spscwby
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Posts posted by spscwby
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I will try that. Are there any changes I need to make to the config.xml ?
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It is still running and has been for 96 hours now
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I'm not sure if this is the right place for this post, id not please let me know where to post it. I am having trouble generating a random world on my Linux dedicated server. I have an HP ProLiant DL 380 g5 server machine running 2 quad core 5450 Xeon processors with 64GB of RAM and an Integrated ATI ES1000 video chipset. I created an instance using the 7dtd.sh instance create command and started the instance. It starts to generate socket data and it hasn't finished it yet. I know that it should take awhile to generate an 8192k size map, but it has been running for 95 hours now. When it first started, there was quite a bit of activity on each of the cores, but now it seems like it isn't doing much of anything. I am including my config.xml and my current_output_log.txt file. I have not been able to successfully generate a ran world on alpha 19 yet. I would greatly appreciate any help.
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you could write a script that executes "gt" via telnet which returns "Day xx, hh:mm"
Thanks a lot Devidian!
I wrote up a bash script that runs every half hour via cron while the server is running. Works great!
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you could write a script that executes "gt" via telnet which returns "Day xx, hh:mm"
Thanks, I will give that a shot.
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As of the Alpha 16 release, I noticed that the current day in-game is no longer written in the log files. I was using this information on a website for players on my server. Is there another way to get the current day in-game from the server files on a linux server?
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Native Linux server (with management scripts)
in Multiplayer
Posted
Sounds good, thanks for the help.