Darkness Falls: They mostly come out at night... in Mods Posted Wednesday at 10:08 PM · Edited Wednesday at 11:46 PM by Akrux (see edit history) On 1/10/2022 at 9:03 PM, KhaineGB said: I'm gonna be blunt. It is literally IMPOSSIBLE to get a huge wandering horde unless you have some kind of mod running that multiplies the numbers. The absolute max number of zombies I set for it is 40, whcih starts around GS 80 and does not have any behemoths in it. And those numbers were tested and reported as fine. Yes it most definitely was a behemoth and I certainly had no other mods running. One possibility is that the Mithixdino glasses I found early might have been messing up the loot stage. They added 45 to the loot stage and I wore them constantly for days until I found some +10% experience goggles. Now I only wear the Nithixdino for looting or turning in a quest. The other change I made was I downloaded your Wandering Horde Frequency mod, unzipped it and installed it in the mod file. I am not sure which change made the difference but the end result is that the wandering hordes are back to normal. Assuming around 30 mobs with a few nasties mixed in at day 24 is normal. Great mod by the way and the mutant spiders were a surprise. Posted the above and then had 3 zombie titans (5k HP) spawn in the next wandering horde. The horde looked to be about 30ish in number. There were more regular mobs coming on the right not included in the picture. Not complaining just not sure how to deal with zombie titans with my gear and skills.