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KindaCringe

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Posts posted by KindaCringe

  1. 19 hours ago, meganoth said:

     

    I just objected to one of your claims. The other claim you made then was correct though IMO, there are expectations by (many) players that the time between alphas in EA is shorter.  Though there are no rules from Valve how EA is supposed to work, how long between alphas, how many alphas, ...

     

     

    And here you are correct again, at least at the end: Yes, there is probably something going on in the back you might not know about. For example:

     

    1) You probably don't know that at least the last three alphas took nearly a year. So what seems suddenly to you has been the norm for some time now

     

    2) You probably didn't work as software developer, right? So here a few facts: The bigger a software project is the harder it gets adding features to it. Because inevitably there are a lot of cross dependancies all over the code base and adding one thing makes it neccesary to touch a lot of other places in the code. Changing old code makes it neccessary even for the writer of that code to first reread it to find out how it works in detail. Bug fixing gets more difficult for the same reasons.

     

    3) Expanding the dev team is normal when a project increases in size. But it actually isn't a unproblematic fix, because any developer added needs someone to ease him into the code base so he is a liability at first. Then there are diminishing returns: Add one dev to a group and they spend 80% working and 20% coordinating among themselves. Add another dev and the group now spends 70% working and 30% coordinating (those are invented numbers, the principle is know in software development for decades). It is somewhat like the cores added to a CPU speed up the CPU less and less.

     

    4) TFP added a lot of artists/designers to make more content like POIs or higher resolution graphics but good programmers seem to have been in shorter supply (according to TFP). Now designers can't help on the coding work or on the bug fixing, and bug fixing takes a long time now, each alpha now had ~2-3 months where we only heard about the number of critical bugs going down slowly.

     

     

    Naturally TFP could have decreased the feature size of later alphas to make it appear as if each alpha took the same time as the previous one. But they apparently have a few habits that are not easy to break or a feature list with many big features not easily broken up. And releasing an alpha to the players is partly extra work that would interrupt the work on the big features. So they might not be so happy to change their routine.

     

    i do work as a software developer, websites and small sized software tho, no games. I understand what you are telling me. I do have close friends who work in game dev, one of them worked on the newly released F1 2021 so what i've heard from him, while he also plays the game, is that TFP are indeed slow and a bit too detached from the community (incase of roadmaps, announcements, etc, especially for an early acces), but to be fair they do put out great work when it eventually arrives. I love this game, so that's why im a bit upset with the slow evolvement of it.

    Im unironically thankful for this reply of yours, very civil and you clearly know what you are talking about. I've had other discussions with an unnamed moderator who answered very salty and without any counter arguments, prob cuz he doesn't have the same knowledge. Sorry if my previous reply seemed a bit salty itself, was my bad.

     

    Thx again for taking your time to answer my comment and providing me with new insights.

  2. On 7/7/2021 at 6:56 PM, Roland said:

     

    The solution is to adjust your expectations to align with the reality of what the developers are doing because your expectations can't change a blasted thing. Leave the game alone for awhile and go play something else and then return. That is something you can control that can have a positive effect on your enjoyment of the game. There is no expectation from the developers that players must stay glued to this one game racking up 1000s of hours and burning out before the game ever reaches gold. If you are done with A19 then go do other things until A20 releases whenever that is and then come back. Their release schedule is their own and there is no feedback from anyone on earth not on their team that will make them change their schedule from what it is. 

    what stupid thing is that? i bought this game when less then 6 months were between alphas. If they are suddenly going to take more than one year an update while saying their dev team expanded, then that's either laziness or there is something going on in the back we don't know. Normal devs release a roadmap so you know what to expect, but 2-3 twitter virgins gave them dead threats and now they are 'scared'?

  3. On 7/15/2021 at 3:29 PM, Roland said:


    You may be right. However, TFP doesn’t decide what to do next by polling the community. They decide what to do based on what they think is best for development and testing. 

    i know, but a forum exists for writing opinions, so that's what i did

  4. On 7/7/2021 at 11:44 AM, meganoth said:

     

    Ah, the beta with the RWG overhaul. Lets call this a bug fix. 😁

     

    and the vehicles mods are balancing fixes

    ? weird that you go futher into the fact that i said it was further in development as a Beta instead of Alpha game. You make my case even better lol. A game clearly in Alpha stage then, would have to have a lot more updates since the fact it is Alpha stage lmao

  5. 2 hours ago, Jost Amman said:

    Yeah, right! We've got places to be, thing to do, guys! Hurry up! :typing::whip:

    tbf, this is an alpha game with less then one big update a year at this point. I love the game but there are some expectations for updates when you have a game in Alpha stage, although the game really is in Beta state at this moment.

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