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BigB0iiiJ0nes

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Posts posted by BigB0iiiJ0nes

  1. 11 minutes ago, faatal said:

    I've thought about it, but don't know when or if it will be added. It is triggered in AI and vehicle code.

    It'd be great if it could be implemented. Blood spilling mechanics add so much feedback to combat. You guys already have a decent dismemberment system and have a blood system working for the vehicles it'd be kind of pointless not to officially port it over to the combat as a whole. If performance is a concern maybe have it be a toggle in the graphics settings. I really hope to see this. Anyways with it being triggered with AI and vehicle will mods be able to accomplish this? I haven't delved too deep into modding this game yet just wondering if it's possible.

  2. Will the blood splatter mechanics be applied to normal melee damage and shooting as well? If not will the blood spilling mechanics from vehicles fully come over to normal combat? Also could it be modded for normal hits right now or is it hard coded into the game?

  3. I'm new to the forum but have been playing the game since 2015 and read here about new updates regularly. I have a question. Do you guys ever plan on improving blood and gore mechanics? I know the game has dismemberment on death but there is no blood spilling on the environments at all. Can we see proper blood spilling added to the game at some point kind of like Dead Rising or Killing Floor 2? Can you imagine how cool it'd be to kill zombies or bandits eventually and its just a absolute blood bath? This could technically add gameplay mechanics to if you wanted to go deep with it because if you let blood sit it could technically attract more zombies. However I don't care about that to much I'd just love to see more proper blood spilling and possible dismemberment activating outside of death.

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