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Rumbaar

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Posts posted by Rumbaar

  1. https://7daystodie.com/forums/showthread.php?12837-Improvements-for-the-dedicated-server&p=711289&viewfull=1#post711289

     

    It's not an error, it's just telling you that the file isn't there. Atm at least, you have to manually copy the file generated by visitmap into the webserver folder (or set up a symlink to it).

     

    I guess my issue is introduction of an 'error' line in a new version without any explanation and I don't want to be the one complaining about a free enhancement. I guess that is just the nature of the beast, there seems to be a hole in that side of the project. THanks for your input.

     

     

    On a related note, is there a way to correct the timezone for last played? As it seems it's wrong for a my local timezone and thus shows people as not being on for hours when they've just logged off.

  2. in console:

     

    visitmap -512 -512 511 511 check

     

    that would scan the 4 regions around 0,0 and generate the json file in the "7 Days to Die Dedicated Server" folder (at least on windows).

     

    I moved that file into the \Mods\Allocs_WebAndMapRendering\webserver folder and then it shows up on the webmap

     

    You'll probably want to edit map.js and change var downloadCsv = true; to var downloadCsv = false; if you don't want it popping up a download for the files ;)

    Is this a new feature since 16.1 -> 16.2 version of this server fix mod? Where did you get those instructions?

     

    Nothing is popping up, it's just an error that's displayed when the webmap is visited, after the update to the 16.2 version of the server fix mod was applied.

     

    Thanks for your help, but yeah not sure I need all that on my current friends server.

  3. visitmap with the check param will create that file in the main folder of the server. It will tell you where to run the rcd command to fix densities :)
    I'm not sure what visit with check param means, guess I'll visit the documentation and see if that helps. Thx
  4. Just someone probing your server for certain paths, nothing special. Reminds me though that I should probably disable that output, doesn't really serve any purpose other than debugging :)

     

    I get the same error when I hit the map, never had this error in the 16.1 version of the code

     

    2017-08-05T22:45:32 46517.646 INF Web:Static:FileNotFound: "/static/densitymismatch.json" @ "C:\program files (x86)\steam\steamapps\common\7 Days To Die Dedicated Server\Mods\Allocs_WebAndMapRendering/webserver/densitymismatch.json"

     

     

    in the map.js file there is this code:

     

    	$.getJSON("densitymismatch.json")
    .done(setDensityMarkers)
    .fail(function(jqxhr, textStatus, error) {
    	console.log("Error fetching density mismatch list");
    });

     

    Which there doesn't seem to be in 16.1 and there doesn't seem to be that file in the correct spot on the webserver mod folder structure. I'm not sure what it's meant to be doing, but appears to be missing on this release.

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