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OctoberFire

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Posts posted by OctoberFire

  1. 39 minutes ago, arramus said:

    Based on those numbers, it looks like you are using the entitygroup lite version. The <append entry on 319 will look like this <!--append to open the 'comment out' command. And the closing </append> on line 640 will look like this </append-->.

     

    You would comment out all of the other ones from the eight groupings that you don't want for now. Best to comment each one out individually if you aren't familiar with doing it for chunks as it you comment out a whole section and it already contains a 'comment out' for a description, it will cause issues.

     

    <!--entity name="ZombieArchon" prob="0.05"/-->
    <!--entity name="zombieBanshee" prob="0.1"/--> and so on.

     

    Perfect! I did that, and I've already heard the siren zombie (in the distance, thankfully) on my test map, so it appears to be working, BUT I am also randomly (I think?) hearing this sort of DING! sound occasionally. Could that also be related to the siren zombie?

  2. On 4/3/2021 at 6:45 PM, arramus said:

    Fortunately, both questions are connected to the same file in the mod; entitygroups.xml

     

    Go to Config > entitygroups.xml

     

    1. Turning off Horde Night Custom Zombies.

    Go to Line 292

    add !-- after the first < so it looks like this <!--append

    add -- at the end of line 613 before the final > so it looks like this append-->

     

    This will comment out all of the Horde Night instructions and the game will ignore them.

     

    I think the line numbers have changed. Would it now be 319 and 640?

    Additionally, if I only wanted to use on special zombie to start (and add more in later), I'd just comment out all the others from the eight groupings at the top?

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