I love Alpha 20, the last one I played before was Alpha 17 I believe: The one where only killing zombies gave reasonable amounts of XP and on the contraary to Alpha 20, I hated it. There's really a lot of back and forth with how character-progression works with every other version and I don't understand why the players with a heavier focus on base building instead of exploration/looting, such as me, are forced to weight their game-style to something they like less. Don't get me wrong, I love the combination of both, but why not leaving us with the choice to grind inside or outside, depending on personal and situational preference, when the possibility is already there?
Alpha 21 Dev Diary
in News & Announcements
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I love Alpha 20, the last one I played before was Alpha 17 I believe: The one where only killing zombies gave reasonable amounts of XP and on the contraary to Alpha 20, I hated it. There's really a lot of back and forth with how character-progression works with every other version and I don't understand why the players with a heavier focus on base building instead of exploration/looting, such as me, are forced to weight their game-style to something they like less. Don't get me wrong, I love the combination of both, but why not leaving us with the choice to grind inside or outside, depending on personal and situational preference, when the possibility is already there?