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Raging Rawr

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Posts posted by Raging Rawr

  1. 21 hours ago, saminal said:

    Depending on the host, there may already be a "Mods" folder on your server file structure. If not, you should makes one, sitting at the same level as the Data folder. 

     

    Once you've got that directory, download the zip file and unpack it, then copy the SDecoStuff folder into the Mods folder. Then, start the server, and the mod should be loaded.

     

    Note that if you try the mod and then decide to remove it, you'll have to start a new game on the server, so it might be best to test it on your own PC on a local game first.

     

    As a note, the link provided downloads it as a zip file which unzips to be a config folder and an xml file. You must create a folder named SDecoStuff too put the contents of this zip into as the zip does not create a parent file of that name, as suggested by the mod maker.

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