Daijin_Heartlight
-
Posts
9 -
Joined
-
Last visited
Content Type
Profiles
Forums
Store
Articles
A20 Bugs
A21 Bugs
Events
Posts posted by Daijin_Heartlight
-
-
Yeah, the traders seem to move 1m on and off as time goes by.
0 -
2 hours ago, TechieZero said:
How do you upgrade the wood block in the intro mission without being able to build a stone hammer?
Use the "power attack" of the stone axe.
0 -
Had to use google translate: @polkillo
Чтобы создать свою собственную RWG, временно удалите данные > Prefabs > POI. NMM поставляется со всеми необходимыми POI для создания мира. Если вы предпочитаете временно не удалять папку POI, в вашем мире будут только плитки города/города/деревни NMM, а в пустыне будут обычные здания по умолчанию.
0 -
Cannot make a random world. This error keeps coming up.
196.918 EXC ArguementOutOfRangeExeption: Index was out of range. Must be non-negative and less than the size of the collection.
Paramenter name: index
I have tried random seed maps, that error comes up every time at varying create wilderness poi paths from 18 to 95% after INF Created township ID:nmmmedivalvillage.
I am on 20.5 and have rebooted the computer.
0 -
Not sure why its not working for you ozmods. Have not had any issues and it runs just fine. 🤷♂️
0 -
On 12/18/2021 at 5:53 PM, FSM said:
Hey did you or your server admins find any solutions? I am also having the traders giving out only buried supplies quests as well.
Nope, I await for any news on a fix or solution.
0 -
Yes, all of them and all of them had dig quests. And yes admin reset them, its all dig quests only. Yeah, i know its experimental but i am hoping posting about it will get some fix eventually
0 -
in A19, used to be able to change:
urn off Trader invulnerability and Teleport data/prefabs
trader_###.xml
change <property name="TraderArea" value="True" /> to False
change erty name="TraderAreaProtect" value="20,0,20" /> 0,0,0Doing so now, does allow destroying of the trading post and wont teleport, but the Traders in them only give out dig quests. No other quests.
0
Not Medieval Mod - A Fantasy Modpack
in Mods
Posted
Sorcery Patch needs a update. NMM removed the antibiotics. But the Sorcery Remedy Potion requires it.