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papatashi

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Posts posted by papatashi

  1. I was gonna say, I just redownloaded 7DTD, copied it out of steam twice and patched it with both versions of the mod and have 0 issues...

     

    I did tweak some prefabs, but not massively so. :) This game can be such a bugger sometimes.

     

    gotcha! Yeah i figured my solution was not the end all, just figured i could help someone else who was looking for the same answer :)

  2. Should be fine without. I just increased the size of the world but left the rad zone starting at the same point, so everything SHOULD be ok.

     

    But... y'know... cross your fingers and hope. :D

     

     

     

    That sounds like it's getting rid of the UMATextures folder for whatever reason, because that's normal if it's missing when you boot up. I'd make folder manually, let the game do it's thing (because it WILL be slow and laggy), reboot and see if it's fixed.

     

    If it is, rename the old folder and download the new one from GitHub and see if that sorts it. If it doesn't, at least you have a backup. :)

     

    Just did some testing! Whatever is breaking my game is something in the prefab folder, i moved the textures and data folders over, and have no issue at all, and im happy to report the lag from zombies loading is 10% of what it was before, or less! Awesome work on everything so far Khaine! Thank you for the wonderful mod and support!

  3. Is the link in the first post for the UMA textures still needed/valid, or are the smaller ones now included by default anyway?

     

    Having a bit of an issue here. Downloaded and extracted the new version on the computer i play on (server is doing fine, and running great!) but when i load the game, it just sits at a black screen, never loads, only way to bypass is to verify integrity, when i do that, i get string errors in the command console, looking like an issue with the textures. Is there something that normally causes this, maybe a specific file i can pull out and not include?

     

    On another note, even with the errors the lag is reduced when you encounter a new zombie, much improved!

  4. That took me AGES to upload, but done!

     

    v1.4.2.

     

    UMA Textures reduced in size from 4096x4096 to 2048x2048. This means the game doesn't need to generate them on first boot anymore, and performance has been increased (at least on my laptop)

     

    awesome to hear! I will definitely give it a try and report back. is it the same link in the original post? or a different one?

  5. Chances are i'm either dumb af and missed it, or dumb af and got the code wrong. ;)

     

    So if you spot any, do tell me!

     

    EDIT: Oh! You could also be missing a localisation file. That controls perk/skill/quest/item descriptions

     

    i will absolutely look into it :o Would those be client side as well? or server side? i know the server side SHOULD be set up right, but the client side stuff not so sure lol

  6. Definitely going to upload the modified UMA textures tonight. Random frame dips are a LOT better on my laptop and the initial load times are way better.

     

    Not sure when as I'm still in Wales right now, but definitely tonight.

     

    awesome! Appreciate the help, i'll just have to get them to make sure they're transfering over right and getting the mod in the right folder.

     

    as for the random frame dips thats great! Not fun to be running from a feral and have 2 seconds of lag while a new zombie load xD Overall, i really like the mod, SO brutal.

     

    I know its still unfinished, but i notice some of the skills/perks/quests have no description, just point to a place saying something like "MANDPPERKDESC" I assumed they just were not finished yet, but i wanted to double check and make sure i don't have something messed up :)

  7. Recently set this up on my server i host for my little community, the mod itself seems really cool, but i'm having a few issues (possible that its user error? =P)

     

    I have 2 people who cannot get icons to show up for them, they just have blank spaces, personally it took verifying files for it to work for my client, they cannot seem to replicate it.

     

    The other issue i seem to be running into is lag, just while running through the wasteland and other areas, i will get 1-3 seconds of lag (caused a LOT of deaths). The memory usage isn't peaking on my server, that seems to be totally fine, and the game still seems to move, as the zombies move, i hear sounds and the like while my visuals are lagging very hard.

     

    Is there another step to do? I first thought maybe i needed everyone to download the mod files into their directory and then start the server, but they still can't see the icons then. Anyone have any insight on this issue?

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