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Havi

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Posts posted by Havi

  1. You're welcome!

    I do consider UABE to be a long term project. However, I don't want to make myself feel obliged to it by accepting donations since it's hard to predict how much time I will have for it in the future. Still, thank you for the offer!

     

    Fair point. But I do think people wouldn't mind. It's like paying $50 for a Season Pass and in a few years, no one plays that game anymore. Game won't be supported anymore or have any updates. That's how I see it basically.

  2. UABE 2.2 beta1 is out with support for 2017.1/2, batch import, MonoBehaviour dumps for non-bundled assets, massive performance improvements and almost 101% of the changelog.

    Sadly, I had to cancel lootboxes due to the Battlefront II disaster.

     

     

     

     

     

    It's actually just there to hide a space invader on the 7dtd forums.

     

    Thank you very much for your hard work DerPopo!

     

    I hope you will continue with this project for a long time. I might as well donate some money to support the project!

  3. Question

     

    That is fine, opening *.split0 opens all files, it joins them together and extracts your data. no need to open *.split1~58.

     

    Hope that helps.

    :cocksure:

     

    Ok so I did what you said and yes, it opened fine, but I noticed that not all my Textures are showing. There's only like 25 textures or so but there should be like 5k or so like I used to do in the other versions of this game.

  4. SPLIT Unity Files

     

    So there are intotal of 58 SPLIT files of this game I extracted and sharedassets0.assets.split0 works but when I try to open sharedassets0.assets.split1, an error pops up:

     

    Unable to read the bundle file! (Invalid file or unknown version?)

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