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Goverman

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Posts posted by Goverman

  1. There are two kinds of bandits in Starvation. The old type are not very dangerous and hang out in certain POIs like the church and the Traitor's trader POI. Use cover to approach them and then they are easy kills. The newer "bandits" are a boss with a plasma rifle and his sidekick, a gal with a MP5. They are more dangerous, but only spawn in or near the wasteland. The girl isn't a tough kill, but the boss is a challenge as he can vaporize a rock your hiding behind in 1 hit. I find running away is a good strategy for dealing with him.

     

    If you want to increase monster spawning, that's done in the gamestages.xml, and the entitygroups.xml. There are posts in the modding forum discussing how to edit those.

     

     

    could you share a link? my brain explodes from an overabundance of information!

  2. Hello dear developers and players! I have a question for you. I have survived with my brother for 100 days. Approximately after 80-88 days, at last monsters and other pleasant creatures began to come to us. BUT IN NUMBER, NOT MORE ONE OR TWO! is there any file where we can edit the appearance of new mutants? We want a serious survival, where the slightest error is punishable by death. I really hope for your help. Thank you!

     

    I would also like to know where you can edit the appearance of the bases of bandits and walking bandits. until about the middle of the day there were a huge number of them, both on the bases themselves, and roaming the world. But now there are none at all! help me please!

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