_08,35,14,28,-1,2,burnt_forest/snow/pine_forest/desert/wasteland,wilderness/rural/industrial/city/town,residentialnew/downtown,, remnant_business_09,56,14,34,-1,2,burnt_forest/snow/pine_forest/desert/wasteland,wilderness/rural/industrial/city/town,residentialnew/downtown,, remnant_business_10,52,23,51,-1,2,burnt_forest/snow/pine_forest/desert/wasteland,wilderness/rural/industrial/city/town,residentialnew/downtown,, remnant_wasteland_01,69,36,59,-1,3,burntforest/snow/wasteland,wilderness/rural/industrial/city/town,residentialnew/downtown,, School_k6_02,49,18,79,-1,2,burnt_forest/snow/pine_forest/desert/wasteland,rural/city/town,residentialnew/downtown,, settlement_1,38,19,38,-1,2,burnt_forest/snow/pine_forest/desert/wasteland,rural/city/town,commercial,, skyscraper_05,54,59,40,-1,2,burnt_forest/snow/pine_forest/desert/wasteland,city/town,downtown,, store_arcade,32,11,50,-2,2,burnt_forest/snow/pine_forest/desert/wasteland,rural/city/town,commercial,, store_arcade2,32,11,50,-2,2,burnt_forest/snow/pine_forest/desert/wasteland,rural/city/town,commercial,, store_arcade3,32,11,50,-2,2,burnt_forest/snow/pine_forest/desert/wasteland,rural/city/town,commercial,, store_bank_1,41,17,47,-6,2,burnt_forest/snow/pine_forest/desert/wasteland,rural/city/town,commercial,, store_grocery_03,99,23,99,-8,2,burnt_forest/snow/pine_forest/desert/wasteland,rural/city/town,commercial,, store_gun_1,55,14,86,-3,2,burnt_forest/snow/pine_forest/desert/wasteland,rural/city/town,commercial,, store_pharmacy_2,45,20,72,-9,2,burnt_forest/snow/pine_forest/desert/wasteland,rural/city/town,commercial,, survivor_site_7,25,16,25,-1,2,burnt_forest/snow/pine_forest/desert/wasteland,wilderness,nozone,, survivor_site_8,25,23,25,-1,2,burnt_forest/snow/pine_forest/desert/wasteland,wilderness,nozone,, UFO_Crash,50,13,107,-7,2,forest/snow/pine_forest/burnt_forest/plains/wasteland/wasteland_hub,wilderness,any,, UFO_Crash_desert,50,13,107,-7,2,desert,wilderness,any,, Vault_101,105,47,168,-32,2,burnt_forest/snow/pine_forest/desert/wasteland,wilderness,any,,
Here's the link with the additional instructions on the ,,
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11 hours ago, stallionsden said:
Hi @Keywal
sp or server.
I have not seen this error myself tho will look into it.sp
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Hey Stallion,
Just wanted to mention a possible issue with one of the POI's
xcostum_DnY_CastleM1(by_SirLoachalot)
When approaching the castle my game throws some errors at me then I either fall through the floor a few steps later or i get some other weird issues like not being able to interact with anything.
Lemme find that error for you.
- Unknown Particle -
Then I fall through the floor of the actual world not the POI
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Hi H,
There appears to be an issue with the special forge.Its not recognising i have any materials in my inventory so isnt letting me craft.The standard forge is also now not functioning.The special workbench is fine and recognising i have stuff on me.Nevermind - that was my fault. Tried playing round with the values in the files and i broke it.
downloaded the mod again and all is well.
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H's special things -invulnerable blocks items trader and more- (A18) (A19) (A20)
in Mods
Posted
Yeah similar results here!
No worries from me at least.
She is a good shop keeper if not a good quest giver!