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mrjohn

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  1. Cannot get the mod to work

     

    A17 Custom Vehicles Modlet

     

    This is an XML-only A17 modlet that features some of my A16 Custom Vehicles, along with many new cool ones.

     

    - All vehicles use the A17 vanilla vehicle system, which means they all feature the new awesome vehicle physics system.

    - Not all the A16 vehicles are in there, but there's a good selection. Each Vehicle has it's own personality, and they are a lot of fun!

    - It does not contain all the features I have in the A16 mod. And I am not certain I will ever port the full A16 Custom Vehicles mod to A17. But TFP implemented so many of the features I have in the A16 mod, that you won't be missing that many features. :smile-new:

    - There is currently none of the vehicles that require custom c# code in order to work. So, no Beast, no Boat, and no Weapons.

    - Recipes and progression are contained in the modlet.

     

    There's more details about the modlet in the ReadMe of the github links below:

     

     

    Downloads

     

    Modlet Version

     

    - Simply download and copy the Modlet under the Mods folder of your A17 installation.

    - The relative path should look something like this: "...\7 Days To Die\Mods\manux_CustomVehicles_A17_modlet"

    - I don't think modlets can currently add the content of their Localization.txt file to the game, so you can simply copy the content of the Config/Localization.txt file into the Game's Localization.txt file.

     

    SDX Version

     

    - The SDX version only has the advantage of automatically deploying the Localization file.

    - You need A17 SDX Launcher version 0.7.3 to deploy this version.

     

     

    The new toys in action

     

    [video=youtube_share;OKTsIO4xcEI]

    [video=youtube_share;7U7VUzD9iWM]

    More Vids HERE

     

     

    Featured Vehicles

     

    - Cicada Car: Not the fastest vehicle, but it has a lot of Storage.

    - Quad: What would be the Apocalypse without a Quad.

    - Dust2Death's RoadHog: A faster version of the MotorCycle.

    - HellGoat Bike: The fastest and most agile vehicle. Perfect to cover long distances quicker, or have fun in the mountains.

    - Mono-Hog: A Monocycle Hog. Original, Fast, strong, agile, and a hopper.

    - High-Power 4x4 Truck: A faster, more powerful 4x4.

    - Monster Beetle: Big, Fast, Strong, and Deadly. It even hops. A King's Ride!

    - Human-Powered Gyrocopter: A human-powered Gyrocopter using pedals like the bicycle. No gas required.

    - Jet Pack: A MacGyver-style dream ride!

    - Helicopter OH-58: A fast and more stable flying ride, that can sit up to 8 persons.

     

    All Bikes and the Quad have 2 seats, the Cars/Trucks have 4 and the Helico has 8. Vanilla vehicles seats have also been increased accordingly.

     

    Special Thanks

     

    Special Thanks to Mumpfy for his great texture work on many of the vehicles present in this modlet and in the A16 full vehicle mod. And also for some modeling help and his eye for nailing the look of kick-ass vehicles like the Monster Beetle.

    Thanks to Chaos for his help on the Monster Beetle modeling, a very talented person, I hope we continue working together in the future.

    Thanks to all the 3D creators of the original vehicle models, and also to all people of have helped in the past one way or another, especially for the A16 full mod: Dust2Death, Guppy, TormentedEmu, HAL9000, Sphereii, Three8, JaxTeller.

    See the full list and details HERE

     

    I followed your directions to the best of my ability. I must be missing something though. I cannot seem to get it to work. After patching do I have to start a new game? Any help would be great. Thank you!

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