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cookiesnmilk

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Posts posted by cookiesnmilk

  1. @cookiesnmilk

    Howdy, I've "seen" the invisible zombies too but I think that is an on-going problem with vanilla. It looks like a server-client sync problem. It's amusing in multiplayer cause the zombies will not be invisible to everyone so usually the affected player will call for help and the rest of us will run over to help. Hopefully they will figure it out for version 17.

     

    @Spider

    Only 1 to report today; animalContainer (2029) doesn't function since it's created with 0 durability and has no repair.

    Needs class=Attributes so it will be assigned a durabilty value.

     

    I do have a balancing comment though. Farming level 15 doesn't grant anything which doesn't match it's difficulty (yes I know it gives you another farmer point but that isn't a tangible reward to the player). Perhaps granting additional seeds that are not normally available? Tomato (used for the high-end wellnessJuice), cannabis (for pain relieving joints), sunflower and/or strawberry seeds? All of which currently do not seed recipes.

     

    On that note, perhaps changing sunflowers to material mgrain would be interesting. It has a higher yield per square but requires the drying rack to make seeds. Could be an interesting.

    Also I see peanut butter isn't in any of the loot tables. Seems like a good addition to lootgroup cannedfood.

     

    Cheers

     

    Gotcha ;)

  2. @Spider

     

    Burnt Victims throw a null

    Tractor throws a null

    Breaking storage chest gives back spring (doesn't take one to make)

    2 occasions there were invisible zombies spawn in, cant give you any more info, maybe just game problem?

    A viewer says crashed with brass knuckles

    Jumping doesnt use stamina?

  3. @Rouge-

    Happy you got it sorted. Now you can start to pull your hair out for another reason, you keep dieing lol

     

    @cookiesnmilk-

    The Spear thing is a vanilla bug that is related to the "hold type". Anything you use the shovel hold/action on will occasionally cause a ghost time to appear in your hand when you change items. There used to be a way to fix it. I cant remember exactly but it was like putting the item back in your hand then switching tool belt item or something like that. This bug has been in the vanilla game since they added the Shovel animation and I dont think any modder has every figured out why it does it exactly or how to fix it. TFP show no desire to fix or even acknowledge it.

     

    @Exxodous-

    Read everything in your Profession Kit.

     

    Okay thanks.

     

    The park ranger thing is a problem, he read everything, etc. Isnt giving him 10% crafting speed.

  4. Okay, excuse me for venting here but I'm a little frustrated with this mod, I'm going to be a little critical. I finally got around to putting some hours into a save on the latest version, previously I was really enjoying the A15 version of True Survival, what I'm playing now feels like a far more difficult version of that mod. Enemies feel more tanky, lots of daytime runners and soldier zombies, boars are common and a death sentence for anyone without a ranged weapon, the 'dead-is-dead' feature is really harsh, I used to die a LOT back in my A15 save, I think I had above 30 deaths before day 40. I'm down to 35 wellness on day 3 I actually had to cheat some vitamins in because I didn't want to lose my character.

     

     

    Honestly this mod is brilliant however I wish the permadeath feature was something I could opt-out of, I really much prefer not having to worry about losing hard-earned skills because I wasn't quite cautious enough of my surroundings at all times.

     

    Come check us out man, live streaming, come struggle with us xD a lot of rage and salt happens over here. Also ask questions, we can help

     

    Twitch link

  5. There is a stream on twitch right now, good time for new players to check it out and ask questions.

    See post by cookiesnmilk above.

     

    Thanks man for the shoutout and for hanging out a bit, everyone is welcome ;)

  6. Update:

     

    *Should be save game safe*

     

    -Fixed all metal store shelves to disassemble with a Screwdriver

     

    -Changed all hand held tools/weapons that were made of “steel” to not scrap but instead you can craft scrapSteel out of them. This fixes the problem with steel not making a sound when hitting something.

     

    -Changed the flat laying mattress and the bent mattress to be able to be picked up and used as a sleeping Bed for spawn point and stopping zombie spawn.

     

    -Added Razor Wire recipe

     

    -Added the UMA Texture File to the download. There is nothing modded in it. It is for the players having problems not having that file when they revert to 16.2 from 16.3. This should stop that problem.

     

    -Added more descriptions

     

    -Fixed coal materials smelting in the Blast Furness

     

    -Changed the Boar to be aggressive and increased health slightly. They will attack on sight.

     

    Introducing Followers, Bandits & Traveling Traders

    -Added over 30 new NPC’s Bandits created by Stompy and Followers created by Drkstardragon.

     

    -New Followers come in 2 types.

     

    -Melee Follower- Will wander around and fend for themselves. You can recruit them by hitting them and they will follow you for a short time.

     

    -Ranged Followers- Will follow any non-enemy target. You can still make them notice you by hitting them and they will follow until something else catches their eye

     

    -Bandits also come in 2 types Melee and Ranged Bandits. They will kill anything that is not a bandit.

     

    -Bandits and Followers each have entity specific loot tables so killing a Bandit might just get you a part of their weapon or gear.

     

    -Each of the 4 wasteland biomes will have a specific Traveling Trader that sales unique stuff not available at other traders. (The traders are in but I still have to sort their stock for selling. Open to suggestions)

     

    -Also fixed some other things that I forgot to make notes of.

     

    Sick!!! We are live, starting over with new update! Thanks Spidaaa !

     

    here

  7. Check It Out First Hand!

     

    Spider did a great job on this mod. This mod adds much more fear, excitement, and difficulty to the vanilla 7 days to die game and it is completely awesome!

     

    I got the go ahead from Spider to post my twitch here to show off the mod first hand and I will also be answering any questions related to it. Come and check it out, ask questions and have fun.

     

    I know before I start a game, I always like to see it before hand so I thought this may help some of you get an idea of the game.

     

    I am starting a fresh new game with my cousin and I on Monday, 09/18/2017, if people are curious about the starting out (which is the most difficult part).

     

     

    Will be going live:

    Around 5:00 PM (PST) nightly.

     

    If i am not live when you get there, drop a follow on twitch and/or twitter and I will be posting there when I am going live.

  8. @ Vormithrax-

    Yes I know you will not get enough nails just completing the prier quest. That is intended. The starter quest are task you must complete with the burden of figuring out your path to completing them left up to you. Steal, Loot, Craft or Destroy stuff. Just because you have a quest doesn't mean you can finish it right away. For the Iron Club Quest you have to build it on a Anvil and purchase the skill but I don't hold you hand through every step, I give you a goal and let you figure out how you want to achieve it.

     

     

    @obsidianmcbovril-

     

    People are online on the server and I logged in to just to make sure everything is working.

     

    Went to continue game, all uncolpleted quests are gone, only the completed ones are there and also the journal entries are gone as well. Is there a way to get them back? It seems I need them to progress.

  9. @ Vormithrax-

    Yes I know you will not get enough nails just completing the prier quest. That is intended. The starter quest are task you must complete with the burden of figuring out your path to completing them left up to you. Steal, Loot, Craft or Destroy stuff. Just because you have a quest doesn't mean you can finish it right away. For the Iron Club Quest you have to build it on a Anvil and purchase the skill but I don't hold you hand through every step, I give you a goal and let you figure out how you want to achieve it.

     

     

    @obsidianmcbovril-

     

    People are online on the server and I logged in to just to make sure everything is working.

     

    Went to continue game, all of our journal entries and quests has vanished since update... what happened? we need them to progress..

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