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Azureae

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Posts posted by Azureae

  1. Gonna have to ask as well; vanilla 7D2D has always been pretty ''meh'' but we absolutely loved Ravenhearst. With A18 being out, should we expect a new version of the mod for it? Because if this is still being worked on, we're 100% going to wait for the mod to update before we dive in again :)

  2. Is it normal for all of the caverns to be underwater? I thought these went down pretty deep down, but they're all filled with water within a few meters in.

  3. Are Night Vision Goggles purposely broken in this mod? These weren't a thing when I last played this game in Vanilla mode

     

    Another question to add to that one;

    Do we need Calipers do make bullets? We have the station, but according to the official wiki, the Calipers were removed in v16. Was it kept for the mod? If so, I assume it's a very rare find/trader buy?

    Thanks!

  4.  

    @Azureae ,

     

    1) PCs are sellable at Traders

    2) Intentional for difficulty. Hint: what's the most important meal...?

    3) Other than seeds farming is pretty similar to vanilla; till the ground (need a Hoe to till), plant seeds, wait, harvest, etc.

    -- there's some other bits like different 'tools' may get a harvest bonus? not sure myself.

    4) Oh yeah. Tin's terrain tweaks are designed to encourage large citys (at least that's my understanding), and provide large buildable areas.

     

    Thanks for the answers! I already got Advanced Cooking to level 3, and I can craft Bacon & Eggs, but yeah, can't get the sliced meat to make the bacon without the knife, which requires a Advanced Forge and all. I've been managing with Fried Eggs, but I was wondering if there were better ones early!

  5. Few questions; started with this mod for a 10-player group and it's a lot of fun, although there's definitely a bit of struggle for food!

     

    - What are Desktop PCs for? I found one, but I'm not exactly sure what to do with it.

     

    - Why is Charred Meat THIS bad? I can understand a nerf from the vanilla version as it was too strong for how easily obtainable it was, but +2 Fullness and -3 Hydration makes them absolutely not worth crafting. I'm guessing you have to get to the better recipes, but without a Butcher's Knife we can't even make bacon. What are suggestions for early game meat/food?

     

    - How does the farming work? None of us have really touched that before in the base game or this (If it was even a thing in the base game? We haven't played in forever). We know our Farmer should get the Mortar and Pestle skill at 5 to make seeds, but do we need something special to plant crops and the such?

     

    - We're using Random Gen, can the huge cities like in Nevezgane spawn in the mod?

     

    Thanks a lot, this is a fantastic mod so far!

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