Jump to content

gebba4

Members
  • Posts

    5
  • Joined

  • Last visited

Posts posted by gebba4

  1. 8 hours ago, Star69 said:

    Several of the errors relate to Gamesense which is new in A20. It’s a background program that notes the choices you make like how you spend your perk points so tfp can see what perks are commonly used vs perks that are rarely used so they can determine which perks stay and which need fixed or removed. You can turn it on/off on the game launcher. It appears you have it enabled but your log shows it isn’t able to get it running.

     

    So several ideas to try: exclude 7 Days folder from your antivirus; verify your game files; turn off gamesense in the game launcher; last resort if none of those things work is to do a cleaning of the files before uninstalling/reinstalling of the game. Cleaning part is critical, follow the instructions posted when you click on the blue banner above. Let us know what does/does not work for you.

    seems none of that worked

     

  2. Every time i try joining a server this will pop up, and apparently i do get inside the server but will have the loading screen be stuck on my screen at Starting Game...




    Mono path[0] = 'E:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
    Mono config path = 'E:/SteamLibrary/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
    Initialize engine version: 2020.3.14f1 (d0d1bb862f9d)
    [Subsystems] Discovering subsystems at path E:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/UnitySubsystems
    Forcing GfxDevice: Direct3D 11
    GfxDevice: creating device client; threaded=1
    Direct3D:
        Version:  Direct3D 11.0 [level 11.1]
        Renderer: NVIDIA GeForce RTX 2060 (ID=0x1f08)
        Vendor:   
        VRAM:     5980 MB
        Driver:   30.0.14.9709
    Begin MonoManager ReloadAssembly
    - Completed reload, in  1.784 seconds
    D3D11 device created for Microsoft Media Foundation video decoding.
    <RI> Initializing input.
    <RI> Input initialized.
    <RI> Initialized touch support.
    UnloadTime: 0.920400 ms
    2021-12-21T17:19:44 0.062 INF [Platform] Init
    2021-12-21T17:19:44 0.236 INF [Platform] Using native platform: Steam
    2021-12-21T17:19:44 0.240 INF [Platform] Using cross platform: EOS
    2021-12-21T17:19:44 0.240 INF [Platform] Using server platform: Steam
    2021-12-21T17:19:44 0.241 INF [Platform] Initializing Steam
    2021-12-21T17:19:44 0.249 INF Starting PlayerInputManager...
    2021-12-21T17:19:44 0.565 INF InControl (version 1.8.2 build 9357, native module = True, XInput = True)
    2021-12-21T17:19:46 2.152 INF [Steamworks.NET] SteamAPI_Init() ok
    2021-12-21T17:19:46 2.172 INF Not running in Big Picture Mode, no on-screen keyboard available
    2021-12-21T17:19:46 2.172 INF [Platform] Initializing EOS
    2021-12-21T17:19:47 2.782 INF [EOS] Initialize: Success
    2021-12-21T17:19:47 3.126 INF Localization language: english
    2021-12-21T17:19:47 3.160 INF Texture quality is set to 1
    2021-12-21T17:19:47 3.161 INF Precaching...
    2021-12-21T17:19:47 3.162 INF Precaching file: 7DaysToDie_Data/resources.assets
    2021-12-21T17:19:47 3.255 INF [EAC] Initializing ...
    2021-12-21T17:19:47 3.259 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
    2021-12-21T17:19:50 6.062 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
    2021-12-21T17:19:50 6.064 INF Precaching file: Data/Bundles/blocktextureatlases
    2021-12-21T17:19:56 12.239 INF Precaching file: Data/Bundles/terraintextures
    2021-12-21T17:19:57 13.629 INF Precaching done
    2021-12-21T17:19:57 13.629 INF Loading main scene
    Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
    UnloadTime: 1.421900 ms
    2021-12-21T17:19:57 13.700 INF [GSM] Disabled...
    2021-12-21T17:19:57 13.716 INF Awake IsFocused: True
    2021-12-21T17:19:57 13.716 INF Awake
    2021-12-21T17:19:57 13.741 INF Version: Alpha 20 (b238) Compatibility Version: Alpha 20, Build: Windows 64 Bit
    2021-12-21T17:19:57 13.741 INF System information:
    2021-12-21T17:19:57 13.742 INF    OS: Windows 10  (10.0.19043) 64bit
    2021-12-21T17:19:58 13.742 INF    CPU: Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz (cores: 6)
    2021-12-21T17:19:58 13.742 INF    RAM: 20414 MB
    2021-12-21T17:19:58 13.742 INF    GPU: NVIDIA GeForce RTX 2060 (5980 MB)
    2021-12-21T17:19:58 13.743 INF    Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
    2021-12-21T17:19:58 13.743 INF Last played version: Alpha 20
    2021-12-21T17:19:58 13.744 INF Local UTC offset: -5 hours
    2021-12-21T17:19:58 13.748 INF Command line arguments: E:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -usenativeinput -nogs -logfile E:\SteamLibrary\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2021-12-21__17-19-18.txt -eac_executablename 7daystodie.exe
    2021-12-21T17:19:58 13.806 INF Occlusion: Awake
    2021-12-21T17:19:58 13.877 INF Persistent GamePrefs saved
    2021-12-21T17:19:58 13.884 INF Controls Reset
    2021-12-21T17:19:58 13.885 INF ApplyAllOptions streaming budget 5382 MB
    2021-12-21T17:19:58 13.886 INF ApplyAllOptions current screen 1920 x 1080, 59hz, window 1920 x 1080, mode FullScreenWindow
    2021-12-21T17:19:58 13.887 INF Texture quality is set to 1
    2021-12-21T17:19:58 13.888 INF ApplyTextureFilter 1, AF Enable
    2021-12-21T17:19:58 13.889 INF ApplyTerrainOptions 3
    2021-12-21T17:19:59 14.978 INF [MODS] No mods folder found
    2021-12-21T17:19:59 15.002 INF Loading permissions file at 'C:\Users\gebba4\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
    2021-12-21T17:19:59 15.065 INF Loading permissions file done.
    2021-12-21T17:19:59 15.165 INF Awake done in 1449 ms
    Fallback handler could not load library E:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
    Fallback handler could not load library E:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
    Fallback handler could not load library E:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc

    Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 5408.
    Total: 13.008000 ms (FindLiveObjects: 0.258300 ms CreateObjectMapping: 0.292900 ms MarkObjects: 12.373200 ms  DeleteObjects: 0.083000 ms)

    2021-12-21T17:19:59 15.633 INF Updated culture for display texts
    2021-12-21T17:20:00 15.751 INF Reloading serveradmin.xml
    2021-12-21T17:20:00 15.751 INF Loading permissions file at 'C:\Users\gebba4\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
    2021-12-21T17:20:00 15.752 INF Loading permissions file done.
    2021-12-21T17:20:00 16.523 INF [XUi] Parsing all window groups completed in 724 ms total.
    2021-12-21T17:20:01 16.784 WRN [EOS] [LogEOSAnalytics - Warning] EOS SDK Analytics disabled for route [1].
    2021-12-21T17:20:02 17.933 INF [XUi] Initialized all window groups completed in 808 ms total.
    2021-12-21T17:20:02 18.538 INF LoadTextureArraysForQuality quality -1 to 1, reload False
    2021-12-21T17:20:03 19.350 INF Loaded (local): rwgmixer
    2021-12-21T17:20:03 19.484 INF Loaded (local): archetypes
    2021-12-21T17:20:03 19.549 INF Loaded (local): color_mappings
    2021-12-21T17:20:03 19.616 INF Loaded (local): loadingscreen
    2021-12-21T17:20:03 19.634 INF WorldStaticData.Init() needed 2.000s
    2021-12-21T17:20:03 19.657 INF [Steamworks.NET] Login ok.
    2021-12-21T17:20:03 19.657 INF [EOS] Login
    2021-12-21T17:20:04 20.374 INF [EOS] Login succeeded, PUID: 00027a3291f94c189c2cc9c29c6d61a3
    2021-12-21T17:20:27 43.182 INF Started thread ServerBrowserListUpdater
    2021-12-21T17:20:30 46.554 INF Connecting to server Desolate Union PVE Hard|A20 Exp|BadPlayer Gaming...
    2021-12-21T17:20:30 46.555 INF NetPackageManager Init
    2021-12-21T17:20:30 46.569 INF [EAC] Connected to game server
    2021-12-21T17:20:30 46.590 INF NET: LiteNetLib trying to connect to: 216.220.252.18:27900
    2021-12-21T17:20:30 46.593 INF Exited thread ServerBrowserListUpdater
    2021-12-21T17:20:31 46.744 INF NET: LiteNetLib: Connected to server
    2021-12-21T17:20:31 46.761 INF Started thread NCS_Reader_0
    2021-12-21T17:20:31 46.761 INF Started thread NCS_Writer_0
    2021-12-21T17:20:31 46.766 INF Started thread NCS_Writer_1
    2021-12-21T17:20:31 46.767 INF Started thread NCS_Reader_1
    2021-12-21T17:20:31 46.795 INF [Steamworks.NET] Auth.GetAuthTicket()
    2021-12-21T17:20:31 46.801 INF [EOS] CopyIdToken result: Success, Token: eyJraWQiOiIyMDIxLTA2LTAxVDA5OjA3OjA5LjQwM1oiLCJ0eXAiOiJKV1QiLCJhbGciOiJSUzI1NiJ9.eyJhdWQiOiJ4eXphNzg5MVdCbkdRdXZOTWlOeWc2U1llWU9oYkEyRiIsInN1YiI6IjAwMDI3YTMyOTFmOTRjMTg5YzJjYzljMjljNmQ2MWEzIiwiYWN0Ijp7InBsdGZtIjoib3RoZXIiLCJlYWlkIjoiNzY1NjExOTgwNzc5NjYyOTciLCJlYXQiOiJzdGVhbSJ9LCJpc3MiOiJodHRwczpcL1wvYXBpLmVwaWNnYW1lcy5kZXZcL2F1dGhcL3YxXC9vYXV0aCIsImV4cCI6MTY0MDEyODgwNCwidG9rZW5UeXBlIjoiaWRUb2tlbiIsImlhdCI6MTY0MDEyNTIwNH0.Rk0MAgXwzxsekl8gYVDqjSRvq8NSZgVayIr2o27yQtsVf7rCn7mMOZdO87mzAs7NXI5jnXQbFGpCHV96BbZGQJn3XLYJgTTHNfHrD0155rOipws6Gn44DMafqNFoWuU0X-Zs4l9XdAGU_ui_DuGhaEWDp7erX5pGPuHC8AGe8byuITDYgb31r3u8xzMX-d57J6rhfpuXknnxue9t9bve0C9NAw03DaBWu1IbTkO71NH5iR8YUfs0BFgTnfE8Lgzz7bHCKJamn6Y8NWH0FGYD8SORZaDEokrEa_ceXb960spp26QVLc6nTZXmhjzHTMPFQZFnBSVFWA5MGUaSWuVonA
    2021-12-21T17:20:31 46.802 INF NPPL.Write
    2021-12-21T17:20:31 46.926 INF Login: authstate_nativeplatform
    2021-12-21T17:20:31 47.160 INF Login: authstate_steamgroups
    2021-12-21T17:20:31 47.160 INF Login: authstate_crossplatform
    2021-12-21T17:20:31 47.228 INF Login: authstate_eac
    2021-12-21T17:20:32 48.060 INF Login: authstate_authenticated
    2021-12-21T17:20:32 48.061 INF Player allowed
    2021-12-21T17:20:32 48.064 INF [Steamworks.NET] AddFavorite: 31
    2021-12-21T17:20:32 48.072 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic)
    2021-12-21T17:20:32 48.074 WRN [GSM] GameSparks Not Initialized...
    2021-12-21T17:20:32 48.076 INF StartGame
    2021-12-21T17:20:32 48.200 INF Persistent GamePrefs saved
    GamePref.AdminFileName = serveradmin.xml
    GamePref.AirDropFrequency = 72
    GamePref.AirDropMarker = False
    GamePref.AutopilotMode = 0
    GamePref.BedrollDeadZoneSize = 15
    GamePref.BedrollExpiryTime = 45
    GamePref.BlockDamageAI = 100
    GamePref.BlockDamageAIBM = 100
    GamePref.BlockDamagePlayer = 100
    GamePref.BloodMoonEnemyCount = 8
    GamePref.BloodMoonFrequency = 7
    GamePref.BloodMoonRange = 0
    GamePref.BloodMoonWarning = 8
    GamePref.BuildCreate = False
    GamePref.ConnectToServerIP = 127.0.0.1
    GamePref.ConnectToServerPort = 26900
    GamePref.ControlPanelEnabled = False
    GamePref.ControlPanelPort = 8080
    GamePref.CraftTimer = 
    GamePref.CreateLevelDim = 8
    GamePref.CreateLevelName = My Level
    GamePref.CreativeMenuEnabled = False
    GamePref.DayCount = 3
    GamePref.DayLightLength = 18
    GamePref.DayNightLength = 60
    GamePref.DebugMenuEnabled = False
    GamePref.DebugMenuShowTasks = False
    GamePref.DebugStopEnemiesMoving = False
    GamePref.DropOnDeath = 1
    GamePref.DropOnQuit = 0
    GamePref.DynamicMeshDistance = 1000
    GamePref.DynamicMeshEnabled = True
    GamePref.DynamicMeshLandClaimBuffer = 3
    GamePref.DynamicMeshLandClaimOnly = True
    GamePref.DynamicMeshMaxItemCache = 3
    GamePref.DynamicMeshMaxRegionCache = 1
    GamePref.DynamicMeshUseImposters = False
    GamePref.DynamicSpawner = 
    GamePref.EACEnabled = False
    GamePref.EnemyDifficulty = 0
    GamePref.EnemySpawnMode = True
    GamePref.FavoriteServersList = 
    GamePref.FragLimit = 20
    GamePref.GameDifficulty = 1
    GamePref.GameGuidClient = 
    GamePref.GameMode = GameModeSurvival
    GamePref.GameName = My Game
    GamePref.GameNameClient = My Game
    GamePref.GameVersion = Alpha 20
    GamePref.GameWorld = 
    GamePref.HideCommandExecutionLog = 0
    GamePref.JoiningOptions = True
    GamePref.LandClaimCount = 1
    GamePref.LandClaimDeadZone = 30
    GamePref.LandClaimDecayMode = 0
    GamePref.LandClaimExpiryTime = 7
    GamePref.LandClaimOfflineDelay = 0
    GamePref.LandClaimOfflineDurabilityModifier = 4
    GamePref.LandClaimOnlineDurabilityModifier = 4
    GamePref.LandClaimSize = 41
    GamePref.LastGameResetRevision = 13
    GamePref.LastLoadedPrefab = 
    GamePref.LastLoadingTipRead = 0
    GamePref.LootAbundance = 100
    GamePref.LootRespawnDays = 7
    GamePref.LootTimer = 
    GamePref.MatchLength = 10
    GamePref.MaxSpawnedAnimals = 50
    GamePref.MaxSpawnedZombies = 64
    GamePref.MaxUncoveredMapChunksPerPlayer = 524288
    GamePref.NoGraphicsMode = False
    GamePref.OptionsAllowController = True
    GamePref.OptionsAmbientVolumeLevel = 1
    GamePref.OptionsAudioOcclusion = False
    GamePref.OptionsBackgroundGlobalOpacity = 0.75
    GamePref.OptionsControllerVibration = True
    GamePref.OptionsControlsResetRevision = 6
    GamePref.OptionsDisableChunkLODs = False
    GamePref.OptionsDynamicMusicDailyTime = 0.45
    GamePref.OptionsDynamicMusicEnabled = True
    GamePref.OptionsForegroundGlobalOpacity = 1
    GamePref.OptionsGfxAA = 1
    GamePref.OptionsGfxAASharpness = 0
    GamePref.OptionsGfxBloom = True
    GamePref.OptionsGfxBrightness = 0.5
    GamePref.OptionsGfxDOF = False
    GamePref.OptionsGfxDynamicMinFPS = 30
    GamePref.OptionsGfxDynamicMode = 0
    GamePref.OptionsGfxDynamicScale = 1
    GamePref.OptionsGfxFOV = 65
    GamePref.OptionsGfxGrassDistance = 1
    GamePref.OptionsGfxLODDistance = 0.5
    GamePref.OptionsGfxMotionBlur = 1
    GamePref.OptionsGfxObjQuality = 3
    GamePref.OptionsGfxOcclusion = True
    GamePref.OptionsGfxQualityPreset = 2
    GamePref.OptionsGfxReflectQuality = 1
    GamePref.OptionsGfxReflectShadows = False
    GamePref.OptionsGfxResetRevision = 3
    GamePref.OptionsGfxResolution = 0
    GamePref.OptionsGfxShadowDistance = 1
    GamePref.OptionsGfxSSAO = True
    GamePref.OptionsGfxSSReflections = 1
    GamePref.OptionsGfxStreamMipmaps = True
    GamePref.OptionsGfxSunShafts = True
    GamePref.OptionsGfxTerrainQuality = 3
    GamePref.OptionsGfxTexFilter = 1
    GamePref.OptionsGfxTexQuality = 1
    GamePref.OptionsGfxTreeDistance = 4
    GamePref.OptionsGfxUMATexQuality = 1
    GamePref.OptionsGfxViewDistance = 6
    GamePref.OptionsGfxVsync = 1
    GamePref.OptionsGfxWaterPtlLimiter = 0.5
    GamePref.OptionsGfxWaterQuality = 1
    GamePref.OptionsHudOpacity = 1
    GamePref.OptionsHudSize = 1
    GamePref.OptionsInterfaceSensitivity = 0.75
    GamePref.OptionsInvertMouse = False
    GamePref.OptionsJournalPopup = True
    GamePref.OptionsMenuMusicVolumeLevel = 0.7
    GamePref.OptionsMicVolumeLevel = 0.75
    GamePref.OptionsMouseSensitivity = 0.5
    GamePref.OptionsMusicVolumeLevel = 0.6
    GamePref.OptionsOverallAudioVolumeLevel = 1
    GamePref.OptionsPlayChanceFrequency = 3
    GamePref.OptionsPlayChanceProbability = 0.983
    GamePref.OptionsPlayerModel = playerMale
    GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
    GamePref.OptionsPOICulling = 1
    GamePref.OptionsScreenBoundsValue = 1
    GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4
    GamePref.OptionsShowCompass = True
    GamePref.OptionsShowCrosshair = True
    GamePref.OptionsStabSpawnBlocksOnGround = True
    GamePref.OptionsTempCelsius = False
    GamePref.OptionsUiFpsScaling = 1
    GamePref.OptionsVehicleMouseSensitivity = 0.5
    GamePref.OptionsVoiceChatEnabled = True
    GamePref.OptionsVoiceVolumeLevel = 0.75
    GamePref.OptionsWeaponAiming = False
    GamePref.OptionsZoomMouseSensitivity = 0.5
    GamePref.PartySharedKillRange = 100
    GamePref.PersistentPlayerProfiles = True
    GamePref.PlayerAutologin = False
    GamePref.PlayerKillingMode = 2
    GamePref.PlayerName = gebba4
    GamePref.PlayerSafeZoneHours = 7
    GamePref.PlayerSafeZoneLevel = 5
    GamePref.PlayerToken = 
    GamePref.PlaytestBiome = 3
    GamePref.RebuildMap = False
    GamePref.SaveGameFolder = C:\Users\gebba4\AppData\Roaming/7DaysToDie/Saves
    GamePref.SelectionContextMode = 0
    GamePref.SelectionOperationMode = 0
    GamePref.ServerAdminSlots = 0
    GamePref.ServerAdminSlotsPermission = 0
    GamePref.ServerDescription = 
    GamePref.ServerDisabledNetworkProtocols = 
    GamePref.ServerIP = 
    GamePref.ServerIsPublic = True
    GamePref.ServerLoginConfirmationText = 
    GamePref.ServerMaxAllowedViewDistance = 12
    GamePref.ServerMaxPlayerCount = 8
    GamePref.ServerMaxWorldTransferSpeedKiBs = 512
    GamePref.ServerName = Default Server
    GamePref.ServerPort = 26900
    GamePref.ServerReservedSlots = 0
    GamePref.ServerReservedSlotsPermission = 100
    GamePref.ServerVisibility = 2
    GamePref.ServerWebsiteURL = 
    GamePref.ShowFriendPlayerOnMap = True
    GamePref.TelnetEnabled = False
    GamePref.TelnetFailedLoginLimit = 10
    GamePref.TelnetFailedLoginsBlocktime = 10
    GamePref.TelnetPort = 25003
    GamePref.TerminalWindowEnabled = True
    GamePref.TwitchBloodMoonAllowed = True
    GamePref.TwitchServerPermission = 90
    GamePref.UNUSED_LastLoadedPrefabSize = 
    GamePref.UNUSED_OptionsBloom = 
    GamePref.UNUSED_OptionsDOF = 
    GamePref.UNUSED_OptionsFieldOfViewNew = 
    GamePref.UNUSED_OptionsGamma = 
    GamePref.UNUSED_OptionsMotionBlur = 
    GamePref.UNUSED_OptionsObjectBlur = 
    GamePref.UNUSED_OptionsReflectionBounces = 
    GamePref.UNUSED_OptionsReflectionCullList = 
    GamePref.UNUSED_OptionsReflectionFarClip = 
    GamePref.UNUSED_OptionsReflectionRefreshMode = 
    GamePref.UNUSED_OptionsReflectionShadowDistance = 
    GamePref.UNUSED_OptionsReflectionTimeSlicingMode = 
    GamePref.UNUSED_OptionsSSAO = 
    GamePref.UNUSED_OptionsStreamingMipmapsBudget = 
    GamePref.UNUSED_OptionsSunShafts = 
    GamePref.UNUSED_PlayerId = 
    GamePref.UserDataFolder = C:\Users\gebba4\AppData\Roaming/7DaysToDie
    GamePref.WorldGenSeed = 
    GamePref.WorldGenSize = 8192
    GamePref.XPMultiplier = 100
    GamePref.ZombieBMMove = 3
    GamePref.ZombieFeralMove = 3
    GamePref.ZombieFeralSense = 0
    GamePref.ZombieMove = 0
    GamePref.ZombieMoveNight = 3
    GamePref.ZombiePlayers = True
    GameStat.AirDropFrequency = 0
    GameStat.AirDropMarker = False
    GameStat.AllowedViewDistance = 12
    GameStat.AnimalCount = 0
    GameStat.AutoParty = False
    GameStat.BedrollExpiryTime = 45
    GameStat.BlockDamagePlayer = 100
    GameStat.BloodMoonDay = 0
    GameStat.BloodMoonEnemyCount = 8
    GameStat.BloodMoonWarning = 8
    GameStat.ChunkStabilityEnabled = True
    GameStat.CraftTimer = 
    GameStat.CurrentRoundIx = 0
    GameStat.DayLightLength = 18
    GameStat.DayLimitActive = False
    GameStat.DayLimitThisRound = 0
    GameStat.DropOnDeath = 1
    GameStat.DropOnQuit = 0
    GameStat.EnemyCount = 0
    GameStat.EnemyDifficulty = Normal
    GameStat.EnemySpawnMode = True
    GameStat.FragLimitActive = False
    GameStat.FragLimitThisRound = 0
    GameStat.GameDifficulty = 2
    GameStat.GameDifficultyBonus = 1
    GameStat.GameModeId = 0
    GameStat.GameState = 0
    GameStat.GlobalMessageToShow = 
    GameStat.IsCreativeMenuEnabled = False
    GameStat.IsFlyingEnabled = False
    GameStat.IsPlayerCollisionEnabled = True
    GameStat.IsPlayerDamageEnabled = True
    GameStat.IsResetMapOnRestart = False
    GameStat.IsSaveSupplyCrates = True
    GameStat.IsSpawnEnemies = True
    GameStat.IsSpawnNearOtherPlayer = False
    GameStat.IsTeleportEnabled = False
    GameStat.IsVersionCheckDone = False
    GameStat.LandClaimCount = 1
    GameStat.LandClaimDeadZone = 30
    GameStat.LandClaimDecayMode = 0
    GameStat.LandClaimExpiryTime = 3
    GameStat.LandClaimOfflineDelay = 0
    GameStat.LandClaimOfflineDurabilityModifier = 32
    GameStat.LandClaimOnlineDurabilityModifier = 32
    GameStat.LandClaimSize = 41
    GameStat.LoadScene = 
    GameStat.LootTimer = 
    GameStat.OptionsPOICulling = 0
    GameStat.PartySharedKillRange = 100
    GameStat.PlayerKillingMode = KillStrangersOnly
    GameStat.ScoreDiedMultiplier = -5
    GameStat.ScorePlayerKillMultiplier = 1
    GameStat.ScoreZombieKillMultiplier = 1
    GameStat.ShowAllPlayersOnMap = False
    GameStat.ShowFriendPlayerOnMap = True
    GameStat.ShowSpawnWindow = False
    GameStat.ShowWindow = 
    GameStat.TimeLimitActive = False
    GameStat.TimeLimitThisRound = 0
    GameStat.TimeOfDayIncPerSec = 20
    GameStat.TwitchBloodMoonAllowed = True
    GameStat.UNUSED_ShowZombieCounter = 
    GameStat.XPMultiplier = 100
    GameStat.ZombieHordeMeter = False
    2021-12-21T17:20:32 48.245 INF StartAsClient
    2021-12-21T17:20:32 48.246 INF Sending RequestToEnterGame...
    2021-12-21T17:20:32 48.261 WRN [GSM] GameSparks Not Initialized...
    2021-12-21T17:20:32 48.261 INF Loading dymesh settings
    2021-12-21T17:20:32 48.262 INF Dynamic Mesh Settings
    2021-12-21T17:20:32 48.262 INF Use Imposter Values: False
    2021-12-21T17:20:32 48.262 INF Only Player Areas: True
    2021-12-21T17:20:32 48.262 INF Player Area Buffer: 3
    2021-12-21T17:20:32 48.262 INF Max View Distance: 1000
    2021-12-21T17:20:32 48.262 INF Regen all on new world: False
    2021-12-21T17:20:32 48.262 INF StartGame done
    2021-12-21T17:20:32 48.295 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240988305464, server SteamID=90154309062694917, server public IP=21*.22*.25*.1*, server port=27900
    2021-12-21T17:20:32 48.305 INF [Steamworks.NET] Lobby entered: 109775240988305464
    2021-12-21T17:20:34 50.113 INF Received mapping data for: blocks
    2021-12-21T17:20:34 50.120 INF Received mapping data for: items
    2021-12-21T17:20:34 50.132 INF Received config file 'materials' from server. Len: 4370
    2021-12-21T17:20:34 50.133 INF Received config file 'physicsbodies' from server. Len: 3354
    2021-12-21T17:20:34 50.133 INF Received config file 'painting' from server. Len: 3360
    2021-12-21T17:20:34 50.133 INF Received config file 'shapes' from server. Len: 35222
    2021-12-21T17:20:34 50.133 INF Received config file 'blocks' from server. Len: 120576
    2021-12-21T17:20:34 50.133 INF Received config file 'progression' from server. Len: 22706
    2021-12-21T17:20:34 50.133 INF Received config file 'buffs' from server. Len: 47770
    2021-12-21T17:20:34 50.133 INF Received config file 'misc' from server. Len: 728
    2021-12-21T17:20:34 50.133 INF Received config file 'items' from server. Len: 93772
    2021-12-21T17:20:34 50.133 INF Received config file 'item_modifiers' from server. Len: 15456
    2021-12-21T17:20:34 50.133 INF Received config file 'entityclasses' from server. Len: 20867
    2021-12-21T17:20:34 50.133 INF Received config file 'qualityinfo' from server. Len: 155
    2021-12-21T17:20:34 50.133 INF Received config file 'sounds' from server. Len: 34497
    2021-12-21T17:20:34 50.133 INF Received config file 'recipes' from server. Len: 22279
    2021-12-21T17:20:34 50.133 INF Received config file 'blockplaceholders' from server. Len: 6280
    2021-12-21T17:20:34 50.133 INF Received config file 'loot' from server. Len: 45464
    2021-12-21T17:20:34 50.133 INF Received config file 'entitygroups' from server. Len: 49736
    2021-12-21T17:20:34 50.133 INF Received config file 'utilityai' from server. Len: 625
    2021-12-21T17:20:34 50.133 INF Received config file 'vehicles' from server. Len: 3805
    2021-12-21T17:20:34 50.133 INF Received config file 'weathersurvival' from server. Len: 276
    2021-12-21T17:20:34 50.133 INF Received config file 'archetypes' from server. Len: 8900
    2021-12-21T17:20:34 50.133 INF Received config file 'quests' from server. Len: 8581
    2021-12-21T17:20:34 50.133 INF Received config file 'traders' from server. Len: 12311
    2021-12-21T17:20:34 50.133 INF Received config file 'npc' from server. Len: 535
    2021-12-21T17:20:34 50.133 INF Received config file 'dialogs' from server. Len: 1594
    2021-12-21T17:20:34 50.133 INF Received config file 'ui_display' from server. Len: 5624
    2021-12-21T17:20:34 50.133 INF Received config file 'nav_objects' from server. Len: 3141
    2021-12-21T17:20:34 50.133 INF Received config file 'gameevents' from server. Len: 14975
    2021-12-21T17:20:34 50.133 INF Received config file 'twitch' from server. Len: 14361
    2021-12-21T17:20:34 50.133 INF Loading config 'twitch_events' from local files
    2021-12-21T17:20:34 50.133 INF Received config file 'dmscontent' from server. Len: 1013
    2021-12-21T17:20:34 50.133 INF Received config file 'XUi_Common/styles' from server. Len: 2088
    2021-12-21T17:20:34 50.133 INF Received config file 'XUi_Common/controls' from server. Len: 3889
    2021-12-21T17:20:34 50.133 INF Received config file 'XUi/styles' from server. Len: 35
    2021-12-21T17:20:34 50.133 INF Received config file 'XUi/controls' from server. Len: 11382
    2021-12-21T17:20:34 50.133 INF Received config file 'XUi/windows' from server. Len: 49897
    2021-12-21T17:20:34 50.133 INF Received config file 'XUi/xui' from server. Len: 2175
    2021-12-21T17:20:34 50.133 INF Received config file 'biomes' from server. Len: 7045
    2021-12-21T17:20:34 50.133 INF Received config file 'worldglobal' from server. Len: 292
    2021-12-21T17:20:34 50.134 INF Received game GUID: 04B8AB89DEC40B458D7347AF58B6C168
    2021-12-21T17:20:35 50.837 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray)
    2021-12-21T17:20:35 50.837 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray)
    2021-12-21T17:20:35 50.837 INF Set Microsplat smooth:  MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray)
    2021-12-21T17:20:35 50.897 INF Loaded (received): materials
    2021-12-21T17:20:35 50.964 INF Loaded (received): physicsbodies
    2021-12-21T17:20:35 51.030 INF Loaded (received): painting
    2021-12-21T17:20:35 51.140 INF Loaded (received): shapes
    2021-12-21T17:20:49 65.163 INF Block IDs with mapping
    Unloading 3 Unused Serialized files (Serialized files now loaded: 9)
    2021-12-21T17:20:49 65.170 INF Block IDs total 13670, terr 0, last 255
    2021-12-21T17:20:49 65.181 INF Loaded (received): blocks

    Unloading 53961 unused Assets to reduce memory usage. Loaded Objects now: 90180.
    Total: 546.165600 ms (FindLiveObjects: 6.848100 ms CreateObjectMapping: 14.014300 ms MarkObjects: 485.616300 ms  DeleteObjects: 39.686500 ms)

    2021-12-21T17:20:50 65.912 INF Loaded (received): progression
    2021-12-21T17:20:50 66.121 INF Loaded (received): buffs
    2021-12-21T17:20:50 66.179 INF Loaded (received): misc
    2021-12-21T17:20:51 66.896 INF Loaded (received): items
    2021-12-21T17:20:51 66.997 INF Item IDs with mapping
    2021-12-21T17:20:51 66.997 INF ItemIDs from Mapping
    2021-12-21T17:20:51 67.049 INF Loaded (received): item_modifiers
    2021-12-21T17:20:51 67.136 INF Loaded (received): entityclasses
    2021-12-21T17:20:51 67.196 INF Loaded (received): qualityinfo
    2021-12-21T17:20:51 67.292 INF Loaded (received): sounds
    2021-12-21T17:20:51 67.740 INF Loaded (received): recipes
    2021-12-21T17:20:52 67.797 INF Loaded (received): blockplaceholders
    2021-12-21T17:20:52 67.878 INF Loaded (received): loot
    2021-12-21T17:20:52 67.997 INF Loaded (received): entitygroups
    2021-12-21T17:20:52 68.064 INF Loaded (received): utilityai
    2021-12-21T17:20:52 68.131 INF Loaded (received): vehicles
    2021-12-21T17:20:52 68.197 INF Loaded (received): weathersurvival
    2021-12-21T17:20:52 68.269 INF Loaded (received): archetypes
    2021-12-21T17:20:52 68.366 INF Loaded (received): quests
    2021-12-21T17:20:52 68.431 INF Loaded (received): traders
    2021-12-21T17:20:52 68.498 INF Loaded (received): npc
    2021-12-21T17:20:52 68.564 INF Loaded (received): dialogs
    2021-12-21T17:20:52 68.634 INF Loaded (received): ui_display
    2021-12-21T17:20:52 68.699 INF Loaded (received): nav_objects
    2021-12-21T17:20:53 68.870 INF Loaded (received): gameevents
    2021-12-21T17:20:53 68.969 INF Loaded (received): twitch
    2021-12-21T17:20:53 69.032 INF Loaded (local): twitch_events
    2021-12-21T17:20:53 69.099 INF Loaded (received): dmscontent
    2021-12-21T17:20:53 69.166 INF Loaded (received): XUi_Common/styles
    2021-12-21T17:20:53 69.233 INF Loaded (received): XUi_Common/controls
    2021-12-21T17:20:53 69.299 INF Loaded (received): XUi/styles
    2021-12-21T17:20:53 69.365 INF Loaded (received): XUi/controls
    2021-12-21T17:20:53 69.432 INF Loaded (received): XUi/windows
    2021-12-21T17:20:53 69.534 INF Loaded (received): XUi/xui
    2021-12-21T17:20:55 71.297 INF Loaded (received): biomes
    2021-12-21T17:20:55 71.428 INF Loaded (received): worldglobal
    2021-12-21T17:20:56 72.282 INF [XUi] Parsing all window groups completed in 826 ms total.
    2021-12-21T17:20:57 73.633 INF ShapeControllers: 96
    2021-12-21T17:20:58 73.746 INF createWorld: PREGEN10k, DesolateUnionA20, GameModeSurvival
    2021-12-21T17:20:58 73.747 INF Occlusion: Enabled
    2021-12-21T17:20:58 73.783 INF Started thread ChunkRegeneration
    2021-12-21T17:20:58 73.784 INF Started thread ChunkCalc
    2021-12-21T17:20:58 73.784 INF Started thread ChunkMeshBake
    2021-12-21T17:20:58 73.898 INF World.Load: PREGEN10k
    2021-12-21T17:20:59 75.165 INF [XUi] Initialized all window groups completed in 1582 ms total.
    2021-12-21T17:21:35 111.127 INF Calculating world hashes took 2872 ms (world size 414 MiB)
    2021-12-21T17:21:36 112.017 INF Loading dtm raw file took 3777ms
    2021-12-21T17:21:37 113.070 INF Biomes image size w= 10240, h = 10240
    2021-12-21T17:21:40 116.455 INF Loading and creating biomes took 4438ms
    2021-12-21T17:21:44 120.263 INF Loading and creating shader control textures took 3808ms
    2021-12-21T17:21:46 122.101 INF Loading and parsing of generator took 1837ms
    2021-12-21T17:21:51 127.323 INF [DECO] read 222343/
    2021-12-21T17:21:57 133.269 INF Dynamic Music Initialized on Client
    2021-12-21T17:21:58 133.932 INF WeatherManager: Init 8 weather packages
    2021-12-21T17:22:01 136.967 INF createWorld() done
    2021-12-21T17:22:01 136.986 INF Dymesh Enabled: True
    2021-12-21T17:22:01 136.986 INF Dymesh Distance: 1000
    2021-12-21T17:22:01 136.986 INF Dymesh LCB Only: True
    2021-12-21T17:22:01 136.986 INF Dymesh LCB Buff: 3
    2021-12-21T17:22:01 136.986 INF Dymesh Imposters: False
    2021-12-21T17:22:01 136.986 INF Dymesh MaxRegion: 1
    2021-12-21T17:22:01 136.986 INF Dymesh MaxItem: 3
    2021-12-21T17:22:01 136.987 INF Prepping dynamic mesh. Resend Default: True
    2021-12-21T17:22:01 136.987 INF Mesh location: C:\Users\gebba4\AppData\Roaming/7DaysToDie/SavesLocal/04B8AB89DEC40B458D7347AF58B6C168/DynamicMeshes/
    2021-12-21T17:22:01 137.116 INF PlayerId(89089, 0)
    2021-12-21T17:22:01 137.116 INF Allowed ChunkViewDistance: 6
    2021-12-21T17:22:02 137.754 ERR NCSimple_Deserializer (ch=1):
    2021-12-21T17:22:02 137.800 ERR NCSimple_Deserializer (ch=0):
    2021-12-21T17:22:02 137.845 EXC Attempted to read past the end of the stream.
      at PooledBinaryReader.ReadByte () [0x00008] in <2ba1bc1bbbe64fe49f53fe5235fb7038>:0 
      at PooledBinaryReader.Read7BitEncodedInt () [0x00006] in <2ba1bc1bbbe64fe49f53fe5235fb7038>:0 
      at PooledBinaryReader.ReadString () [0x00000] in <2ba1bc1bbbe64fe49f53fe5235fb7038>:0 
      at ChunkCustomData.Read (System.IO.BinaryReader _br) [0x00000] in <2ba1bc1bbbe64fe49f53fe5235fb7038>:0 
      at Chunk.read (PooledBinaryReader _br, System.UInt32 _version, System.Boolean _bNetworkRead) [0x00349] in <2ba1bc1bbbe64fe49f53fe5235fb7038>:0 
      at Chunk.read (PooledBinaryReader stream, System.UInt32 _version) [0x00000] in <2ba1bc1bbbe64fe49f53fe5235fb7038>:0 
      at NetPackageChunk.read (PooledBinaryReader _reader) [0x0009b] in <2ba1bc1bbbe64fe49f53fe5235fb7038>:0 
      at NetPackageManager.ParsePackage (PooledBinaryReader _reader, ClientInfo _sender) [0x00017] in <2ba1bc1bbbe64fe49f53fe5235fb7038>:0 
      at NetConnectionSimple.taskDeserialize (ThreadManager+ThreadInfo _threadInfo) [0x001e5] in <2ba1bc1bbbe64fe49f53fe5235fb7038>:0 
    UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
    Log:Exception(Exception)
    NetConnectionSimple:taskDeserialize(ThreadInfo)
    ThreadManager:myThreadInvoke(Object)
    System.Threading.ThreadHelper:ThreadStart_Context(Object)
    System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
    System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
    System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
    System.Threading.ThreadHelper:ThreadStart(Object)

    2021-12-21T17:22:02 137.846 EXC Attempted to read past the end of the stream.
      at PooledBinaryReader.FillBuffer (System.Int32 _numBytes) [0x00030] in <2ba1bc1bbbe64fe49f53fe5235fb7038>:0 
      at PooledBinaryReader.ReadString () [0x00049] in <2ba1bc1bbbe64fe49f53fe5235fb7038>:0 
      at NetPackagePackageIds.read (PooledBinaryReader _reader) [0x00023] in <2ba1bc1bbbe64fe49f53fe5235fb7038>:0 
      at NetPackageManager.ParsePackage (PooledBinaryReader _reader, ClientInfo _sender) [0x00017] in <2ba1bc1bbbe64fe49f53fe5235fb7038>:0 
      at NetConnectionSimple.taskDeserialize (ThreadManager+ThreadInfo _threadInfo) [0x001e5] in <2ba1bc1bbbe64fe49f53fe5235fb7038>:0 
    UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
    Log:Exception(Exception)
    NetConnectionSimple:taskDeserialize(ThreadInfo)
    ThreadManager:myThreadInvoke(Object)
    System.Threading.ThreadHelper:ThreadStart_Context(Object)
    System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
    System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
    System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
    System.Threading.ThreadHelper:ThreadStart(Object)

    2021-12-21T17:22:02 137.846 INF Exited thread NCS_Reader_1
    2021-12-21T17:22:02 137.846 INF Exited thread NCS_Writer_1
    2021-12-21T17:22:02 137.846 INF Exited thread NCS_Reader_0
    2021-12-21T17:22:02 137.846 INF Exited thread NCS_Writer_0
    2021-12-21T17:22:02 138.058 INF Created player with id=89089
    2021-12-21T17:22:02 138.086 INF Found own player entity with id 89089
    2021-12-21T17:22:02 138.172 INF Created player with id=264
    2021-12-21T17:22:02 138.382 INF 3077 EntityVehicle PostInit [type=EntityMotorcycle, name=vehicleMotorcycle, id=88818], (2024.1, 43.4, 2175.0) (chunk 126, 135), rbPos (0.0, 0.0, 0.0)
    2021-12-21T17:22:02 138.582 INF Created player with id=15307
    2021-12-21T17:22:03 138.935 INF Created player with id=67790
    2021-12-21T17:22:03 139.036 INF 3077 EntityVehicle PostInit [type=EntityBicycle, name=vehicleBicycle, id=87743], (2415.7, 41.0, 1324.0) (chunk 150, 82), rbPos (0.0, 0.0, 0.0)
    2021-12-21T17:22:03 139.040 INF Created player with id=15508
    2021-12-21T17:22:03 139.042 INF 3077 EntityVehicle PostInit [type=EntityMotorcycle, name=vehicleMotorcycle, id=89313], (2219.7, 41.0, 1005.5) (chunk 138, 62), rbPos (0.0, 0.0, 0.0)
    2021-12-21T17:22:03 139.451 INF 3078 Origin Reposition (0.0, 0.0, 0.0) to (2624.0, 32.0, 3696.0)
    2021-12-21T17:22:04 140.040 INF OpenSpawnWindow
    2021-12-21T17:22:05 140.880 INF Warming dynamic mesh
    2021-12-21T17:22:05 140.880 INF Creating dynamic mesh manager
    2021-12-21T17:22:05 140.896 INF Dynamic mesh manager awake
    2021-12-21T17:22:05 140.896 INF Mesh location: C:\Users\gebba4\AppData\Roaming/7DaysToDie/SavesLocal/04B8AB89DEC40B458D7347AF58B6C168/DynamicMeshes/
    2021-12-21T17:22:05 140.898 INF Loading Items: C:\Users\gebba4\AppData\Roaming/7DaysToDie/SavesLocal/04B8AB89DEC40B458D7347AF58B6C168/DynamicMeshes/
    2021-12-21T17:22:05 140.930 INF Loaded Items: 0
    2021-12-21T17:22:05 140.931 INF Client package items: 0
    2021-12-21T17:22:05 140.931 INF Sending client arrive message. Items: 0
    2021-12-21T17:22:05 140.933 WRN Loading all items took: 0.0359033 seconds.
    2021-12-21T17:22:05 140.936 INF Meshlist count is now 1
    2021-12-21T17:22:05 140.936 INF Meshlist count is now 2
    2021-12-21T17:22:05 140.936 INF Force load took 0 seconds
    2021-12-21T17:22:05 140.956 INF Clearing queues.
    2021-12-21T17:22:05 140.956 INF Cleared queues.
    2021-12-21T17:22:05 140.958 INF Dynamic thread starting
    2021-12-21T17:22:05 140.961 INF Dymesh door replacement: imposterBlock
    2021-12-21T17:22:23 158.977 INF Preparing quit
    2021-12-21T17:22:23 158.977 INF Disconnect
    2021-12-21T17:22:23 158.986 WRN [GSM] GameSparks Not Initialized...
    [GameSense Client] It appears that the client is not being instantiated as a part of a scene Object. Game registration and handler binding is expected to be done through scripting.

    2021-12-21T17:22:23 159.157 INF [EAC] Disconnected from game server
    2021-12-21T17:22:23 159.380 INF SaveAndCleanupWorld
    2021-12-21T17:22:23 159.385 INF [Steamworks.NET] Stopping server
    2021-12-21T17:22:23 159.385 INF [Steamworks.NET] Exiting Lobby
    2021-12-21T17:22:24 159.953 INF Clearing queues.
    2021-12-21T17:22:24 159.953 INF Cleared queues.
    2021-12-21T17:22:25 160.763 INF Clearing queues.
    2021-12-21T17:22:25 160.763 INF Cleared queues.
    2021-12-21T17:22:25 160.765 INF Clear LOD Disabled Prefabs
    2021-12-21T17:22:25 160.771 INF World.Unload
    2021-12-21T17:22:25 160.848 INF World.Cleanup
    2021-12-21T17:22:25 160.849 INF Exited thread ChunkRegeneration
    2021-12-21T17:22:25 160.855 INF Exited thread ChunkCalc
    2021-12-21T17:22:25 160.855 INF Exited thread ChunkMeshBake
    2021-12-21T17:22:25 160.926 INF Persistent GamePrefs saved
    2021-12-21T17:22:25 161.141 INF Persistent GamePrefs saved
    2021-12-21T17:22:25 161.145 INF Cleanup
    2021-12-21T17:22:26 161.975 INF AchievementManager.Cleanup
    2021-12-21T17:22:26 162.241 INF Terminating threads
    2021-12-21T17:22:26 162.241 INF OnApplicationQuit
    2021-12-21T17:22:26 162.243 INF Terminating threads
    2021-12-21T17:22:26 162.243 INF OnApplicationQuit
    Setting up 3 worker threads for Enlighten.
      Thread -> id: 2308 -> priority: 1 
      Thread -> id: 53c4 -> priority: 1 
      Thread -> id: 662c -> priority: 1 
     

×
×
  • Create New...